import { toTitleCase } from 'common/string'; import { Fragment } from 'inferno'; import { act } from '../byond'; import { Box, Button, Section, Table } from '../components'; export const OreBox = props => { const { state } = props; const { config, data } = state; const { ref } = config; const { materials } = data; return (
act(ref, 'removeall')} /> )}> Ore Amount {materials.map(material => ( {toTitleCase(material.name)} {material.amount} ))}
All ores will be placed in here when you are wearing a mining stachel on your belt or in a pocket while dragging the ore box.
Gibtonite is not accepted.
); };