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84 lines
2.8 KiB
Plaintext
84 lines
2.8 KiB
Plaintext
/turf/open/indestructible/concrete
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name = "concrete"
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icon = 'hyperstation/icons/turf/floors/layenia.dmi'
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icon_state = "concrete"
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baseturfs = /turf/open/floor/plating/asteroid/layenia
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initial_gas_mix = FROZEN_ATMOS
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planetary_atmos = TRUE
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/turf/open/indestructible/concrete/smooth
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icon_state = "concrete2"
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initial_gas_mix = FROZEN_ATMOS
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planetary_atmos = TRUE
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/turf/open/indestructible/layenia/crystal
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name = "Lattice Crystal"
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desc = "A glowing azure crystal, with strange properties to make things float."
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icon = 'hyperstation/icons/turf/floors/layeniacrystal.dmi'
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icon_state = "mapping"
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baseturfs = /turf/open/indestructible/layenia/crystal
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slowdown = 1
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light_range = 4
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light_power = 0.5
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barefootstep = FOOTSTEP_HARD_BAREFOOT
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clawfootstep = FOOTSTEP_HARD_CLAW
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heavyfootstep = FOOTSTEP_GENERIC_HEAVY
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light_color = LIGHT_COLOR_BLUE
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initial_gas_mix = FROZEN_ATMOS
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planetary_atmos = TRUE
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smooth = SMOOTH_TRUE | SMOOTH_BORDER | SMOOTH_MORE
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canSmoothWith = list(/turf/open/indestructible/layenia/crystal)
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/turf/open/indestructible/layenia/crystal/garden
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initial_gas_mix = OPENTURF_DEFAULT_ATMOS
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planetary_atmos = TRUE
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/turf/open/floor/plating/asteroid/layenia
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gender = PLURAL //trans rights
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name = "crimson Rock"
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desc = "A cold rock, rusted scarlet in color."
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icon = 'hyperstation/icons/turf/floors/layenia.dmi'
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baseturfs = /turf/open/floor/plating/asteroid/layenia
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icon_state = "layenia"
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icon_plating = "layenia"
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initial_gas_mix = FROZEN_ATMOS
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slowdown = 1
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environment_type = "layenia"
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flags_1 = NONE
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heat_capacity = INFINITY //Makes it so no matter the heat, it will not burn out.
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planetary_atmos = TRUE
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burnt_states = null
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bullet_sizzle = TRUE
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bullet_bounce_sound = null
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digResult = /obj/item/stack/ore/glass/basalt
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floor_variance = 50 //This means 50% chance of variating from the default tile.
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quantity_of_available_tiles = 5
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//light_range = 2
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//light_power = 0.15
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//light_color = LIGHT_COLOR_WHITE
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/turf/open/floor/plating/asteroid/layenia/Initialize()
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. = ..()
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//We no longer randomize the icon state here. That is done by the supercall in our parent, asteroid.
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set_layenia_light(src)
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/turf/open/floor/plating/asteroid/layenia/garden
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initial_gas_mix = OPENTURF_DEFAULT_ATMOS
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planetary_atmos = TRUE
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/turf/open/floor/plating/asteroid/layenia/sand
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name = "\improper crimson sand"
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desc = "A reddish sand."
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icon = 'hyperstation/icons/turf/floors/layeniasand.dmi'
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icon_state = "mapping"
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baseturfs = /turf/open/floor/plating/asteroid/layenia/sand
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barefootstep = FOOTSTEP_SAND
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clawfootstep = FOOTSTEP_SAND
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smooth = SMOOTH_TRUE | SMOOTH_BORDER | SMOOTH_MORE
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canSmoothWith = list(/turf/open/floor/plating/asteroid/layenia/sand)
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/proc/set_layenia_light(turf/open/floor/B)
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switch(B.icon_state)
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if("layenia3", "layenia4")
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B.set_light(2, 0.6, LIGHT_COLOR_BLUE) //more light
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