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a4262cd75f
SS13 in the code had several armor values on uniforms that had values beyond the percentage of 10, things like 60% to 80% fire resist on a uniform which can stack, although the fire can destroy the uniform for example, it won't harm the player for the duration it's still in good condition, leaving to some strange encounters in fights. Ontop of this some uniforms for jobs such as roboticist, atmos tech have been given values better suit all the other uniforms, while heads of departments are given the 10% armor protection much like security uniforms, makes sense as a head has to be protected, while the captain gets a 10% all around protection.
84 lines
3.3 KiB
Plaintext
84 lines
3.3 KiB
Plaintext
//Contains: Engineering department jumpsuits
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/obj/item/clothing/under/rank/chief_engineer
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desc = "It's a high visibility jumpsuit given to those engineers insane enough to achieve the rank of \"Chief Engineer\". It has minor radiation shielding."
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name = "chief engineer's jumpsuit"
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icon_state = "chiefengineer"
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item_state = "gy_suit"
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item_color = "chief"
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armor = list("melee" = 10, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 10, "fire" = 10, "acid" = 0)
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resistance_flags = NONE
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/obj/item/clothing/under/rank/chief_engineer/skirt
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name = "chief engineer's jumpskirt"
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desc = "It's a high visibility jumpskirt given to those engineers insane enough to achieve the rank of \"Chief Engineer\". It has minor radiation shielding."
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icon_state = "chief_skirt"
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item_state = "gy_suit"
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item_color = "chief_skirt"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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fitted = FEMALE_UNIFORM_TOP
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/obj/item/clothing/under/rank/atmospheric_technician
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desc = "It's a jumpsuit worn by atmospheric technicians."
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name = "atmospheric technician's jumpsuit"
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icon_state = "atmos"
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item_state = "atmos_suit"
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item_color = "atmos"
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 10, "fire" = 10, "acid" = 0)
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resistance_flags = NONE
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/obj/item/clothing/under/rank/atmospheric_technician/skirt
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name = "atmospheric technician's jumpskirt"
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desc = "It's a jumpskirt worn by atmospheric technicians."
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icon_state = "atmos_skirt"
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item_state = "atmos_suit"
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item_color = "atmos_skirt"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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fitted = FEMALE_UNIFORM_TOP
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/obj/item/clothing/under/rank/engineer
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desc = "It's an orange high visibility jumpsuit worn by engineers. It has minor radiation shielding."
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name = "engineer's jumpsuit"
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icon_state = "engine"
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item_state = "engi_suit"
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item_color = "engine"
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 10, "fire" = 10, "acid" = 0)
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resistance_flags = NONE
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/obj/item/clothing/under/rank/engineer/hazard
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name = "engineer's hazard jumpsuit"
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desc = "A high visibility jumpsuit made from heat and radiation resistant materials."
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icon_state = "hazard"
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item_state = "suit-orange"
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item_color = "hazard"
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alt_covers_chest = TRUE
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/obj/item/clothing/under/rank/engineer/skirt
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name = "engineer's jumpskirt"
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desc = "It's an orange high visibility jumpskirt worn by engineers."
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icon_state = "engine_skirt"
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item_state = "engi_suit"
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item_color = "engine_skirt"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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fitted = FEMALE_UNIFORM_TOP
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/obj/item/clothing/under/rank/roboticist
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desc = "It's a slimming black with reinforced seams; great for industrial work."
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name = "roboticist's jumpsuit"
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icon_state = "robotics"
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item_state = "robotics"
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item_color = "robotics"
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 10, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0) // Considering science department, it explodes a lot, bomb resist 10%
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resistance_flags = NONE
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/obj/item/clothing/under/rank/roboticist/skirt
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name = "roboticist's jumpskirt"
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desc = "It's a slimming black with reinforced seams; great for industrial work."
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icon_state = "robotics_skirt"
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item_state = "robotics"
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item_color = "robotics_skirt"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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fitted = FEMALE_UNIFORM_TOP
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