diff --git a/Code/!atoms.dm b/Code/!atoms.dm index 994041f..b186002 100644 --- a/Code/!atoms.dm +++ b/Code/!atoms.dm @@ -15,6 +15,8 @@ #define FLOWFRAC 0.99 // fraction of gas transfered per process +#define PRESSURELIMIT 4E9 // maximum pressure (temp*content) excess before a pipe segment takes pressure damage + //FLAGS BITMASK #define ONBACK 1 // can be put in back slot @@ -439,7 +441,7 @@ /obj var/throwspeed = 0.0 var/throwing = null - var/datum/module/mod + // var/datum/module/mod /obj/mark var/mark = "" @@ -1898,16 +1900,6 @@ Total SMES charging rate should not exceed total power generation rate, or an ov desc = "Sleeping Pills\nAdminister as required to calm person.\nCauses 10 minutes of drowsyness. MAY induce immediate sleep.\nWARNING: Neurodepressant! Do not overdose!\nWarning: Causes drowsiness!If drowsyness persists for over 15 minutes contact medical professional." name = "Pill Canister- 'Sleeping Pills'" -/obj/item/weapon/pipe - name = "pipe" - icon = 'pipe-item.dmi' - icon_state = "straight" - var/ptype = 0 - flags = TABLEPASS|DRIVABLE|FPRINT - w_class = 4 - s_istate = "pipe" - level = 2 - /obj/item/weapon/prox_sensor name = "Proximity Sensor" icon_state = "motion0" @@ -1953,6 +1945,7 @@ Total SMES charging rate should not exceed total power generation rate, or an ov name = "Station Intercom (Radio)" icon_state = "intercom" anchored = 1.0 + layer = 3.1 var/number = 0 /obj/item/weapon/radio/signaler name = "Remote Signaling Device" diff --git a/Code/Item/Weapon/pipe.dm b/Code/Item/Weapon/pipe.dm new file mode 100644 index 0000000..f6fe55c --- /dev/null +++ b/Code/Item/Weapon/pipe.dm @@ -0,0 +1,443 @@ +/* + * Pipe item + * used in constrction of pipe system; can be carried, moved, rotated, unlike static pipes + * can be laid on or underfloor; when welded, is added to the static pipe network + */ + + +obj/item/weapon/pipe + name = "pipe" + icon = 'pipe-item.dmi' + icon_state = "straight" + flags = TABLEPASS|DRIVABLE|FPRINT + w_class = 3 + s_istate = "pipe" + level = 2 + var/ptype = 0 // the type of pipe item: + // 0 1 2 3 4 5 6 7 8 + //"pipe", "bent pipe", "h/e pipe", "bent h/e pipe", "connector", "manifold", "junction" vent inlet + + + // create a new pipe + + New() + ..() + + update() + + //update the name and icon of the pipe item depending on the type + + proc/update() + var/list/nlist = list("pipe", "bent pipe", "h/e pipe", "bent h/e pipe", "connector", "manifold", "junction", "vent", "inlet") + name = nlist[ptype+1] + " fitting" + updateicon() + + //update the icon of the item + + proc/updateicon() + + var/list/islist = list("straight", "bend", "he-straight", "he-bend", "connector", "manifold", "junction", "vent", "inlet") + + icon_state = islist[ptype + 1] + + if(invisibility) // true if placed under floor + icon -= rgb(0,0,0,128) // fade the icon + else + icon = initial(icon) // otherwise reset to inital icon + + + // called to hide or unhide a pipe + // i=true if hiding + + hide(var/i) + + invisibility = i ? 101 : 0 // make hidden pipe items invisible + updateicon() + + + //called when a turf is attacked with a pipe item + // place the pipe on the turf, setting pipe level to 1 (underfloor) if the turf is not intact + + proc/turf_place(turf/T, mob/user) + + if(!isturf(user.loc)) + return + + if(get_dist(T,user) > 1) + user.client_mob() << "You can't lay pipe at a place that far away." + return + + if(!T.intact && (ptype == 2 || ptype == 3 || ptype == 6) ) + user.client_mob() << "That type of pipe cannot be laid under the floor." + return + + + user.drop_item() // drop the pipe at the user's feet + src.loc = T + + level = 2 // defaults to above floor laying + + if(!T.intact) + level = 1 // if floor is not intact, make a low-level pipe + + anchored = 1 // anchor the item so that it can't be dragged around if placed + // otherwise able to drag underfloor pipes into intact turfs + + + // called when the item is dropped + + dropped(mob/user) + src.anchored = 0 // set unanchored if dropped manually. Will be set anchored if placed (above) + + + // rotate the pipe item clockwise + + verb/rotate() + set src in view(1) + + if ( usr.stat || usr.restrained() ) + return + + var/turf/T = src.loc + if(isturf(T) && T.intact && level==1) // if the pipe is underfloor, don't rotate + return // incase the pipe has been revaled with a t-scanner + + src.dir = turn(src.dir, -90) + return + + // returns the p_dir from the pipe item type and dir + + proc/get_pdir() + + var/flip = turn(dir, 180) + var/cw = turn(dir, -90) + var/acw = turn(dir, 90) + + switch(ptype) + if(0) + return dir|flip + if(1) + return dir|cw + if(2,3) + return 0 + if(4,7,8) + return dir + if(5) + return dir|cw|acw + if(6) + return flip + + return 0 + + // return the h_dir (heat-exchange pipes) from the type and the dir + + proc/get_hdir() + + var/flip = turn(dir, 180) + var/cw = turn(dir, -90) + + switch(ptype) + if(0,1,4,5,7,8) + return 0 + if(2) + return dir|flip + if(3) + return dir|cw + if(6) + return dir + + return 0 + + /* + // test verb + // increment through the various pipe types + + verb/inc() + set src in view(1) + + ptype = (ptype+1)%9 + update() + */ + + // attack with welding tool to lay the pipe + + attackby(obj/item/weapon/W, mob/user) + + var/turf/T = src.loc + if(!isturf(T)) // only do anything when located on a turf + return + + if(T.intact && level==1) // if the pipe is underfloor and floor is in place, don't interact + return // in case the pipe has been revealed with a t-scanner + + var/pipedir = src.get_pdir()|src.get_hdir() // all possible pipe dirs including h/e + + if (istype(W, /obj/item/weapon/weldingtool) ) + var/obj/item/weapon/weldingtool/WT = W + if (WT.welding && WT.weldfuel>=0) + + + for(var/obj/machinery/M in T) // check to make sure no other pipes conflit with this one + + if(M.level == src.level) // only on same level + if( (M.p_dir & pipedir) || (M.h_dir & pipedir) ) // matches at least one direction on either type of pipe + user.client_mob() << "There is already a pipe at that location and position." + return + + for(var/obj/brokenpipe/BP in T) // check for broken pipes + if(BP.level == src.level) + if(BP.p_dir & pipedir) + user.client_mob() << "The broken pipe needs to be removed first." + return + + // no conflicts found + WT.weldfuel-- + + sleep(10) + + // 0 1 2 3 4 5 6 7 + //"pipe", "bent pipe", "h/e pipe", "bent h/e pipe", "connector", "manifold", "junction" vent + + var/obj/machinery/pipes/P + + switch(ptype) + if(0,1) // straight or bent pipe + P = new/obj/machinery/pipes(T) + + P.icon_state = "[pipedir]" + P.level = level + P.update() + P.updateicon() + + var/list/dirs = P.get_dirs() + + P.node1 = get_machine(P.level, P.loc, dirs[1]) + P.node2 = get_machine(P.level, P.loc, dirs[2]) + + if(2,3) // straight or bent h/e pipe + P = new/obj/machinery/pipes/heat_exch(T) + P.icon_state = "[pipedir]" + P.level = 2 + P.update() + P.updateicon() + + var/list/dirs = P.get_dirs() + + P.node1 = get_he_machine(P.level, P.loc, dirs[1]) + P.node2 = get_he_machine(P.level, P.loc, dirs[2]) + + if(4) // connector + var/obj/machinery/connector/C = new(T) + C.dir = src.dir + C.p_dir = src.dir + C.level = level + + C.buildnodes() + + setlineterm(C.node, C.vnode) + + + if(5) //manifold + var/obj/machinery/manifold/M = new(T) + M.dir = dir + M.p_dir = pipedir + M.level = level + M.buildnodes() + setlineterm(M.node1, M.vnode1) + setlineterm(M.node2, M.vnode2) + setlineterm(M.node3, M.vnode3) + + if(6) //junctions + var/obj/machinery/junction/J = new(T) + J.dir = dir + J.p_dir = src.get_pdir() + J.h_dir = src.get_hdir() + J.level = 2 + + J.buildnodes() + setlineterm(J.node1, J.vnode1) + setlineterm(J.node2, J.vnode2) + + if(7) // vent + var/obj/machinery/vent/V = new(T) + V.dir = src.dir + V.p_dir = src.dir + V.level = level + + V.buildnodes() + + setlineterm(V.node, V.vnode) + + if(8) // inlet + var/obj/machinery/inlet/I = new(T) + I.dir = src.dir + I.p_dir = src.dir + I.level = level + + I.buildnodes() + + setlineterm(I.node, I.vnode) + + // for pipe objects, now do updating of pipelines if needed + switch(ptype) + if(0,1,2,3) // new regular or or h/e pipe + + // number of pipes connected to P + var/pipecon = (P.node1 && P.node1.ispipe()) + (P.node2 && P.node2.ispipe()) + + if(Debug) world << "Pipecon [pipecon]" + + if(!pipecon) // simplest case - no connection pipes (but may be machines) + var/obj/machinery/pipeline/PL = new() // create a new pipeline + P.buildnodes(PL) // set new pipe to use new pl + PL.nodes += P // and add it + PL.numnodes = 1 + PL.capmult = 2 + plines += PL // and new pipeline to the global list + PL.setterm() // and ensure any connections to machines are made + PL.name = "pipeline #[plines.Find(PL)]" // set the name + + else if(pipecon == 1) // single connected pipe + + var/obj/machinery/pipes/CP // the connected pipe + + if(P.node1 && P.node1.ispipe()) // find the connected pipe + CP = P.node1 + else + CP = P.node2 + + var/obj/machinery/pipeline/PL = CP.pl // the pipeline we connected to + + P.buildnodes(PL) // set the pipeline and nodes of any adjoining pipes + + if(PL.nodes[1] == CP) // if the connected pipe is at start of line nodes list + PL.nodes.Insert(1, P) // insert new pipe into start of node list + else + PL.nodes += P // otherwise, insert it at end + PL.numnodes++ + PL.capmult++ + PL.setterm() // connect to any machines + + CP.termination = 0 // connected pipe no longer terminal + + else //(pipecon==2) + + var/obj/machinery/pipes/CP1 = P.node1 + var/obj/machinery/pipes/CP2 = P.node2 + + var/obj/machinery/pipeline/PL1 = CP1.pl + var/obj/machinery/pipeline/PL2 = CP2.pl + + if(PL1 == PL2) // special case - completing a loop + // make sure to check if this works properly + P.buildnodes(PL1) + + PL1.nodes += P + PL1.numnodes++ + PL1.capmult++ + PL1.setterm() + + CP1.termination = 0 + CP2.termination = 0 + + PL1.vnode1 = PL1 // link pipeline to self + PL1.vnode2 = PL1 + + else // separate pipelines + + P.buildnodes(PL1) + + CP1.termination = 0 + CP2.termination = 0 + + var/list/plist + if(PL1.nodes[1] == CP1) + plist = pipelist(null, PL1.nodes[PL1.nodes.len]) + else + plist = pipelist(null, PL1.nodes[1]) + + PL1.gas.transfer_from(PL2.gas, -1) + PL1.ngas.transfer_from(PL2.ngas, -1) + + plines -= PL2 + for(var/obj/machinery/pipes/OP in PL2.nodes) + OP.pl = PL1 + + PL1.nodes = plist + PL1.numnodes = plist.len + PL1.capmult = plist.len+1 + + + PL1.setterm() + + del(PL2) + + + + del(src) // remove the pipe item + + return + + + // ensure that setterm() is called for a newly connected pipeline + + proc/setlineterm(var/obj/machinery/node, var/obj/machinery/vnode) + + if(vnode) + if( istype(vnode, /obj/machinery/pipeline) ) + + + var/obj/machinery/pipeline/PL = vnode + node.buildnodes(PL) + PL.setterm() + else + node.buildnodes() + + + // set the type and orientation of a pipe fitting to the same as the pipe object it is being created from + + proc/settype(var/obj/machinery/M) + + if(istype(M, /obj/machinery/pipes)) // is a type of pipe + + ptype = 0 // the base pipe type + var/pipedir = M.p_dir + if(istype(M, /obj/machinery/pipes/heat_exch)) //if a h/e pipe + pipedir = M.h_dir // pipedirs form h_dir + ptype = 2 // base pipetype is 2 + + switch(pipedir) // find the pipe orientation and type from the pipe dirs + if(3) // straight N-S + dir = SOUTH + if(12) // straight E-W + dir = EAST + if(5) // bent N-E + dir = NORTH + ptype++ + if(6) // bent E-S + dir = EAST + ptype++ + if(10) // bent S-W + dir = SOUTH + ptype++ + if(9) // bent W-N + dir = WEST + ptype++ + else if(istype(M, /obj/machinery/connector)) + ptype = 4 + dir = M.dir + else if(istype(M, /obj/machinery/manifold)) + ptype = 5 + dir = M.dir + else if(istype(M, /obj/machinery/junction)) + ptype = 6 + dir = M.h_dir // junction h/e pipe is always in object direction + else if(istype(M, /obj/machinery/vent)) + ptype = 7 + dir = M.dir + else if(istype(M, /obj/machinery/inlet)) + ptype = 8 + dir = M.dir + + + update() diff --git a/Code/Machinery/Power/apc.dm b/Code/Machinery/Power/apc.dm index 6c1d662..5d42b97 100644 --- a/Code/Machinery/Power/apc.dm +++ b/Code/Machinery/Power/apc.dm @@ -29,6 +29,8 @@ obj/machinery/power/apc anchored = 1 netnum = -1 // Always -1, set so that APCs aren't found as powernet nodes // instead, all connections are done through the associated terminal object + layer = 3.1 // slightly above standard obj layer + var area/area // the area that this APC controls obj/item/weapon/cell/cell // the power cell object inserted in this APC (or null if none) diff --git a/Code/Machinery/Power/solar_control.dm b/Code/Machinery/Power/solar_control.dm index a31434c..0e6e9ad 100644 --- a/Code/Machinery/Power/solar_control.dm +++ b/Code/Machinery/Power/solar_control.dm @@ -55,7 +55,7 @@ obj/machinery/power/solar_control icon_state = "solar_con" overlays = null if(cdir > 0) - overlays += image('enginecomputer.dmi', "solcon-o", FLY_LAYER, cdir) + overlays += image('enginecomputer.dmi', "solcon-o[cdir]", FLY_LAYER) // Attack by AI, open interaction window @@ -168,7 +168,7 @@ obj/machinery/power/solar_control if (usr.stat || usr.restrained() ) return if ((!( istype(usr, /mob/human) ) && (!( ticker ) || (ticker && ticker.mode != "monkey")))) - if (!istype(usr, /mob/ai)) + if (!istype(usr, /mob/ai)) if (!istype(usr, /mob/drone)) usr.client_mob() << "\red You don't have the dexterity to do this!" return diff --git a/Code/Machinery/_machinery.dm b/Code/Machinery/_machinery.dm index bcea21d..14eab61 100644 --- a/Code/Machinery/_machinery.dm +++ b/Code/Machinery/_machinery.dm @@ -18,7 +18,7 @@ obj/machinery capmult = 0 // used for gas flow - a capacity multiplier stat = 0 // machinery status bitflags - // currently used values: 1 - BROKEN ; 2 - NOPOWER + // currently used values: 1 - BROKEN ; 2 - NOPOWER ; 8 - MAINT // New() and Del() add and remove machines from the global "machines" list diff --git a/Code/Machinery/_pipe_misc.dm b/Code/Machinery/_pipe_misc.dm index b762f3f..452342b 100644 --- a/Code/Machinery/_pipe_misc.dm +++ b/Code/Machinery/_pipe_misc.dm @@ -91,6 +91,10 @@ for(var/obj/machinery/M in T.contents) if(M.level == level) if(M.p_dir & flip) + var/obj/machinery/pipes/P = M + if(istype(P)) + if (P.stat & BROKEN) + continue return M return null @@ -108,6 +112,10 @@ for(var/obj/machinery/M in T.contents) if(M.level == level) if(M.h_dir & flip) + var/obj/machinery/pipes/P = M + if(istype(P)) + if (P.stat & BROKEN) + continue return M return null @@ -164,4 +172,32 @@ sngas.turf_take(T, delta_gt) // grab gas from turf and direcly add it to the new gas - T.res_vars() // update turf gas vars for both cases \ No newline at end of file + T.res_vars() // update turf gas vars for both cases + + + +// Called by all pipe-related objects (except pipes themselves) when attack with a weldingtool +// Create the relevant pipe fitting item from the pipe object +// Returns true if succeeded, false otherwise + +/obj/machinery/proc/attack_welder(obj/item/weapon/weldingtool/WT, mob/user) + + if(WT.welding) + if(WT.weldfuel > 3) + WT.weldfuel -=3 + + user << "\blue Removing the [name]. Stand still as this takes some time." + var/turf/T = user.loc + sleep(50) + + if ((user.loc == T && user.equipped() == WT)) + // make pipe fitting + + var/obj/item/weapon/pipe/P = new(src.loc) + P.settype(src) + + return 1 + else + user << "\blue You need more welding fuel to remove the [name]." + + return 0 \ No newline at end of file diff --git a/Code/Machinery/alarm.dm b/Code/Machinery/alarm.dm index 360a2c8..e5d372a 100644 --- a/Code/Machinery/alarm.dm +++ b/Code/Machinery/alarm.dm @@ -8,7 +8,7 @@ obj/machinery/alarm icon = 'stationobjs.dmi' icon_state = "alarm:0" anchored = 1.0 - + layer = 3.1 // Monitors location air quality and changes icon_state to reflect it diff --git a/Code/Machinery/autolathe.dm b/Code/Machinery/autolathe.dm index 741799a..f58a2cd 100644 --- a/Code/Machinery/autolathe.dm +++ b/Code/Machinery/autolathe.dm @@ -59,7 +59,7 @@ obj/machinery/autolathe attack_ai(mob/user) return src.attack_hand(user) - + // Open interaction window // Currenty only pipe pieces can be made attack_hand(mob/user) @@ -82,6 +82,7 @@ obj/machinery/autolathe L["manif"] = "Pipe manifold (15000 cc)" L["junct"] = "Pipe junction (10000 cc)" L["vent"] = "Pipe vent (10000 cc)" + L["inlet"] = "Pipe inlet (10000 cc)" if (config.enable_drones) L["drone"] = "Robot drone (150,000 cc)" /* L["screwdriver"] = "Make Screwdriver {40 cc}" @@ -135,6 +136,7 @@ obj/machinery/autolathe C["manif"] = 15000 C["junct"] = 10000 C["vent"] = 10000 + C["inlet"] = 10000 if (config.enable_drones) C["drone"] = 150000 @@ -161,6 +163,8 @@ obj/machinery/autolathe new /obj/item/weapon/pipe{ ptype = 6 }(src.loc) if("vent") new /obj/item/weapon/pipe{ ptype = 7 }(src.loc) + if("inlet") + new /obj/item/weapon/pipe{ ptype = 8 }(src.loc) if("drone") if (config.enable_drones) var/mob/drone/drone = new /mob/drone(src.loc) diff --git a/Code/Machinery/circulator.dm b/Code/Machinery/circulator.dm index a625dad..4cf8c8d 100644 --- a/Code/Machinery/circulator.dm +++ b/Code/Machinery/circulator.dm @@ -62,25 +62,21 @@ obj/machinery/circulator buildnodes() - var/turf/TS = get_step(src, SOUTH) - var/turf/TN = get_step(src, NORTH) + var/turf/T = src.loc - for(var/obj/machinery/M in TS) - - if(M && (M.p_dir & 1)) - node1 = M - break - - for(var/obj/machinery/M in TN) - - if(M && (M.p_dir & 2)) - node2 = M - break + node1 = get_machine(level, T, SOUTH) + node2 = get_machine(level, T, NORTH) - if(node1) vnode1 = node1.getline() + if(node1) + vnode1 = node1.getline() + else + vnode1 = null - if(node2) vnode2 = node2.getline() + if(node2) + vnode2 = node2.getline() + else + vnode2 = null // Set the current status and pumping rate (as a percentage) diff --git a/Code/Machinery/connector.dm b/Code/Machinery/connector.dm index 1b3d06e..81e4277 100644 --- a/Code/Machinery/connector.dm +++ b/Code/Machinery/connector.dm @@ -53,15 +53,12 @@ buildnodes() - var/turf/T = get_step(src.loc, src.dir) - var/fdir = turn(src.p_dir, 180) + node = get_machine(level, src.loc, dir) - for(var/obj/machinery/M in T) - if(M.p_dir & fdir) - src.node = M - break - - if(node) vnode = node.getline() + if(node) + vnode = node.getline() + else + vnode = null return @@ -135,3 +132,16 @@ if(T && !T.density) flow_to_turf(gas, ngas, T) + + // Attack by item + // If welder, make a fitting and delete self + + attackby(obj/item/weapon/W, mob/user) + + if(istype(W, /obj/item/weapon/weldingtool)) + if(attack_welder(W, user)) + if(connected) + connected.anchored = 0 // if connected equipment, unanchor it before deleting the connector + del(src) + else + ..() diff --git a/Code/Machinery/cryocell.dm b/Code/Machinery/cryocell.dm index bc1aa64..8ae66e5 100644 --- a/Code/Machinery/cryocell.dm +++ b/Code/Machinery/cryocell.dm @@ -65,7 +65,10 @@ obj/machinery/cryo_cell line_in = get_machine(level, T, p_dir ) - if(line_in) vnode = line_in.getline() + if(line_in) + vnode = line_in.getline() + else + vnode = null @@ -203,7 +206,7 @@ obj/machinery/cryo_cell if (stat & NOPOWER) return if ((!( istype(G, /obj/item/weapon/grab) ) || !( ismob(G.affecting) ))) - return + return var/result = src.canReach(user, null, 1) if (result==0) user.client_mob() << "You can't reach [src]." @@ -473,4 +476,4 @@ obj/machinery/cryo_cell allow_drop() return 0 - */ + */ diff --git a/Code/Machinery/firealarm.dm b/Code/Machinery/firealarm.dm index c5cc3eb..e182cb1 100644 --- a/Code/Machinery/firealarm.dm +++ b/Code/Machinery/firealarm.dm @@ -9,6 +9,7 @@ obj/machinery/firealarm icon = 'items.dmi' icon_state = "firealarm" anchored = 1 + layer = 3.1 // slightly above standard obj layer var detecting = 1 // true if the alarm is working, false if disabled //working = 1 // unused diff --git a/Code/Machinery/freezer.dm b/Code/Machinery/freezer.dm index 762a0a2..422f2bc 100644 --- a/Code/Machinery/freezer.dm +++ b/Code/Machinery/freezer.dm @@ -61,7 +61,10 @@ obj/machinery/freezer line_out = get_machine(level, T, p_dir ) - if(line_out) vnode = line_out.getline() // the pipeline associated with the pipe + if(line_out) + vnode = line_out.getline() // the pipeline associated with the pipe + else + vnode = null // Update gas levels with the new levels calculated in process() @@ -99,7 +102,7 @@ obj/machinery/freezer attack_paw(mob/user) return src.attack_hand(user) - + // AI interact attack_ai(mob/user) return src.attack_hand(user) @@ -175,11 +178,11 @@ obj/machinery/freezer Topic(href, href_list) ..() if ((!( istype(usr, /mob/human) ) && (!( ticker ) || (ticker && ticker.mode != "monkey")))) - if (!istype(usr, /mob/ai)) + if (!istype(usr, /mob/ai)) usr.client_mob() << "\red You don't have the dexterity to do this!" return if ((usr.stat || usr.restrained())) - if (!istype(usr, /mob/ai)) + if (!istype(usr, /mob/ai)) return if ((usr.contents.Find(src) || (get_dist(src, usr) <= 1 && istype(src.loc, /turf)))) usr.machine = src diff --git a/Code/Machinery/inlet.dm b/Code/Machinery/inlet.dm index 432df9c..a0da025 100644 --- a/Code/Machinery/inlet.dm +++ b/Code/Machinery/inlet.dm @@ -42,15 +42,12 @@ obj/machinery/inlet buildnodes() - var/turf/T = get_step(src.loc, src.dir) - var/fdir = turn(src.p_dir, 180) + node = get_machine(level, src.loc, dir) - for(var/obj/machinery/M in T) - if(M.p_dir & fdir) - src.node = M - break - - if(node) vnode = node.getline() + if(node) + vnode = node.getline() + else + vnode = null return @@ -101,6 +98,18 @@ obj/machinery/inlet flow_to_turf(gas, ngas, T) + // Attack by item + // If welder, make a fitting and delete self + + attackby(obj/item/weapon/W, mob/user) + + if(istype(W, /obj/item/weapon/weldingtool)) + if(attack_welder(W, user)) + del(src) + else + ..() + + //Filtration Procs for Filtered Inlet /obj/machinery/proc @@ -328,19 +337,17 @@ obj/machinery/inletfiltered buildnodes() - var/turf/T = get_step(src.loc, src.dir) - var/fdir = turn(src.p_dir, 180) + node = get_machine(level, src.loc, dir) - for(var/obj/machinery/M in T) - if(M.p_dir & fdir) - src.node = M - break - - if(node) vnode = node.getline() + if(node) + vnode = node.getline() + else + vnode = null return + // Returns the gas fullness value. Capmult is 2 for inlets because they in effect have two connections: the pipe, and the turf get_gas_val(from) diff --git a/Code/Machinery/junction.dm b/Code/Machinery/junction.dm index 5fa13a0..fa39294 100644 --- a/Code/Machinery/junction.dm +++ b/Code/Machinery/junction.dm @@ -5,7 +5,7 @@ obj/machinery/junction name = "junction" - icon = 'junct-pipe.dmi' + icon = 'pipes.dmi' icon_state = "junction" desc = "A junction between regular and heat-exchanger pipework." anchored = 1 @@ -49,8 +49,8 @@ obj/machinery/junction node2 = get_machine(level, T , p_dir ) // the regular pipe - if(node1) vnode1 = node1.getline() - if(node2) vnode2 = node2.getline() + vnode1 = node1 ? node1.getline() : null + vnode2 = node2 ? node2.getline() : null return @@ -111,3 +111,13 @@ obj/machinery/junction flow_to_turf(gas, ngas, T) + // Attack by item + // If welder, make a fitting and delete self + + attackby(obj/item/weapon/W, mob/user) + + if(istype(W, /obj/item/weapon/weldingtool)) + if(attack_welder(W, user)) + del(src) + else + ..() diff --git a/Code/Machinery/light_switch.dm b/Code/Machinery/light_switch.dm index 1bcd199..57ee1f5 100644 --- a/Code/Machinery/light_switch.dm +++ b/Code/Machinery/light_switch.dm @@ -11,6 +11,7 @@ obj/machinery/light_switch icon = 'power.dmi' icon_state = "light1" anchored = 1.0 + layer = 3.1 var on = 1 // true if currently switched on area/area = null // holds the area object that this switch controls diff --git a/Code/Machinery/manifold.dm b/Code/Machinery/manifold.dm index eddf200..c09915a 100644 --- a/Code/Machinery/manifold.dm +++ b/Code/Machinery/manifold.dm @@ -74,9 +74,9 @@ obj/machinery/manifold node2 = get_machine( level, T , n2dir ) - if(node1) vnode1 = node1.getline() - if(node2) vnode2 = node2.getline() - if(node3) vnode3 = node3.getline() + vnode1 = node1 ? node1.getline() : null + vnode2 = node2 ? node2.getline() : null + vnode3 = node3 ? node3.getline() : null return @@ -146,3 +146,13 @@ obj/machinery/manifold + // Attack by item + // If welder, make a fitting and delete self + + attackby(obj/item/weapon/W, mob/user) + + if(istype(W, /obj/item/weapon/weldingtool)) + if(attack_welder(W, user)) + del(src) + else + ..() diff --git a/Code/Machinery/meter.dm b/Code/Machinery/meter.dm index 7285249..533dd68 100644 --- a/Code/Machinery/meter.dm +++ b/Code/Machinery/meter.dm @@ -3,6 +3,7 @@ * * The meter actually reads a moving average of the flow var of the pipeline object associated with the pipe. * Note that the value can be negative if the flow is going through the pipe "backwards" + * If attacked by a wrench, try to locate a working pipe again * * TODO: Add an icon overlay showing the actual movement direction of the gas. */ @@ -15,6 +16,7 @@ obj/machinery/meter var obj/machinery/pipes/target = null // the pipe object to monitor average = 0 // the exponential moving average of the flow rate + alarm = 0 // true if pressure alarm is being shown @@ -34,20 +36,32 @@ obj/machinery/meter process() - if(!target) + if(!target || !target.pl) icon_state = "meterX" + overlays = null return if(stat & NOPOWER) icon_state = "meter0" return + var/obj/machinery/pipeline/line = target.pl use_power(5) - average = 0.5 * average + 0.5 * target.pl.flow + average = 0.5 * average + 0.5 * line.flow var/val = min(18, round( 18.99 * ((abs(average) / 2500000)**0.25)) ) icon_state = "meter[val]" + var/pressure = line.gas.tot_gas() / line.numnodes * line.gas.temperature + + if(alarm) + if(pressure < PRESSURELIMIT) + overlays = null + alarm = 0 + else + if(pressure > PRESSURELIMIT) + overlays += image('pipes.dmi', "meter-o") + alarm = 1 // If the meter is clicked on, report the flow rate and temperature of the gas @@ -55,16 +69,38 @@ obj/machinery/meter var/mob/user = usr if (user.currentDrone!=null) user = user.currentDrone - + if (get_dist(user, src) <= 3) if (src.target) - user.client_mob() << text("\blue Results:\nMass flow []%\nTemperature [] K", round(100*abs(average)/6e6, 0.1), round(target.pl.gas.temperature,0.1)) + user.client_mob() << "\blue Results:\nMass flow [round(100*abs(average)/6e6, 0.1)]%\nTemperature [round(target.pl.gas.temperature,0.1)] K" + if(alarm) + user.client_mob() << "\red Warning! Pressure approaching pipe fracture limit!" else user.client_mob() << "\blue Results: Connection Error!" else user.client_mob() << "\blue You are too far away." return + + // Attack with weapon + // if a wrench, try to find pipe at same location and activate + + attackby(var/obj/item/weapon/W, mob/user) + + if(!target && istype(W, /obj/item/weapon/wrench)) + target = locate(/obj/machinery/pipes, src.loc) + average = 0 + if(target) + user.client_mob() << "\blue The meter has been attached to the pipe." + var/turf/T = src.loc // make sure meter is on top of pipe + src.loc = null + src.loc = T + else + ..() + + + + // Disabled routines /* diff --git a/Code/Machinery/pipeline.dm b/Code/Machinery/pipeline.dm index 0184228..b59daef 100644 --- a/Code/Machinery/pipeline.dm +++ b/Code/Machinery/pipeline.dm @@ -44,6 +44,16 @@ obj/machinery/pipeline // logical pipeline consisting of multiple /obj/machin gasflowlist += src + // Delete a pipeline, remove from gasflowlist and pipeline list + + Del() + gasflowlist -= src + plines -= src + ..() + + + + // Sets the vnode1 & vnode2 values to the machines connected at each end of the pipe // Also orientates the pipes in the node list so that for each pipe, node1 points to previous entry, and node2 points to next @@ -109,7 +119,8 @@ obj/machinery/pipeline // logical pipeline consisting of multiple /obj/machin // Timed process for the pipeline. // First do heat-exchange for every node in this pipeline - // The do standard gas flow from each end of the pipeline. + // Also check for overpressure condition + // Then do standard gas flow from each end of the pipeline. // Also update "flow" variable to show rate of flow through the complete pipeline. process() @@ -128,6 +139,16 @@ obj/machinery/pipeline // logical pipeline consisting of multiple /obj/machin P.heat_exchange(ngas, tot_node, numnodes, gtemp) // exchange heat with its turf + // check for pressure breakage + if( tot_node * gtemp > PRESSURELIMIT) + var/obj/machinery/pipes/P = pick(nodes) // pick a random pipe segment to damage + var/turf/PT = P.loc + + if( (tot_node * gtemp - PT.pressure()) > PRESSURELIMIT ) + P.health-- + P.healthcheck() + + // now do standard gas flow proc var/delta_gt diff --git a/Code/Machinery/pipes.dm b/Code/Machinery/pipes.dm index a032ea7..861da97 100644 --- a/Code/Machinery/pipes.dm +++ b/Code/Machinery/pipes.dm @@ -4,16 +4,17 @@ * Pipes do not directly contain gas, but unbroken chains of pipes are assembled into /obj/machinery/pipeline objects * Pipelines contain a single gas reservoir that encompass all the gas that would be each individual pipe. * - * TODO: Complete routines for pipe disassembly, damage, and exploding under pressure. - * TODO: Finalize method of showing broken pipes & pipe ends. * TODO: Implement some method of capacity regulation */ +#define MAXPIPEHEALTH 10 // the starting health value of each pipe + obj/machinery/pipes name = "pipes" icon = 'reg_pipe.dmi' icon_state = "12" anchored = 1 + desc = "A regular pipe." /* var/p_dir - inherited from /obj/machinery, is a bitfield of directions of pipe connections from this one */ @@ -25,7 +26,7 @@ obj/machinery/pipes insulation = NORMPIPERATE // lower insulation value means pipe temperature is exchanged with turf at a faster rate obj/machinery/pipeline/pl // the pipeline object which contains this pipe - health = 10 // the health of the pipe (not yet implemented) + health = MAXPIPEHEALTH // the health of the pipe // Create a new pipe, and update the p_dir according to the icon_state. @@ -62,6 +63,9 @@ obj/machinery/pipes node1 = get_machine(level, src.loc, dirs[1]) node2 = get_machine(level, src.loc, dirs[2]) + if(!line) // If no pipeline was specified, just needed to revalidate the local nodes + return + if(pl) // If the pipeline is already set, there is no need to propagate anymore return @@ -162,6 +166,30 @@ obj/machinery/pipes return list(dirs[2], dirs[1]) // otherwise swap order + // examine verb - show description and amount of damage + + examine() + set src in view(1) + if(usr && !usr.stat) + usr.client_mob() << "[desc] The pipe is [damagetext()][(stat & MAINT)?" and the flanges are unfastened.":"."]" + + + // return text description of the damage state of the pipe + // used in examine verb and when repairing + + proc/damagetext() + if(health == MAXPIPEHEALTH) + return "undamaged" + if(health > 0.7*MAXPIPEHEALTH) + return "slightly damaged" + if(health > 0.3*MAXPIPEHEALTH) + return "damaged" + else + return "badly damaged" + + + + // Update the icon_state and overlays // Depends on pipe level and visibility, broken status, and whether this is an unterminated end of a pipe @@ -171,9 +199,6 @@ obj/machinery/pipes var/is = "[p_dir]" - if(stat & BROKEN) - is += "-b" - // Set invisibility status depending on whether this pipe is below floor level // Also sets a faded (alpha blended) icon_state for the pipe so it can be shown with a T-scanner @@ -187,20 +212,21 @@ obj/machinery/pipes src.icon_state = is // If either node is null, this is an unterminated pipe + // unless a matching broken pipe is present // Show special overlays to indicate this var/list/dirs = get_node_dirs() overlays = null - if(!node1 && !node2) // neither end of pipe is connected - overlays += image('pipes.dmi', "discon", FLY_LAYER, dirs[1]) - overlays += image('pipes.dmi', "discon", FLY_LAYER, dirs[2]) - else if(!node1) // node1 is not connected - overlays += image('pipes.dmi', "discon", FLY_LAYER, dirs[1]) + if(!node1) // node1 is not connected + if(!findbrokenpipe(T, dirs[1], level, 0)) // no broken pipe present + overlays += image('pipes.dmi', "discon[dirs[1]]", FLY_LAYER) else if(!node2) // node2 is not connected - overlays += image('pipes.dmi', "discon", FLY_LAYER, dirs[2]) + if(!findbrokenpipe(T, dirs[2], level, 0)) // no broken pipe present + overlays += image('pipes.dmi', "discon[dirs[2]]", FLY_LAYER) + return @@ -243,38 +269,258 @@ obj/machinery/pipes // Routines to allow cutting and damage of pipes - // Not yet implemented - /* attackby(obj/item/weapon/W, mob/user) - if (istype(W, /obj/item/weapon/weldingtool)) + if (istype(W, /obj/item/weapon/wrench)) + if(stat & MAINT) + stat &= ~MAINT + user.client_mob() << "\blue You fasten the pipe flanges." + else + stat |= MAINT + user.client_mob() << "\blue You unfasten the pipe flanges. The pipe can now be cut." + + else if (istype(W, /obj/item/weapon/weldingtool)) var/obj/item/weapon/weldingtool/WT = W - if(WT.welding && WT.weldfuel > 3) - WT.weldfuel -=3 + if(WT.welding) - user.client_mob() << "\blue Cutting the pipe. Stand still as this takes some time." - var/turf/T = user.loc - sleep(50) + if(stat & MAINT) + if(WT.weldfuel > 3) + WT.weldfuel -=3 - if ((user.loc == T && user.equipped() == W)) + user.client_mob() << "\blue Cutting the pipe. Stand still as this takes some time." + var/turf/T = user.loc + sleep(50) + + if ((user.loc == T && user.equipped() == W)) + // make pipe fitting + + var/obj/item/weapon/pipe/P = new(src.loc) + P.settype(src) + + del(src) + else + user.client_mob() << "\blue You need more welding fuel to cut the pipe." + + else + if(health < MAXPIPEHEALTH) + if(WT.weldfuel > 1) + WT.weldfuel-- + + user.client_mob() << "\blue Repairing the pipe." + sleep(5) + health = min(health+MAXPIPEHEALTH/10, MAXPIPEHEALTH) + user.client_mob() << "\blue The pipe is now [damagetext()]." + healthcheck() + return + else + user.client_mob() << "\blue You need more welding fuel to repair the pipe." + + else + user.client_mob() << "You cannot repair the pipe as it is undamaged." + return - // make pipe fitting - sleep(1) else - var/aforce = W.force + var/aforce = round(W.force/10+0.5,1) src.health = max(0, src.health - aforce) healthcheck() - + ..() return - proc/healthcheck() - //if(health<1) + + + // pipe effected by an explosion + + ex_act(severity) + + switch(severity) + if(1.0) + del(src) + return + if(2.0) + health -= rand(MAXPIPEHEALTH*0.5,MAXPIPEHEALTH*1.5) + healthcheck() + return + if(3.0) + health -= rand(0,MAXPIPEHEALTH*1.5) + healthcheck() + return + + + // pipe is in a fire + + + burn(fi_amount) + + if(fi_amount > 1800000) + var/turf/T = src.loc + if(prob(5) && T.temp > 1600) // if turf temp exceeds pipe melting point, take damage + health -= round( T.temp/1500) // damage depends on the actual temperature + healthcheck() + + + /* + // test verb - destroy a pipe + + verb/destroy() + set src in view() + + health=0 + healthcheck() */ + // Check the pipe hp, and break it if low enough + + proc/healthcheck() + if(health<=0) // check health, if low enough + health = 0 // break the pipe + breakpipe() + + + // break a pipe + // create a broken pipe object in place, then delete this pipe + // pipe Del() proc handles updating of the containing pipeline + + proc/breakpipe() + + if(!isturf(src.loc)) // sanity check + return + + // create the broken pipe object + + var/obj/brokenpipe/BP = new(src.loc) // in same loc as original + BP.update(src) // update brokenpipe vars from this pipe + + // deletes the pipe segement + del(src) + + + // Delete the pipe + // must handle updating of the containing pipeline object + // three possible cases: + // pipe is the only node in a line -> delete the line + // pipe is at one end of a line -> shorten the line + // pipe is in the middle of a line -> split the line into two pieces + // also handle redistribution of gas in the pipeline(s) + + Del() + + var/obj/machinery/pipeline/line = pl + var/turf/T = src.loc + + if(!pl || !isturf(T)) // sanity check + return ..() // just delete + + var/linepos = line.nodes.Find(src) // the position of this pipe in the pipeline + + if(linepos == 1 && line.numnodes == 1) // single pipe pipeline + // no other nodes in the pipeline, so remove it completely + line.gas.leak(T) // dump all gas in line into turf + src.pl = null + + + // update linked machines to reflect new status + if(line.vnode1) + line.vnode1.buildnodes() + + if(line.vnode2) + line.vnode2.buildnodes() + + line.nodes -= src // remove reference to this pipe object (to prevent infinite loop) + del(line) // remove the line + + else if(linepos == 1 || linepos == line.numnodes) // pipe was at one end of pipeline + + var/obj/substance/gas/G = new() // temporary holder for gas + + G.transfer_from(line.gas, line.gas.tot_gas() / line.numnodes) // transfer gas from line to temp + + G.leak(T) // dump fraction of line gas into turf + + + line.nodes -= src + line.numnodes-- + line.capmult = 1 + line.numnodes + + src.loc = null + + line.ngas.replace_by(line.gas) + + // now update line and connected machines links between nodes + + if(linepos == 1) // pipe at start of pipeline + if(line.vnode1) line.vnode1.buildnodes() + var/obj/machinery/pipes/P = line.nodes[1] + + P.buildnodes(null) // rebuild the local nodes of the next pipe + line.vnode1 = null + else // pipe at end of pipeline + if(line.vnode2) line.vnode2.buildnodes() + var/obj/machinery/pipes/P = line.nodes[line.numnodes] + P.buildnodes(null) // rebuild the local nodes of the next pipeline + line.vnode2 = null + + + else // pipe is somewhere in middle of pipeline - split into two + + //world << "total : [line.gas.tot_gas()]" + + //world << "pos [linepos] of [line.numnodes]" + + var/linenodes = line.numnodes + + var/obj/machinery/pipeline/newline = new() + + newline.nodes = line.nodes.Copy(linepos+1) + + line.nodes.Cut(linepos) + + line.numnodes = linepos-1 + + line.capmult = 1 + line.numnodes + + newline.numnodes = newline.nodes.len + + plines += newline + + newline.name = "pipeline #[plines.len]" + + newline.capmult = 1 + newline.numnodes + + for(var/obj/machinery/pipes/P in newline.nodes) + P.pl = newline + + src.loc = null + + src.node1.buildnodes(null) + src.node2.buildnodes(null) + + line.setterm() + newline.setterm() + + // transfer fraction of gas which will be in second line + newline.gas.transfer_from(line.gas, line.gas.tot_gas() * (linenodes - linepos ) / linenodes) + + //world << "in 1([line.name]): [line.gas.tot_gas()]" + //world << "in 2([newline.name]): [newline.gas.tot_gas()]" + + var/obj/substance/gas/G = new() + + G.transfer_from(line.gas, line.gas.tot_gas() / (line.numnodes+1)) + + //world << "to turf: [G.tot_gas()]" + + G.leak(T) // dump pipe's share of gas into the turf + + line.ngas.replace_by(line.gas) + newline.ngas.replace_by(newline.gas) + //world << "in 1([line.name]): [line.gas.tot_gas()]" + + ..() // perform actual deletion of pipe object + /* * Heat_exch - Heat-exchange pipe subtype. Same as a standard pipe, but uses different icon, has lower insulation value @@ -300,25 +546,23 @@ obj/machinery/pipes updateicon() + var/turf/T = src.loc + var/list/dirs = get_node_dirs() var/is = "[h_dir]" - if(stat & BROKEN) - is += "-b" - src.icon_state = is overlays = null - if(!node1 && !node2) - overlays += image('pipes.dmi', "discon-he", FLY_LAYER, dirs[1]) - overlays += image('pipes.dmi', "discon-he", FLY_LAYER, dirs[2]) - else if(!node1) - overlays += image('pipes.dmi', "discon-he", FLY_LAYER, dirs[1]) - else if(!node2) - overlays += image('pipes.dmi', "discon-he", FLY_LAYER, dirs[2]) - return + if(!node1) // node1 is not connected + if(!findbrokenpipe(T, dirs[1], level, 1)) // no broken pipe present + overlays += image('pipes.dmi', "discon-he[dirs[1]]", FLY_LAYER) + + else if(!node2) // node2 is not connected + if(!findbrokenpipe(T, dirs[2], level, 1)) // no broken pipe present + overlays += image('pipes.dmi', "discon-he[dirs[2]]", FLY_LAYER) // Return list of directions corresponding to h_dir bitflags @@ -349,6 +593,9 @@ obj/machinery/pipes node1 = get_he_machine(level, src.loc, dirs[1]) node2 = get_he_machine(level, src.loc, dirs[2]) + if(!line) + return + if(pl) return diff --git a/Code/Machinery/sec_lock.dm b/Code/Machinery/sec_lock.dm index 2b3a977..a059f85 100644 --- a/Code/Machinery/sec_lock.dm +++ b/Code/Machinery/sec_lock.dm @@ -11,6 +11,7 @@ obj/machinery/sec_lock icon = 'stationobjs.dmi' icon_state = "sec_lock" anchored = 1.0 + layer = 3.1 var obj/item/weapon/card/id/scan = null // the inserted ID card diff --git a/Code/Machinery/valve.dm b/Code/Machinery/valve.dm index e83da0f..849511b 100644 --- a/Code/Machinery/valve.dm +++ b/Code/Machinery/valve.dm @@ -63,12 +63,12 @@ obj/machinery/valve var/turf/T = src.loc - node1 = get_machine(level, T, dir ) // the h/e pipe + node1 = get_machine(level, T, dir ) - node2 = get_machine(level, T , turn(dir, 180) ) // the regular pipe + node2 = get_machine(level, T , turn(dir, 180) ) - if(node1) vnode1 = node1.getline() - if(node2) vnode2 = node2.getline() + vnode1 = node1 ? node1.getline() : null + vnode2 = node2 ? node2.getline() : null return diff --git a/Code/Machinery/vent.dm b/Code/Machinery/vent.dm index b4b99e8..17c7fc5 100644 --- a/Code/Machinery/vent.dm +++ b/Code/Machinery/vent.dm @@ -37,15 +37,9 @@ obj/machinery/vent // Find the connected machine or pipe to the vent pipe. buildnodes() - var/turf/T = get_step(src.loc, src.dir) - var/fdir = turn(src.p_dir, 180) - for(var/obj/machinery/M in T) - if(M.p_dir & fdir) - src.node = M - break - - if(node) vnode = node.getline() + node = get_machine(level, src.loc, dir) + vnode = node ? node.getline() : null return @@ -92,6 +86,16 @@ obj/machinery/vent flow_to_turf(gas, ngas, T) + // Attack by item + // If welder, make a fitting and delete self + + attackby(obj/item/weapon/W, mob/user) + if(istype(W, /obj/item/weapon/weldingtool)) + if(attack_welder(W, user)) + del(src) + else + ..() + obj/machinery/emergencyrelease @@ -127,15 +131,9 @@ obj/machinery/emergencyrelease // Find the connected machine or pipe to the vent pipe. buildnodes() - var/turf/T = get_step(src.loc, src.dir) - var/fdir = turn(src.p_dir, 180) - for(var/obj/machinery/M in T) - if(M.p_dir & fdir) - src.node = M - break - - if(node) vnode = node.getline() + node = get_machine(level, src.loc, dir) + vnode = node ? node.getline() : null return @@ -235,15 +233,9 @@ obj/machinery/regulator // Find the connected machine or pipe to the vent pipe. buildnodes() - var/turf/T = get_step(src.loc, src.dir) - var/fdir = turn(src.p_dir, 180) - for(var/obj/machinery/M in T) - if(M.p_dir & fdir) - src.node = M - break - - if(node) vnode = node.getline() + node = get_machine(level, src.loc, dir) + vnode = node ? node.getline() : null return diff --git a/Code/Object/brokenpipe.dm b/Code/Object/brokenpipe.dm new file mode 100644 index 0000000..8a75c6a --- /dev/null +++ b/Code/Object/brokenpipe.dm @@ -0,0 +1,122 @@ +/* + * Broken Pipe -- a broken pipe object + * + * This object is substituted for a /obj/machinery/pipes object when it is broken + * + * TODO: make removable and/or repairable + * + */ + +obj/brokenpipe + name = "a broken pipe" + icon = 'reg_pipe.dmi' + icon_state = "12-b" + anchored = 1 + + var/p_dir = 0 // the p_dir or h_dir of the original pipe + + var/ptype = 0 // pipe type of orginal pipe + // 0 = regular, 1 = h/e + + + // Create a new broken pipe, + + New() + ..() + updateicon() + + // Set the state of the brokenpipe + // Copies data from the original pipe object + + proc/update(var/obj/machinery/pipes/P) + + ptype = 0 // defaults for regular pipe + p_dir = P.p_dir + + if(istype(P, /obj/machinery/pipes/heat_exch)) // h/e pipe + ptype = 1 + p_dir = P.h_dir + + level = P.level + + updateicon() + + + + // Update the broken pipe icon depending on the pipe dirs and type + + proc/updateicon() + var/is + + switch(ptype) + if(0) + icon = 'reg_pipe.dmi' + is = "[p_dir]-b" + if(1) + icon = 'heat_pipe.dmi' + is = "[p_dir]-b" + + + var/turf/T = src.loc + + if ((src.level == 1 && isturf(T) && T.intact)) + src.invisibility = 101 + is += "-f" + + else + src.invisibility = null + + icon_state = is + return + + // Called when a pipe is revealed or hidden when a floor tile is removed, etc. + // Just call updateicon(), since all is handled there already + + hide(var/i) + updateicon() + + + // attack with item + // if welder, delete the pipe + + attackby(obj/item/weapon/W, mob/user) + + if (istype(W, /obj/item/weapon/weldingtool)) + var/obj/item/weapon/weldingtool/WT = W + if(WT.welding) + + if(WT.weldfuel > 2) + WT.weldfuel -=2 + + user.client_mob() << "\blue Removing the broken pipe. Stand still as this takes some time." + var/turf/T = user.loc + sleep(30) + + if ((user.loc == T && user.equipped() == W)) + + del(src) + else + user.client_mob() << "\blue You need more welding fuel to remove the pipe." + else + ..() + return + +// Global proc - look for a matching broken pipe +// step direction dirn from turf OT +// must match level and ptype +// returns true if found, false otherwise + +proc/findbrokenpipe(var/turf/OT, var/dirn, var/lev, var/pipetype) + + var/turf/T = get_step(OT, dirn) // look in this turf + + var/flipdir = turn(dirn,180) // for brokenpipe matching this pdir + + for(var/obj/brokenpipe/BP in T) + if(BP.p_dir & flipdir) + if(BP.level == lev && BP.ptype == pipetype) + return 1 // found a matching brokenpipe + + return 0 // found no match + + diff --git a/Code/_debug.dm b/Code/_debug.dm index e51d6ec..80cb946 100644 --- a/Code/_debug.dm +++ b/Code/_debug.dm @@ -472,4 +472,17 @@ //Pops up the take-off / put-on dialog, but for yourself. /mob/human/proc/ShowMyInv() + set category = "Debug" src.show_inv(src) + +// Show all admins +/mob/verb/Admins() + set category = "Debug" + + for(var/A in admins) + world << "[A] = [admins[A]]" + +/mob/verb/plasma() + set category = "Debug" + + new /obj/machinery/atmoalter/canister/poisoncanister(src.loc) \ No newline at end of file diff --git a/Code/cell_process.dm b/Code/cell_process.dm index 3b5fe44..328eca0 100644 --- a/Code/cell_process.dm +++ b/Code/cell_process.dm @@ -895,6 +895,10 @@ turf/proc/tot_old_gas() /turf/proc/tot_tmp_gas() return tmpco2 + tmpoxy + tmppoison + tsl_gas + tn2 +// return the "pressure" of a turf + +/turf/proc/pressure() + return src.tot_gas() * src.temp // return the gas contents of a turf as a gas obj diff --git a/Code/chemical.dm b/Code/chemical.dm index 722a7f7..117c40e 100644 --- a/Code/chemical.dm +++ b/Code/chemical.dm @@ -82,7 +82,6 @@ return /obj/substance/proc/leak(turf) - return /obj/substance/chemical/proc/volume() @@ -219,10 +218,9 @@ heat is conserved between exchanges #define TURF_ADD_FRAC 0.95 //cooling due to release of gas into tile #define TURF_TAKE_FRAC 1.06 //heating due to pressurization into pipework -// Not used? /obj/substance/gas/leak(T as turf) - turf_add(T, src.co2 + src.oxygen + src.plasma + src.n2) + turf_add(T, -1) return diff --git a/Code/computer.dm b/Code/computer.dm index b0a2218..f812a37 100644 --- a/Code/computer.dm +++ b/Code/computer.dm @@ -170,9 +170,10 @@ step(user.pulling, get_dir(user.pulling.loc, src)) return -/turf/space/attackby(obj/item/weapon/tile/T as obj, mob/user as mob) +/turf/space/attackby(obj/item/weapon/W, mob/user) - if (istype(T, /obj/item/weapon/tile)) + if (istype(W, /obj/item/weapon/tile)) + var/obj/item/weapon/tile/T = W T.build(src) T.amount-- T.add_fingerprint(user) @@ -180,6 +181,10 @@ user.u_equip(T) del(T) return + else if (istype(W, /obj/item/weapon/pipe) ) + var/obj/item/weapon/pipe/pipe = W + if(locate(/obj/lattice) in src) + pipe.turf_place(src, user) return /turf/space/updatecell() diff --git a/Code/datumvars.dm b/Code/datumvars.dm index cc35b66..a2ee4ba 100644 --- a/Code/datumvars.dm +++ b/Code/datumvars.dm @@ -23,7 +23,7 @@ dat += variable(usr, V, D.vars[V]) //get the text for that variable dat += "" - usr.client_mob() << browse(dat, "window=\ref[D]") // display the browser pop-up + usr << browse(dat, "window=\ref[D]") // display the browser pop-up // return a HTML formatted string displaying a variable diff --git a/Code/demo.dm b/Code/demo.dm index 88be00c..ee61626 100644 --- a/Code/demo.dm +++ b/Code/demo.dm @@ -2610,6 +2610,10 @@ else if (istype(C, /obj/item/weapon/cable_coil) ) var/obj/item/weapon/cable_coil/coil = C coil.turf_place(src, user) + else if (istype(C, /obj/item/weapon/pipe) ) + var/obj/item/weapon/pipe/pipe = C + pipe.turf_place(src, user) + return /turf/station/floor/unburn() diff --git a/Code/newitems.dm b/Code/newitems.dm index e731815..71c6501 100644 --- a/Code/newitems.dm +++ b/Code/newitems.dm @@ -77,358 +77,6 @@ -// pipe item -// used in constrction of pipe system; can be carried, moved, rotated, unlike static pipes -// does not carry gas at this time - -/obj/item/weapon/pipe/New() - ..() - - update() - -//update the name and icon of the pipe item depending on the type - -/obj/item/weapon/pipe/proc/update() - var/list/nlist = list("pipe", "bent pipe", "h/e pipe", "bent h/e pipe", "connector", "manifold", "junction", "vent") - name = nlist[ptype+1] + " fitting" - updateicon() - -//update the icon of the item - -/obj/item/weapon/pipe/proc/updateicon() - - var/list/islist = list("straight", "bend", "he-straight", "he-bend", "connector", "manifold", "junction", "vent") - - icon_state = islist[ptype + 1] - - if(invisibility) // true if placed under floor - icon -= rgb(0,0,0,128) // fade the icon - else - icon = initial(icon) // otherwise reset to inital icon - -// called to hide or unhide a pipe -// i=true if hiding - -/obj/item/weapon/pipe/hide(var/i) - - invisibility = i ? 101 : 0 // make hidden pipe items invisible - updateicon() - - -//called when a turf is attacked with a pipe item -// place the pipe on the turf, setting pipe level to 1 (underfloor) if the turf is not intact - -/obj/item/weapon/pipe/proc/turf_place(turf/T, mob/user) - - if(!isturf(user.loc)) - return - - if(get_dist(T,user) > 1) - user.client_mob() << "You can't lay pipe at a place that far away." - return - - if(!T.intact && (ptype == 2 || ptype == 3 || ptype == 6) ) - user.client_mob() << "That type of pipe cannot be laid under the floor." - return - - - user.drop_item() // drop the pipe at the user's feet - src.loc = T - - level = 2 // defaults to above floor laying - - if(!T.intact) - level = 1 // if floor is not intact, make a low-level pipe - - anchored = 1 // anchor the item so that it can't be dragged around if placed - // otherwise able to drag underfloor pipes into intact turfs - - -// called when an item is dropped - -/obj/item/weapon/pipe/dropped(mob/user) - src.anchored = 0 // set unanchored if dropped manually. Will be set anchored if placed (above) - - -// rotate the pipe item clockwise - -/obj/item/weapon/pipe/verb/rotate() - set src in view(1) - - if ( usr.stat || usr.restrained() ) - return - - var/turf/T = src.loc - if(isturf(T) && T.intact && level==1) // if the pipe is underfloor, don't rotate - return // incase the pipe has been revaled with a t-scanner - - src.dir = turn(src.dir, -90) - return - -// returns the p_dir from the pipe item type and dir - -/obj/item/weapon/pipe/proc/get_pdir() - - var/flip = turn(dir, 180) - var/cw = turn(dir, -90) - var/acw = turn(dir, 90) - - switch(ptype) - if(0) - return dir|flip - if(1) - return dir|cw - if(2,3) - return 0 - if(4,7) - return dir - if(5) - return dir|cw|acw - if(6) - return flip - - return 0 - -// return the h_dir (heat-exchange pipes) from the type and the dir - -/obj/item/weapon/pipe/proc/get_hdir() - - var/flip = turn(dir, 180) - var/cw = turn(dir, -90) - - switch(ptype) - if(0,1,4,5,7) - return 0 - if(2) - return dir|flip - if(3) - return dir|cw - if(6) - return dir - - return 0 - -// test verb - -/obj/item/weapon/pipe/verb/inc() - set src in view(1) - - ptype = (ptype+1)%8 - update() - -/obj/item/weapon/pipe/attackby(obj/item/weapon/W, mob/user) - - var/turf/T = src.loc - if(T.intact && level==1) // if the pipe is underfloor, don't interact - return // in case the pipe has been revealed with a t-scanner - - var/pipedir = src.get_pdir()|src.get_hdir() // all possible pipe dirs including h/e - - if (istype(W, /obj/item/weapon/weldingtool) ) - var/obj/item/weapon/weldingtool/WT = W - if (WT.welding && WT.weldfuel>=0) - WT.weldfuel-- - - for(var/obj/machinery/M in T) // check to make sure no other pipes conflit with this one - - if(M.level == src.level) // only on same level - if( (M.p_dir & pipedir) || (M.h_dir & pipedir) ) // matches at least one direction on either type of pipe - user.client_mob() << "There is already a pipe at that location and position." - return - - - // no conflicts found - - // 0 1 2 3 4 5 6 7 - //"pipe", "bent pipe", "h/e pipe", "bent h/e pipe", "connector", "manifold", "junction" vent - - var/obj/machinery/pipes/P - - switch(ptype) - if(0,1) // straight or bent pipe - P = new/obj/machinery/pipes(T) - - P.icon_state = "[pipedir]" - P.level = level - P.update() - P.updateicon() - - var/list/dirs = P.get_dirs() - - P.node1 = get_machine(P.level, P.loc, dirs[1]) - P.node2 = get_machine(P.level, P.loc, dirs[2]) - - if(2,3) // straight or bent h/e pipe - P = new/obj/machinery/pipes/heat_exch(T) - P.icon_state = "[pipedir]" - P.level = 2 - P.update() - P.updateicon() - - var/list/dirs = P.get_dirs() - - P.node1 = get_he_machine(P.level, P.loc, dirs[1]) - P.node2 = get_he_machine(P.level, P.loc, dirs[2]) - - if(4) // connector - var/obj/machinery/connector/C = new(T) - C.dir = src.dir - C.p_dir = src.dir - C.level = level - - C.buildnodes() - - setlineterm(C.node, C.vnode) - - - if(5) //manifold - var/obj/machinery/manifold/M = new(T) - M.dir = dir - M.p_dir = pipedir - M.level = level - M.buildnodes() - setlineterm(M.node1, M.vnode1) - setlineterm(M.node2, M.vnode2) - setlineterm(M.node3, M.vnode3) - - if(6) //junctions - var/obj/machinery/junction/J = new(T) - J.dir = dir - J.p_dir = src.get_pdir() - J.h_dir = src.get_hdir() - J.level = 2 - - J.buildnodes() - setlineterm(J.node1, J.vnode1) - setlineterm(J.node2, J.vnode2) - - if(7) // vent - var/obj/machinery/vent/V = new(T) - V.dir = src.dir - V.p_dir = src.dir - V.level = level - - V.buildnodes() - - setlineterm(V.node, V.vnode) - - - // for pipe objects, now do updating of pipelines if needed - switch(ptype) - if(0,1,2,3) // new regular or or h/e pipe - - // number of pipes connected to P - var/pipecon = (P.node1 && P.node1.ispipe()) + (P.node2 && P.node2.ispipe()) - - if(Debug) world << "Pipecon [pipecon]" - - if(!pipecon) // simplest case - no connection pipes (but may be machines) - var/obj/machinery/pipeline/PL = new() // create a new pipeline - P.buildnodes(PL) // set new pipe to use new pl - PL.nodes += P // and add it - PL.numnodes = 1 - PL.capmult = 2 - plines += PL // and new pipeline to the global list - PL.setterm() // and ensure any connections to machines are made - PL.name = "pipeline #[plines.Find(PL)]" // set the name - - else if(pipecon == 1) // single connected pipe - - var/obj/machinery/pipes/CP // the connected pipe - - if(P.node1 && P.node1.ispipe()) // find the connected pipe - CP = P.node1 - else - CP = P.node2 - - var/obj/machinery/pipeline/PL = CP.pl // the pipeline we connected to - - P.buildnodes(PL) // set the pipeline and nodes of any adjoining pipes - - if(PL.nodes[1] == CP) // if the connected pipe is at start of line nodes list - PL.nodes.Insert(1, P) // insert new pipe into start of node list - else - PL.nodes += P // otherwise, insert it at end - PL.numnodes++ - PL.capmult++ - PL.setterm() // connect to any machines - - CP.termination = 0 // connected pipe no longer terminal - - else //(pipecon==2) - - var/obj/machinery/pipes/CP1 = P.node1 - var/obj/machinery/pipes/CP2 = P.node2 - - var/obj/machinery/pipeline/PL1 = CP1.pl - var/obj/machinery/pipeline/PL2 = CP2.pl - - if(PL1 == PL2) // special case - completing a loop - // make sure to check if this works properly - P.buildnodes(PL1) - - PL1.nodes += P - PL1.numnodes++ - PL1.capmult++ - PL1.setterm() - - CP1.termination = 0 - CP2.termination = 0 - - PL1.vnode1 = PL1 // link pipeline to self - PL1.vnode2 = PL1 - - else // separate pipelines - - P.buildnodes(PL1) - - CP1.termination = 0 - CP2.termination = 0 - - var/list/plist - if(PL1.nodes[1] == CP1) - plist = pipelist(null, PL1.nodes[PL1.nodes.len]) - else - plist = pipelist(null, PL1.nodes[1]) - - PL1.gas.transfer_from(PL2.gas, -1) - PL1.ngas.transfer_from(PL2.ngas, -1) - - plines -= PL2 - for(var/obj/machinery/pipes/OP in PL2.nodes) - OP.pl = PL1 - - PL1.nodes = plist - PL1.numnodes = plist.len - PL1.capmult = plist.len+1 - - - PL1.setterm() - - del(PL2) - - - - del(src) // remove the pipe item - - return - - -// ensure that setterm() is called for a newly connected pipeline - -/proc/setlineterm(var/obj/machinery/node, var/obj/machinery/vnode) - - if(vnode) - if( istype(vnode, /obj/machinery/pipeline) ) - - - var/obj/machinery/pipeline/PL = vnode - node.buildnodes(PL) - PL.setterm() - else - node.buildnodes() - - //Filter Attackby Procs //Remove & Replace cover diff --git a/Icons/enginecomputer.dmi b/Icons/enginecomputer.dmi index eb62210..b9d6445 100644 Binary files a/Icons/enginecomputer.dmi and b/Icons/enginecomputer.dmi differ diff --git a/Icons/heat_pipe.dmi b/Icons/heat_pipe.dmi index 48f0f3b..75b903e 100644 Binary files a/Icons/heat_pipe.dmi and b/Icons/heat_pipe.dmi differ diff --git a/Icons/junct-pipe.dmi b/Icons/junct-pipe.dmi deleted file mode 100644 index 8a954ef..0000000 Binary files a/Icons/junct-pipe.dmi and /dev/null differ diff --git a/Icons/pipe-item.dmi b/Icons/pipe-item.dmi index 25b9fca..1094868 100644 Binary files a/Icons/pipe-item.dmi and b/Icons/pipe-item.dmi differ diff --git a/Icons/pipes.dmi b/Icons/pipes.dmi index 5a276bb..e9f0e17 100644 Binary files a/Icons/pipes.dmi and b/Icons/pipes.dmi differ diff --git a/Icons/reg_pipe.dmi b/Icons/reg_pipe.dmi index 881fe63..49f6ff3 100644 Binary files a/Icons/reg_pipe.dmi and b/Icons/reg_pipe.dmi differ diff --git a/changelog.txt b/changelog.txt new file mode 100644 index 0000000..de31848 --- /dev/null +++ b/changelog.txt @@ -0,0 +1,40 @@ +Changes from previous version.
+
+Features
+========
+Map changed to a version similar to GoonStation 13.
+Added an AI role to the station, with suitable equipment.
+
+Bug-fixes
+=========
+Submitted By	Fixed By	Description
+Stephen001	Stephen001	Fixed the Prison Station's map
+Zjm7891		Zjm7891		Fixed bug involving APC's without external power eating screwdriver
+Zjm7891		Zjm7891		Fixed bug #2002391
+Coral		Zjm7891		Fixed Emergency Close
+Animay3		Zjm7891		Fixed CTF mode crashing server.
+Nickr5		Zjm7891		Fixed closet/chair immobilisation bug
+Trafalgar	Hobnob		Made weldingtools ignite plasma when present.
+Zjm7891		Zjm7891		Attacking with certian items ignored range
+Cecilff2	Stephen001	Grab stages would not advance past passive.
+Zjm7891     Zjm7891		AI could no longer use equipment
+Cecilff2	Stephen001	Grab stages would not advance past passive.
+Kurper		Stephen001	DNA Add would not append data properly.
+Animay		Trafalgar	Attack delays were removed.
+Trafalgar	Trafalgar	Disconnecting cameras would not cut off viewers.
+Trafalgar	Trafalgar	Humans and AI could open each others inventory window.
+Murrawhip	Stephen001	You could move into many objects through obstacles.
+Darkman1920	Stephen001	Inventory Windows would not close on URL-unsafe names.
+Animay		Murrawhip	Monkeys could talk while sleeping.
+Animay		Trafalgar	Closets could be used to bypass window doors.
+Animay		Hobnob		Vote toggling provided misleading messages.
+Animay		Stephen001	Spawning 50 glass in Sandbox mode spawned 50 metal.
+Animay		Trafalgar	It was possible to attack through windows.
+Animay		Stephen001	World log would not trim say and OOC text.
+Trafalgar	Trafalgar	Game ticker would count at double the intended speed.
+Trafalgar	Trafalgar	Timers would not actually secure to igniters.
+Trafalgar	Trafalgar	Ranks were not always consistent with access numbers.
+Trafalgar	Trafalgar	Fixed bad grammar on some admin messages.
+Trafalgar	Trafalgar	The AI could perform all the actions a human could.
+Trafalgar	Trafalgar	The AI could not see it's APC if the APC was turned off.
+
\ No newline at end of file diff --git a/spacestation13.dme b/spacestation13.dme index a844fb7..a1a782c 100644 --- a/spacestation13.dme +++ b/spacestation13.dme @@ -1,8 +1,15 @@ -// DM Environment file for SS13A.dme. +// DM Environment file for OpenSS13.dme. // All manual changes should be made outside the BEGIN_ and END_ blocks. // New source code should be placed in .dm files: choose File/New --> Code File. // BEGIN_INTERNALS +/* +FILE: Code\demo.dm +DIR: Code +UPDATE_OBJ_TREE: ON +MAP_ICON_TYPE: 0 +AUTO_FILE_DIR: ON +*/ // END_INTERNALS // BEGIN_FILE_DIR #define FILE_DIR . @@ -17,6 +24,7 @@ #define FILE_DIR "Code/Machinery/Door" #define FILE_DIR "Code/Machinery/Power" #define FILE_DIR "Code/mob" +#define FILE_DIR "Code/Object" #define FILE_DIR "Icons" #define FILE_DIR "Interface" // END_FILE_DIR @@ -28,6 +36,7 @@ // BEGIN_INCLUDE #include "ss13h_new.dmp" #include "Code\!atoms.dm" +#include "Code\_debug.dm" #include "Code\aaaDefines.dm" #include "Code\ai_area_selection.dm" #include "Code\airtunnel.dm" @@ -69,6 +78,7 @@ #include "Code\Effects\water.dm" #include "Code\Item\Weapon\aimodules.dm" #include "Code\Item\Weapon\multitool.dm" +#include "Code\Item\Weapon\pipe.dm" #include "Code\Item\Weapon\weldingtool.dm" #include "Code\Machinery\_machinery.dm" #include "Code\Machinery\_pipe_misc.dm" @@ -141,6 +151,7 @@ #include "Code\Machinery\Power\turbine.dm" #include "Code\mob\ai.dm" #include "Code\mob\drone.dm" +#include "Code\Object\brokenpipe.dm" // END_INCLUDE diff --git a/ss13h_new.dmp b/ss13h_new.dmp index 7175f2f..bc94197 100644 --- a/ss13h_new.dmp +++ b/ss13h_new.dmp @@ -478,257 +478,257 @@ "ajj" = (/obj/machinery/pipes{tag = ""; icon_state = "3"; p_dir = 3},/turf/station/r_wall,/area/engine) "ajk" = (/obj/grille,/obj/window{icon_state = "rwindow"; dir = 1; reinf = 1},/obj/window{icon_state = "rwindow"; reinf = 1},/obj/machinery/junction,/turf/station/floor,/area/engine) "ajl" = (/obj/grille,/obj/window{icon_state = "rwindow"; reinf = 1},/obj/window{icon_state = "rwindow"; dir = 1; reinf = 1},/turf/station/floor,/area/engine) -"ajm" = (/obj/grille,/obj/window{icon_state = "rwindow"; reinf = 1},/obj/window{icon_state = "rwindow"; dir = 1; reinf = 1},/obj/machinery/pipes{tag = ""; icon_state = "3"; p_dir = 3},/turf/station/floor,/area/engine) -"ajn" = (/obj/machinery/door/window{dir = 8},/turf/station/floor,/area/engine/engine_hallway) -"ajo" = (/obj/machinery/light_switch{pixel_x = -24},/obj/machinery/atmoalter/siphs/fullairsiphon/air_vent,/turf/station/floor,/area/aux_engine) -"ajp" = (/obj/table,/obj/item/weapon/storage/toolbox,/obj/item/weapon/crowbar,/obj/cable{icon_state = "1-2"; d1 = 1; d2 = 2},/obj/item/weapon/wrench,/obj/item/weapon/flashlight,/turf/station/floor,/area/aux_engine) -"ajq" = (/obj/machinery/atmoalter/canister/oxygencanister,/turf/station/floor,/area/aux_engine) -"ajr" = (/obj/machinery/door/window{dir = 8},/turf/station/floor,/area/controlaccess) -"ajs" = (/obj/window{dir = 10},/obj/item/weapon/extinguisher,/turf/station/floor,/area/control_room) -"ajt" = (/obj/cable{icon_state = "1-2"; d1 = 1; d2 = 2},/turf/station/floor,/area/control_room) -"aju" = (/obj/machinery/atmoalter/siphs/fullairsiphon/air_vent,/turf/station/floor,/area/control_room) -"ajv" = (/obj/machinery/atmoalter/siphs/scrubbers/air_filter,/turf/station/floor,/area/control_room) -"ajw" = (/obj/stool/chair{dir = 4},/obj/start{name = "Head of Research"},/turf/station/floor,/area/control_room) -"ajx" = (/obj/table,/obj/item/weapon/radio/signaler,/obj/item/weapon/radio/signaler,/obj/item/weapon/timer,/obj/item/weapon/clipboard,/obj/window{icon_state = "rwindow"; dir = 4; reinf = 1},/turf/station/floor,/area/control_room) -"ajy" = (/obj/machinery/connector{tag = ""; icon_state = "connector"; dir = 1; p_dir = 1},/turf/station/floor{icon_state = "Floor1"; intact = 0; checkfire = 0; health = 100; burnt = 1},/area/engine/prototype_engine) -"ajz" = (/obj/machinery/pipes{tag = ""; icon_state = "6"; p_dir = 6},/turf/station/r_wall,/area/engine) -"ajA" = (/obj/machinery/pipes{tag = ""; icon_state = "9"; p_dir = 9},/turf/station/r_wall,/area/engine) -"ajB" = (/turf/station/floor,/area/repair_bay) -"ajC" = (/obj/machinery/atmoalter/siphs/scrubbers/air_filter,/obj/machinery/atmoalter/canister/oxygencanister,/turf/station/floor,/area/repair_bay) -"ajD" = (/obj/machinery/alarm{pixel_y = 24},/obj/weldfueltank,/turf/station/floor,/area/repair_bay) -"ajE" = (/obj/machinery/light_switch{pixel_x = 0; pixel_y = 24},/obj/item/weapon/storage/toolbox/electrical,/obj/item/weapon/clothing/gloves/yellow,/turf/station/floor,/area/repair_bay) -"ajF" = (/obj/machinery/pipes/heat_exch{tag = ""; icon_state = "3"},/turf/station/engine/floor{oxygen = 3.6e+006; poison = 0; n2 = 0},/area/engine/combustion) -"ajG" = (/obj/machinery/pipes/heat_exch{tag = ""; icon_state = "6"},/turf/station/engine/floor{oxygen = 3.6e+006; poison = 0; n2 = 0},/area/engine/combustion) -"ajH" = (/obj/machinery/pipes/heat_exch,/obj/machinery/pipes{tag = ""; icon_state = "3"; p_dir = 3},/obj/machinery/meter,/turf/station/engine/floor{oxygen = 3.6e+006; poison = 0; n2 = 0},/area/engine/combustion) -"ajI" = (/obj/machinery/pipes/heat_exch,/turf/station/engine/floor{oxygen = 3.6e+006; poison = 0; n2 = 0},/area/engine/combustion) -"ajJ" = (/obj/machinery/pipes/heat_exch{tag = ""; icon_state = "10"},/turf/station/engine/floor{oxygen = 3.6e+006; poison = 0; n2 = 0},/area/engine/combustion) -"ajK" = (/obj/machinery/door/poddoor{id = "ex"},/turf/station/floor,/area/engine/engine_control{linkarea = "engine/combustion"}) -"ajL" = (/obj/machinery/atmoalter/siphs/scrubbers/air_filter,/obj/machinery/door_control{pixel_x = 0; pixel_y = 28; id = "ex"},/turf/station/floor,/area/engine/engine_control{linkarea = "engine/combustion"}) -"ajM" = (/obj/cable{icon_state = "1-2"; d1 = 1; d2 = 2},/obj/machinery/alarm{pixel_y = 24},/turf/station/floor,/area/engine/engine_control{linkarea = "engine/combustion"}) -"ajN" = (/obj/item/weapon/radio/intercom{pixel_y = 32},/turf/station/floor,/area/engine/engine_control{linkarea = "engine/combustion"}) -"ajO" = (/obj/machinery/atmoalter/siphs/scrubbers/air_filter,/obj/machinery/computer/engine,/turf/station/floor,/area/engine/engine_control{linkarea = "engine/combustion"}) -"ajP" = (/obj/machinery/light_switch{pixel_y = 24},/turf/station/floor,/area/engine/engine_storage) -"ajQ" = (/turf/station/floor,/area/engine/engine_storage) -"ajR" = (/obj/rack,/obj/item/weapon/clothing/suit/firesuit,/obj/item/weapon/clothing/under/black,/obj/item/weapon/clothing/mask/gasmask,/obj/item/weapon/radio/headset,/obj/item/weapon/clothing/shoes/black,/obj/item/weapon/clothing/gloves/black,/obj/item/weapon/clothing/glasses/meson,/obj/item/weapon/clothing/glasses/sunglasses,/obj/cable{icon_state = "1-2"; d1 = 1; d2 = 2},/turf/station/floor,/area/engine/engine_storage) -"ajS" = (/obj/machinery/door/airlock{access = "2020"},/turf/station/floor,/area/engine/engine_storage) -"ajT" = (/mob/drone,/turf/station/floor,/area/engine/engine_storage) -"ajU" = (/obj/machinery/firealarm{pixel_y = -32},/obj/item/weapon/storage/firstaid/regular,/obj/cable{icon_state = "2-4"; d1 = 2; d2 = 4},/obj/item/weapon/extinguisher,/turf/station/floor,/area/aux_engine) -"ajV" = (/obj/weldfueltank,/obj/machinery/power/apc,/obj/cable{icon_state = "0-4"; d2 = 4},/obj/cable{icon_state = "0-8"; d2 = 8},/obj/cable,/turf/station/floor,/area/aux_engine) -"ajW" = (/obj/cable{icon_state = "4-8"; d1 = 4; d2 = 8},/obj/window{icon_state = "rwindow"; dir = 10; reinf = 1},/turf/station/floor,/area/aux_engine) -"ajX" = (/obj/cable{icon_state = "4-8"; d1 = 4; d2 = 8},/obj/machinery/atmoalter/siphs/scrubbers/air_filter,/obj/machinery/atmoalter/canister/oxygencanister,/turf/station/floor,/area/aux_engine) -"ajY" = (/obj/cable{icon_state = "4-8"; d1 = 4; d2 = 8},/obj/machinery/atmoalter/canister/oxygencanister,/obj/machinery/firealarm{pixel_y = -32},/turf/station/floor,/area/aux_engine) -"ajZ" = (/obj/cable{icon_state = "4-8"; d1 = 4; d2 = 8},/obj/landmark/alterations{name = "blobstart"; icon_state = "x3"},/obj/machinery/atmoalter/siphs/fullairsiphon/air_vent,/obj/machinery/atmoalter/canister/poisoncanister,/turf/station/floor,/area/aux_engine) -"aka" = (/obj/cable{icon_state = "4-8"; d1 = 4; d2 = 8},/turf/station/floor,/area/controlaccess) -"akb" = (/obj/cable{icon_state = "0-2"; d2 = 2},/obj/cable{icon_state = "0-8"; d2 = 8},/obj/cable,/turf/station/floor,/area/controlaccess) -"akc" = (/obj/machinery/door/window,/turf/station/floor,/area/controlaccess) -"akd" = (/obj/landmark{name = "CTF-base-CR"},/turf/station/floor,/area/control_room) -"ake" = (/obj/table,/obj/item/weapon/paper/jobs,/obj/item/weapon/storage/id_kit,/turf/station/floor,/area/control_room) -"akf" = (/obj/table,/obj/item/weapon/storage/toolbox,/obj/item/weapon/crowbar,/obj/item/weapon/clothing/glasses/sunglasses,/turf/station/floor,/area/control_room) -"akg" = (/obj/table,/turf/station/floor,/area/control_room) -"akh" = (/obj/stool/chair{dir = 4},/obj/start{name = "Captain"},/turf/station/floor,/area/control_room) -"aki" = (/obj/table,/obj/item/weapon/radio/signaler,/obj/item/weapon/radio/beacon,/obj/item/weapon/clipboard,/obj/window{icon_state = "rwindow"; dir = 4; reinf = 1},/turf/station/floor,/area/control_room) -"akj" = (/obj/machinery/pipes,/turf/station/r_wall,/area/engine) -"akk" = (/turf/station/floor{icon_state = "Floor1"; intact = 0; checkfire = 0; health = 100; burnt = 1},/area/repair_bay) -"akl" = (/obj/machinery/door/airlock,/turf/station/floor{icon_state = "Floor1"; intact = 0; checkfire = 0; health = 100; burnt = 1},/area/repair_bay) -"akm" = (/obj/landmark/alterations{name = "blobstart"; icon_state = "x3"},/obj/machinery/pod{dir = 8},/turf/station/floor{icon_state = "Floor1"; intact = 0; checkfire = 0; health = 100; burnt = 1},/area/repair_bay) -"akn" = (/obj/machinery/camera{dir = 8; c_tag = "Pod repair bay"},/turf/station/floor,/area/repair_bay) -"ako" = (/obj/machinery/pipes/heat_exch{tag = ""; icon_state = "6"},/obj/machinery/pipes{tag = ""; icon_state = "3"; p_dir = 3},/turf/station/engine/floor{oxygen = 3.6e+006; poison = 0; n2 = 0},/area/engine/combustion) -"akp" = (/obj/machinery/pipes/heat_exch{tag = ""; icon_state = "9"},/turf/station/engine/floor{oxygen = 3.6e+006; poison = 0; n2 = 0},/area/engine/combustion) -"akq" = (/obj/window{icon_state = "rwindow"; dir = 1; reinf = 1},/obj/window{icon_state = "rwindow"; dir = 8; reinf = 1},/turf/station/floor,/area/engine/engine_control{linkarea = "engine/combustion"}) -"akr" = (/obj/machinery/connector{tag = ""; suffix = ""},/obj/machinery/atmoalter/canister/poisoncanister{anchored = 1; c_status = 3},/turf/station/floor,/area/engine/engine_control{linkarea = "engine/combustion"}) -"aks" = (/obj/cable{icon_state = "1-2"; d1 = 1; d2 = 2},/turf/station/floor,/area/engine/engine_control{linkarea = "engine/combustion"}) -"akt" = (/turf/station/floor,/area/engine/engine_control{linkarea = "engine/combustion"}) -"aku" = (/obj/machinery/door/firedoor,/obj/machinery/door/window{icon = 'security.dmi'; dir = 2; access = "2020"},/obj/machinery/light_switch{pixel_y = -24},/turf/station/floor,/area/engine/engine_control{linkarea = "engine/combustion"}) -"akv" = (/obj/rack,/obj/item/weapon/clothing/suit/firesuit,/obj/item/weapon/clothing/under/black,/obj/item/weapon/clothing/mask/gasmask,/obj/item/weapon/radio/headset,/obj/item/weapon/clothing/shoes/black,/obj/item/weapon/clothing/gloves/black,/obj/item/weapon/clothing/glasses/meson,/obj/item/weapon/clothing/glasses/sunglasses,/turf/station/floor,/area/engine/engine_storage) -"akw" = (/obj/rack,/obj/item/weapon/clothing/suit/firesuit,/obj/item/weapon/clothing/under/black,/obj/item/weapon/clothing/mask/gasmask,/obj/item/weapon/radio/headset,/obj/item/weapon/clothing/shoes/black,/obj/item/weapon/clothing/gloves/black,/obj/item/weapon/clothing/glasses/sunglasses,/obj/cable{icon_state = "1-2"; d1 = 1; d2 = 2},/turf/station/floor,/area/engine/engine_storage) -"akx" = (/obj/watertank,/turf/station/floor,/area/controlaccess) -"aky" = (/obj/window{dir = 4},/turf/station/floor,/area/controlaccess) -"akz" = (/obj/cable{icon_state = "1-4"; d1 = 1; d2 = 4},/turf/station/floor,/area/control_room) -"akA" = (/obj/machinery/atmoalter/siphs/scrubbers/air_filter,/obj/cable{icon_state = "4-8"; d1 = 4; d2 = 8},/turf/station/floor,/area/control_room) -"akB" = (/obj/cable{icon_state = "2-8"; d1 = 2; d2 = 8},/turf/station/floor,/area/control_room) -"akC" = (/obj/stool/chair{dir = 4},/obj/start{name = "Head of Personnel"},/turf/station/floor,/area/control_room) -"akD" = (/obj/table,/obj/item/weapon/clipboard,/obj/item/weapon/radio/signaler,/obj/item/weapon/radio/beacon,/obj/window{icon_state = "rwindow"; dir = 4; reinf = 1},/turf/station/floor,/area/control_room) -"akE" = (/obj/item/weapon/multitool,/turf/station/floor{icon_state = "Floor1"; intact = 0; checkfire = 0; health = 100; burnt = 1},/area/repair_bay) -"akF" = (/obj/item/weapon/storage/toolbox,/obj/item/weapon/crowbar,/turf/station/floor,/area/repair_bay) -"akG" = (/obj/machinery/pipes/heat_exch{tag = ""; icon_state = "3"},/obj/machinery/pipes{tag = ""; icon_state = "5"; p_dir = 9},/turf/station/engine/floor{oxygen = 3.6e+006; poison = 0; n2 = 0},/area/engine/combustion) -"akH" = (/obj/machinery/gas_sensor{id = 1},/obj/machinery/inlet{dir = 8},/turf/station/engine/floor{oxygen = 3.6e+006; poison = 0; n2 = 0},/area/engine/combustion) -"akI" = (/obj/machinery/vent{tag = "2"; dir = 4; p_dir = 4},/turf/station/engine/floor{oxygen = 3.6e+006; poison = 0; n2 = 0},/area/engine/combustion) -"akJ" = (/obj/machinery/pipes,/turf/station/engine/floor{oxygen = 3.6e+006; poison = 0; n2 = 0},/area/engine/combustion) -"akK" = (/obj/machinery/pipes,/obj/machinery/meter,/turf/station/engine/floor{oxygen = 3.6e+006; poison = 0; n2 = 0},/area/engine/combustion) -"akL" = (/obj/window{icon_state = "rwindow"; dir = 8; reinf = 1},/obj/machinery/valve{dir = 4},/turf/station/floor,/area/engine/engine_control{linkarea = "engine/combustion"}) -"akM" = (/obj/machinery/manifold{dir = 8},/turf/station/floor,/area/engine/engine_control{linkarea = "engine/combustion"}) -"akN" = (/obj/start{name = "Engineer"},/turf/station/floor,/area/engine/engine_control{linkarea = "engine/combustion"}) -"akO" = (/obj/machinery/computer/drone_control,/turf/station/floor,/area/engine/engine_control{linkarea = "engine/combustion"}) -"akP" = (/obj/closet/emcloset,/turf/station/floor,/area/tech_storage) -"akQ" = (/obj/closet/emcloset,/obj/cable{icon_state = "1-2"; d1 = 1; d2 = 2},/turf/station/floor,/area/tech_storage) -"akR" = (/obj/closet/wardrobe/yellow,/turf/station/floor,/area/tech_storage) -"akS" = (/obj/table{icon_state = "corners"; dir = 10},/obj/item/weapon/storage/toolbox,/obj/item/weapon/clothing/glasses/meson,/obj/item/weapon/flashlight,/turf/station/floor,/area/tech_storage) -"akT" = (/obj/table{icon_state = "sides"; dir = 2},/obj/item/weapon/storage/toolbox,/obj/item/weapon/clothing/glasses/meson,/obj/item/weapon/cell{charge = 100},/obj/item/weapon/cell{charge = 100},/obj/item/weapon/flashlight,/turf/station/floor,/area/tech_storage) -"akU" = (/obj/table{icon_state = "sides"; dir = 2},/obj/item/weapon/clothing/glasses/sunglasses,/obj/item/weapon/clothing/ears/earmuffs,/obj/item/weapon/cell{charge = 100},/obj/item/weapon/cell{charge = 100},/obj/item/weapon/storage/toolbox/electrical,/obj/item/weapon/storage/toolbox/electrical,/turf/station/floor,/area/tech_storage) -"akV" = (/obj/table{icon_state = "sides"; dir = 2},/obj/item/weapon/clothing/glasses/sunglasses,/obj/item/weapon/storage/firstaid/regular,/obj/item/weapon/clothing/ears/earmuffs,/turf/station/floor,/area/tech_storage) -"akW" = (/obj/machinery/alarm{pixel_y = -32},/turf/station/floor,/area/controlaccess) -"akX" = (/obj/cable,/obj/cable{icon_state = "0-4"; d2 = 4},/obj/cable{icon_state = "0-2"; d2 = 2},/turf/station/floor,/area/controlaccess) -"akY" = (/obj/cable{icon_state = "4-8"; d1 = 4; d2 = 8},/obj/machinery/light_switch{pixel_y = -24},/turf/station/floor,/area/controlaccess) -"akZ" = (/obj/window{dir = 4},/obj/cable{icon_state = "4-8"; d1 = 4; d2 = 8},/turf/station/floor,/area/controlaccess) -"ala" = (/obj/table{icon_state = "corners"; dir = 9},/obj/item/weapon/paper/sop,/obj/item/weapon/paper/Internal,/obj/item/weapon/infra,/obj/cable{icon_state = "4-8"; d1 = 4; d2 = 8},/turf/station/floor,/area/control_room) -"alb" = (/obj/table{icon_state = "corners"; dir = 5},/obj/item/weapon/paper/Internal,/obj/item/weapon/radio/signaler,/obj/cable{icon_state = "4-8"; d1 = 4; d2 = 8},/obj/item/weapon/paper/engine{pixel_x = 4; pixel_y = 6},/turf/station/floor,/area/control_room) -"alc" = (/obj/cable{icon_state = "4-8"; d1 = 4; d2 = 8},/turf/station/floor,/area/control_room) -"ald" = (/obj/stool/chair,/obj/cable{icon_state = "0-2"; d2 = 2},/obj/cable{icon_state = "0-8"; 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d1 = 2; d2 = 4},/turf/station/floor,/area/hallways/labaccess) +"anh" = (/obj/cable{icon_state = "4-8"; d1 = 4; d2 = 8},/turf/station/floor,/area/hallways/labaccess) +"ani" = (/obj/machinery/door/window,/obj/cable{icon_state = "4-8"; d1 = 4; d2 = 8},/turf/station/floor,/area/hallways/labaccess) +"anj" = (/obj/cable,/obj/cable{icon_state = "0-8"; d2 = 8},/obj/cable{icon_state = "0-4"; d2 = 4},/turf/station/floor,/area/controlaccess) +"ank" = (/obj/cable{icon_state = "0-8"; d2 = 8},/obj/cable{icon_state = "0-4"; d2 = 4},/obj/cable{icon_state = "0-2"; d2 = 2},/turf/station/floor,/area/controlaccess) +"anl" = (/obj/machinery/atmoalter/siphs/scrubbers/air_filter,/obj/cable{icon_state = "4-8"; d1 = 4; d2 = 8},/turf/station/floor,/area/controlaccess) +"anm" = (/obj/cable{icon_state = "0-4"; d2 = 4},/obj/cable{icon_state = "0-8"; d2 = 8},/obj/cable,/obj/machinery/power/apc,/turf/station/floor,/area/controlaccess) +"ann" = (/obj/machinery/camera{dir = 4; c_tag = "Secure Storage"},/obj/landmark/alterations{name = "Security Locker"},/obj/cable{icon_state = "0-2"; d2 = 2},/obj/cable,/obj/cable{icon_state = "0-8"; d2 = 8},/turf/station/floor,/area/secure_storage) +"ano" = (/obj/secloset/highsec,/turf/station/floor,/area/secure_storage) +"anp" = (/obj/machinery/door/poddoor{id = 3},/turf/station/engine/floor,/area/escapezone) +"anq" = (/obj/machinery/mass_driver{dir = 8; id = 3},/obj/machinery/pod{id = 3},/turf/station/engine/floor,/area/escapezone) +"anr" = (/obj/machinery/computer/pod{id = 3},/turf/station/floor,/area/escapezone) +"ans" = (/obj/machinery/atmoalter/siphs/scrubbers/air_filter,/obj/item/weapon/radio/intercom{pixel_x = -32},/turf/station/floor,/area/escapezone) +"ant" = (/turf/station/floor,/area/escapezone) +"anu" = (/obj/cable,/obj/machinery/power/apc{dir = 4},/obj/cable{icon_state = "0-2"; d2 = 2},/turf/station/floor,/area/escapezone) +"anv" = (/obj/item/weapon/gun/revolver,/obj/grille,/turf/station/engine/floor{oxygen = 3.6e+006; poison = 0; n2 = 0},/area/engine/combustion) +"anw" = (/obj/machinery/atmoalter/siphs/fullairsiphon,/turf/station/engine/floor{oxygen = 3.6e+006; poison = 0; n2 = 0},/area/engine/combustion) +"anx" = (/obj/machinery/injector{dir = 4},/turf/station/wall,/area/engine/engine_control{linkarea = "engine/combustion"}) +"any" = (/obj/machinery/atmoalter/siphs/scrubbers/air_filter,/obj/machinery/alarm{pixel_y = -32},/turf/station/floor,/area/engine/engine_control{linkarea = "engine/combustion"}) +"anz" = (/obj/machinery/firealarm{pixel_y = -32},/turf/station/floor,/area/engine/engine_control{linkarea = "engine/combustion"}) +"anA" = (/obj/machinery/atmoalter/canister/oxygencanister,/turf/station/floor,/area/engine/engine_control{linkarea = "engine/combustion"}) +"anB" = (/obj/machinery/atmoalter/siphs/scrubbers/air_filter,/obj/machinery/dispenser,/obj/cable{icon_state = "1-2"; d1 = 1; d2 = 2},/turf/station/floor,/area/engine/engine_control{linkarea = "engine/combustion"}) +"anC" = (/turf/station/floor,/area/hallways/labaccess) +"anD" = (/obj/cable{icon_state = "1-2"; d1 = 1; d2 = 2},/turf/station/floor,/area/hallways/labaccess) +"anE" = (/obj/machinery/light_switch{pixel_x = 24},/turf/station/floor,/area/hallways/labaccess) +"anF" = (/obj/landmark/alterations{name = "Security Locker"},/obj/cable,/obj/machinery/power/apc{dir = 8},/obj/cable{icon_state = "0-4"; d2 = 4},/obj/cable{icon_state = "0-2"; d2 = 2},/turf/station/floor,/area/secure_storage) +"anG" = (/obj/cable{icon_state = "1-8"; d1 = 1; d2 = 8},/turf/station/floor,/area/secure_storage) +"anH" = (/obj/landmark/alterations{name = "blobstart"; icon_state = "x3"},/turf/station/floor,/area) +"anI" = (/obj/machinery/atmoalter/siphs/scrubbers/air_filter,/turf/station/floor,/area/escapezone) +"anJ" = (/obj/cable{icon_state = "2-4"; d1 = 2; d2 = 4},/turf/station/floor,/area/escapezone) +"anK" = (/obj/machinery/atmoalter/siphs/scrubbers/air_filter,/obj/cable{icon_state = "1-8"; d1 = 1; d2 = 8},/turf/station/floor,/area/escapezone) +"anL" = (/obj/machinery/camera{dir = 4; c_tag = "Engine Hall (South)"},/turf/station/floor,/area/engine/engine_hallway) +"anM" = (/obj/cable{icon_state = "2-4"; d1 = 2; d2 = 4},/turf/station/floor,/area/engine/engine_hallway) +"anN" = (/obj/machinery/door/airlock{access = "2000"},/obj/cable{icon_state = "0-8"; d2 = 8},/turf/station/floor,/area/engine) +"anO" = (/obj/machinery/door/window{icon = 'security.dmi'; dir = 2; access = "2000"},/turf/station/floor,/area/hallways/labaccess) +"anP" = (/obj/machinery/atmoalter/siphs/fullairsiphon/air_vent,/obj/landmark/alterations{name = "blobstart"; icon_state = "x3"},/turf/station/floor,/area/hallways/labaccess) +"anQ" = (/obj/machinery/firealarm{pixel_x = 32},/turf/station/floor,/area/hallways/labaccess) +"anR" = (/obj/weldfueltank,/turf/station/floor,/area/toolstorage) +"anS" = (/obj/item/weapon/sheet/metal,/obj/item/weapon/storage/backpack,/obj/item/weapon/crowbar,/obj/item/weapon/clothing/gloves/black,/turf/station/floor,/area/toolstorage) +"anT" = (/obj/item/weapon/infra,/obj/item/weapon/timer,/obj/cable,/obj/machinery/power/apc{dir = 4},/obj/cable{icon_state = "0-2"; d2 = 2},/turf/station/floor,/area/toolstorage) +"anU" = (/obj/table{icon_state = "sides"; dir = 2},/obj/bedsheetbin,/turf/station/floor,/area/toolstorage) +"anV" = (/obj/table{icon_state = "sides"; dir = 2},/obj/item/weapon/paper_bin{amount = 50},/obj/item/weapon/wrapping_paper,/obj/item/weapon/flashlight,/turf/station/floor,/area/toolstorage) +"anW" = (/obj/table{icon_state = "corners"; dir = 6},/obj/item/weapon/storage/gl_kit,/obj/item/weapon/t_scanner,/turf/station/floor,/area/toolstorage) +"anX" = (/obj/item/weapon/sheet/metal{amount = 50},/obj/item/weapon/clipboard,/obj/item/weapon/clipboard,/obj/item/weapon/clipboard,/obj/item/weapon/clipboard,/turf/station/floor,/area/toolstorage) +"anY" = (/obj/item/weapon/sheet/metal{amount = 50},/obj/item/weapon/cable_coil,/turf/station/floor,/area/toolstorage) +"anZ" = (/obj/item/weapon/sheet/metal{amount = 50},/turf/station/floor,/area/toolstorage) +"aoa" = (/obj/item/weapon/sheet/metal{amount = 50},/obj/item/weapon/multitool,/turf/station/floor,/area/toolstorage) +"aob" = (/turf/station/floor,/area/toolstorage) +"aoc" = (/obj/machinery/autolathe,/turf/station/floor,/area/toolstorage) "aod" = (/obj/item/weapon/radio/intercom{pixel_x = -32},/obj/landmark/alterations{name = "Security Locker"},/obj/cable{icon_state = "1-4"; d1 = 1; d2 = 4},/turf/station/floor,/area/secure_storage) "aoe" = (/obj/cable{icon_state = "4-8"; d1 = 4; d2 = 8},/turf/station/floor,/area/secure_storage) "aof" = (/obj/cable{icon_state = "2-8"; d1 = 2; d2 = 8},/turf/station/floor,/area/secure_storage) @@ -761,1852 +761,1851 @@ "aoG" = (/obj/machinery/atmoalter/siphs/scrubbers/air_filter,/obj/item/weapon/radio/signaler,/obj/item/weapon/radio/signaler,/turf/station/floor,/area/toolstorage) "aoH" = (/obj/item/weapon/igniter,/obj/item/weapon/crowbar,/turf/station/floor,/area/toolstorage) "aoI" = (/obj/machinery/atmoalter/siphs/scrubbers/air_filter,/obj/item/weapon/infra,/obj/item/weapon/radio/beacon,/obj/landmark/alterations{name = "blobstart"; icon_state = "x3"},/turf/station/floor,/area/toolstorage) -"aoJ" = (/obj/machinery/door/false_wall,/turf/station/floor,/area) -"aoK" = (/obj/machinery/atmoalter/siphs/fullairsiphon/air_vent,/obj/closet/emcloset,/turf/station/floor,/area/secure_storage) -"aoL" = (/obj/closet/emcloset,/turf/station/floor,/area/secure_storage) -"aoM" = (/obj/closet/emcloset,/obj/cable{icon_state = "1-2"; d1 = 1; d2 = 2},/turf/station/floor,/area/secure_storage) -"aoN" = (/obj/machinery/atmoalter/siphs/scrubbers/air_filter,/obj/closet/emcloset,/turf/station/floor,/area/secure_storage) -"aoO" = (/obj/cable{icon_state = "1-2"; d1 = 1; d2 = 2},/obj/machinery/door/airlock{access = "2000"},/turf/station/floor,/area/escapezone) -"aoP" = (/obj/machinery/door/firedoor,/turf/station/floor,/area/hallways/labaccess) -"aoQ" = (/obj/machinery/door/firedoor,/obj/cable{icon_state = "1-2"; d1 = 1; d2 = 2},/turf/station/floor,/area/hallways/labaccess) -"aoR" = (/obj/machinery/atmoalter/siphs/fullairsiphon/air_vent,/turf/station/floor,/area/toolstorage) -"aoS" = (/obj/item/weapon/infra_sensor,/obj/cable{icon_state = "1-2"; d1 = 1; d2 = 2},/turf/station/floor,/area/toolstorage) -"aoT" = (/obj/item/weapon/sheet/glass,/obj/item/weapon/sheet/glass,/obj/item/weapon/sheet/glass,/obj/item/weapon/sheet/glass,/obj/item/weapon/igniter,/obj/item/weapon/storage/backpack,/turf/station/floor,/area/toolstorage) -"aoU" = (/obj/item/weapon/sheet/glass,/obj/item/weapon/sheet/glass,/obj/item/weapon/sheet/glass,/obj/item/weapon/sheet/glass,/obj/item/weapon/radio/signaler,/obj/item/weapon/timer,/turf/station/floor,/area/toolstorage) -"aoV" = (/obj/item/weapon/sheet/metal{amount = 50},/obj/item/weapon/storage/backpack,/obj/item/weapon/crowbar,/obj/item/weapon/clothing/gloves/black,/turf/station/floor,/area/toolstorage) -"aoW" = (/obj/item/weapon/sheet/metal{amount = 50},/obj/item/weapon/radio/signaler,/obj/item/weapon/radio/beacon,/turf/station/floor,/area/toolstorage) -"aoX" = (/obj/item/weapon/sheet/metal{amount = 50},/obj/item/weapon/handcuffs,/obj/item/weapon/clothing/mask/muzzle,/obj/item/weapon/radio/signaler,/obj/item/weapon/radio/signaler,/turf/station/floor,/area/toolstorage) -"aoY" = (/obj/item/weapon/sheet/metal{amount = 50},/obj/item/weapon/handcuffs,/obj/item/weapon/clothing/mask/muzzle,/obj/item/weapon/timer,/obj/item/weapon/radio/signaler,/obj/item/weapon/radio/signaler,/turf/station/floor,/area/toolstorage) -"aoZ" = (/obj/item/weapon/sheet/metal{amount = 50},/obj/item/weapon/storage/toolbox/electrical,/turf/station/floor,/area/toolstorage) -"apa" = (/obj/machinery/camera{dir = 8; c_tag = "Autolathe"},/turf/station/floor,/area) -"apb" = (/obj/closet{name = "coffin"},/turf/station/floor,/area/chapel) -"apc" = (/obj/machinery/atmoalter/siphs/scrubbers/air_filter,/obj/closet{name = "coffin"},/turf/station/floor,/area/chapel) -"apd" = (/obj/machinery/light_switch{pixel_x = 0; pixel_y = 24},/turf/station/floor,/area/chapel) -"ape" = (/turf/station/floor,/area/chapel) -"apf" = (/obj/machinery/atmoalter/siphs/scrubbers/air_filter,/obj/landmark/alterations{name = "blobstart"; icon_state = "x3"},/turf/station/floor,/area/chapel) -"apg" = (/obj/landmark/alterations{name = "blob-directive"; icon_state = "x3"},/turf/station/floor,/area) -"aph" = (/obj/machinery/door/window{dir = 4},/obj/cable{icon_state = "1-2"; d1 = 1; d2 = 2},/turf/station/floor,/area/toolstorage) -"api" = (/obj/machinery/atmoalter/siphs/fullairsiphon/air_vent,/obj/table{icon_state = "corners"; dir = 5},/turf/station/floor,/area/hallways/eastairlock) -"apj" = (/obj/stool/chair,/turf/station/floor,/area/hallways/eastairlock) -"apk" = (/obj/machinery/atmoalter/siphs/scrubbers/air_filter,/obj/cable{icon_state = "1-2"; d1 = 1; d2 = 2},/turf/station/floor,/area/hallways/eastairlock) -"apl" = (/turf/station/floor,/area/hallways/eastairlock) -"apm" = (/obj/machinery/atmoalter/siphs/fullairsiphon/air_vent,/turf/station/floor,/area/hallways/eastairlock) -"apn" = (/obj/stool/chair{dir = 8},/turf/station/floor,/area/hallways/eastairlock) -"apo" = (/obj/machinery/atmoalter/siphs/scrubbers/air_filter,/obj/stool/chair{dir = 8},/turf/station/floor,/area/hallways/eastairlock) -"app" = (/obj/machinery/camera{name = ""; icon_state = "blank"; dir = 4; network = "AS"; c_tag = "target scan 4"; invuln = 1},/turf/space,/area) -"apq" = (/obj/machinery/door,/turf/station/floor,/area/morgue) -"apr" = (/obj/window{dir = 1},/obj/window,/obj/grille,/obj/landmark/alterations{name = "barrier"},/turf/station/floor,/area/medical) -"aps" = (/obj/cable{icon_state = "1-2"; d1 = 1; d2 = 2},/obj/machinery/door/airlock{access = "2000"},/turf/station/floor,/area/medical) -"apt" = (/obj/machinery/atmoalter/siphs/scrubbers/air_filter,/turf/station/floor,/area/hallways/labaccess) -"apu" = (/obj/machinery/atmoalter/siphs/scrubbers/air_filter,/turf/station/floor,/area/hallways/centralhall) -"apv" = (/turf/station/floor,/area/hallways/centralhall) -"apw" = (/obj/cable{icon_state = "1-2"; d1 = 1; d2 = 2},/turf/station/floor,/area/hallways/centralhall) -"apx" = (/obj/machinery/alarm{pixel_y = 24},/turf/station/floor,/area/hallways/centralhall) -"apy" = (/obj/machinery/atmoalter/siphs/fullairsiphon/air_vent,/turf/station/floor,/area/hallways/centralhall) -"apz" = (/obj/table{icon_state = "sides"; dir = 2},/obj/item/weapon/storage/firstaid/regular,/turf/station/floor,/area/hallways/eastairlock) -"apA" = (/obj/table{icon_state = "sides"; dir = 2},/obj/item/weapon/paper/courtroom,/turf/station/floor,/area/hallways/eastairlock) -"apB" = (/obj/table{icon_state = "corners"; dir = 6},/obj/item/weapon/radio,/obj/cable{icon_state = "1-2"; d1 = 1; d2 = 2},/turf/station/floor,/area/hallways/eastairlock) -"apC" = (/obj/machinery/computer/pod{name = "Burial"; id = "chap1"; time = 60},/turf/station/floor{icon_state = "Floor3"},/area/chapel) -"apD" = (/obj/machinery/door,/turf/station/floor,/area/chapel) -"apE" = (/obj/morgue,/turf/station/floor,/area/morgue) -"apF" = (/turf/station/floor,/area/morgue) -"apG" = (/obj/landmark/alterations{name = "Experimental Technology"},/turf/station/floor{icon_state = "Floor2"},/area/medical) -"apH" = (/obj/item/weapon/flasks/coolant,/obj/item/weapon/flasks/oxygen,/obj/item/weapon/flasks/plasma,/turf/station/floor{icon_state = "Floor2"},/area/medical) -"apI" = (/obj/window{dir = 4},/obj/closet/wardrobe/white,/turf/station/floor{icon_state = "Floor2"},/area/medical) -"apJ" = (/obj/secloset/medical1,/turf/station/floor{icon_state = "Floor2"},/area/medical) -"apK" = (/obj/machinery/computer/med_data,/turf/station/floor{icon_state = "Floor2"},/area/medical) -"apL" = (/turf/station/floor{icon_state = "Floor2"},/area/medical) -"apM" = (/obj/machinery/door/window{icon = 'security.dmi'; 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We brought nothing into this world, and it is certain we can carry nothing out. The Lord gave, and the Lord hath taken away; blessed be the name of the Lord.

Tim. 6. 7. Job 1. 21.

As it was in the beginning, is now, and worlds without end. 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We brought nothing into this world, and it is certain we can carry nothing out. The Lord gave, and the Lord hath taken away; blessed be the name of the Lord.

Tim. 6. 7. Job 1. 21.

As it was in the beginning, is now, and worlds without end. Amen."},/turf/station/floor{icon_state = "Floor3"},/area/chapel) +"ath" = (/obj/cable{icon_state = "0-4"; d2 = 4},/obj/cable{icon_state = "0-2"; d2 = 2},/obj/cable,/turf/station/wall,/area) +"ati" = (/obj/machinery/atmoalter/siphs/scrubbers/air_filter,/obj/cable{icon_state = "2-8"; d1 = 2; d2 = 8},/turf/station/floor{icon_state = "Floor2"},/area/medical) +"atj" = (/obj/window{dir = 4},/obj/machinery/atmoalter/siphs/fullairsiphon/air_vent,/obj/cable{icon_state = "2-4"; d1 = 2; d2 = 4},/turf/station/floor{icon_state = "Floor2"},/area/medical) +"atk" = (/obj/machinery/atmoalter/siphs/scrubbers/air_filter,/obj/landmark/alterations{name = "id computer"},/obj/cable{icon_state = "4-8"; d1 = 4; d2 = 8},/turf/station/floor{icon_state = "Floor2"},/area/medical) +"atl" = (/obj/machinery/atmoalter/siphs/fullairsiphon/air_vent,/obj/cable{icon_state = "4-8"; d1 = 4; d2 = 8},/turf/station/floor{icon_state = "Floor2"},/area/medical) +"atm" = (/obj/machinery/atmoalter/siphs/scrubbers/air_filter,/obj/cable{icon_state = "4-8"; d1 = 4; d2 = 8},/turf/station/floor{icon_state = "Floor2"},/area/medical) +"atn" = (/obj/machinery/light_switch{pixel_y = -24},/obj/cable{icon_state = "4-8"; d1 = 4; d2 = 8},/turf/station/floor{icon_state = "Floor2"},/area/medical) +"ato" = (/obj/cable,/obj/cable{icon_state = "0-2"; d2 = 2},/obj/cable{icon_state = "0-8"; d2 = 8},/obj/cable{icon_state = "0-4"; d2 = 4},/turf/station/floor{icon_state = "Floor2"},/area/medical) +"atp" = (/obj/cable{icon_state = "2-8"; d1 = 2; d2 = 8},/turf/station/floor{icon_state = "Floor2"},/area/medical) +"atq" = (/obj/machinery/alarm{pixel_y = -32},/obj/machinery/atmoalter/canister/n2canister,/turf/station/floor{icon_state = "Floor2"},/area/medical) +"atr" = (/obj/machinery/atmoalter/canister/oxygencanister,/turf/station/floor{icon_state = "Floor2"},/area/medical) +"ats" = (/obj/machinery/atmoalter/siphs/scrubbers,/turf/station/floor,/area/medicalresearch) +"att" = (/mob/monkey,/turf/station/floor,/area/medicalresearch) +"atu" = (/obj/window{dir = 8},/obj/window{dir = 1},/obj/machinery/atmoalter/canister/anesthcanister,/turf/station/floor,/area/medicalresearch) +"atv" = (/obj/item/weapon/card/data{name = "M-conv-H"; function = "worthless"; data = "SBSWAVVWFWVAZSFBS"; special = "human"},/obj/item/weapon/card/data{name = "H-conv-M"; function = "worthless"; data = "CDAFNSDHE"; special = "monkey"},/obj/window{dir = 1},/turf/station/floor,/area/medicalresearch) +"atw" = (/obj/item/weapon/storage/disk_kit/disks,/turf/station/floor,/area/medicalresearch) +"atx" = (/obj/machinery/firealarm{pixel_x = -32},/turf/station/floor,/area/hallways/centralhall) +"aty" = (/obj/start{name = "Research Technician"},/turf/station/floor,/area/hallways/centralhall) +"atz" = (/obj/machinery/door/airlock,/obj/cable{icon_state = "0-2"; d2 = 2},/turf/station/floor,/area/toxinlab) +"atA" = (/obj/machinery/door/firedoor,/turf/station/floor,/area/hallways/eastairlock) +"atB" = (/obj/machinery/door/firedoor,/obj/cable{icon_state = "1-2"; d1 = 1; d2 = 2},/turf/station/floor,/area/hallways/eastairlock) +"atC" = (/obj/closet/emcloset,/turf/station/floor,/area/hallways/eastairlock) +"atD" = (/obj/machinery/alarm{pixel_y = 24},/turf/station/floor,/area/chapel) +"atE" = (/obj/machinery/firealarm{pixel_y = 32},/turf/station/floor,/area/chapel) +"atF" = (/obj/cable{icon_state = "0-2"; d2 = 2},/obj/cable,/obj/machinery/power/apc{dir = 4},/turf/station/floor,/area/chapel) +"atG" = (/obj/landmark{name = "CTF-wardrobe-Medical"},/obj/cable{icon_state = "1-4"; d1 = 1; d2 = 4},/turf/station/floor{icon_state = "Floor2"},/area/medical) +"atH" = (/obj/landmark{name = "CTF-wardrobe-Medical"},/obj/cable{icon_state = "4-8"; d1 = 4; d2 = 8},/turf/station/floor{icon_state = "Floor2"},/area/medical) +"atI" = (/obj/window{dir = 4},/obj/cable,/obj/machinery/power/apc,/obj/cable{icon_state = "0-8"; d2 = 8},/turf/station/floor{icon_state = "Floor2"},/area/medical) +"atJ" = (/obj/stool/bed,/turf/station/floor{icon_state = "Floor2"},/area/medical) +"atK" = (/obj/stool/bed,/obj/item/weapon/radio/intercom{pixel_y = -32},/turf/station/floor{icon_state = "Floor2"},/area/medical) +"atL" = (/obj/machinery/atmoalter/siphs/scrubbers/port,/turf/station/floor{icon_state = "Floor2"},/area/medical) +"atM" = (/obj/machinery/door/firedoor,/obj/cable{icon_state = "1-2"; d1 = 1; d2 = 2},/turf/station/floor{icon_state = "Floor2"},/area/medical) +"atN" = (/obj/machinery/door/firedoor,/obj/cable{icon_state = "1-4"; d1 = 1; d2 = 4},/turf/station/floor{icon_state = "Floor2"},/area/medical) +"atO" = (/obj/cable{icon_state = "2-8"; d1 = 2; d2 = 8},/turf/station/wall,/area) +"atP" = (/obj/sp_start{name = "gooddoggytreat"; desc = "Monkey in Med. 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"4-8"; d1 = 4; d2 = 8},/obj/machinery/atmoalter/canister/n2canister,/turf/station/floor{icon_state = "Floor2"},/area/medical_station/atmosphere_control_center) +"aNx" = (/obj/cable{icon_state = "4-8"; d1 = 4; d2 = 8},/obj/item/weapon/filter/filtertype1,/obj/item/weapon/filter/filtertype1,/obj/item/weapon/filter/filtertype1,/obj/item/weapon/filter/filtertype1,/obj/item/weapon/filter/filtertype1,/turf/station/floor{icon_state = "Floor2"},/area/medical_station/atmosphere_control_center) +"aNy" = (/obj/cable{icon_state = "1-8"; d1 = 1; d2 = 8},/obj/item/weapon/filter/filtertype2,/obj/item/weapon/filter/filtertype2,/obj/item/weapon/filter/filtertype2,/obj/item/weapon/filter/filtertype2,/obj/item/weapon/filter/filtertype2,/turf/station/floor{icon_state = "Floor2"},/area/medical_station/atmosphere_control_center) +"aNz" = (/obj/grille,/obj/window{icon_state = "rwindow"; reinf = 1},/obj/window{icon_state = "rwindow"; dir = 8; reinf = 1},/turf/station/floor{icon_state = "Floor2"},/area) +"aNA" = (/obj/grille,/obj/window{icon_state = "rwindow"; dir = 1; reinf = 1},/obj/window{icon_state = "rwindow"; reinf = 1},/turf/station/floor{icon_state = "Floor2"},/area) +"aNB" = (/obj/grille,/obj/window{icon_state = "rwindow"; dir = 1; reinf = 1},/obj/window{icon_state = "rwindow"; reinf = 1},/obj/machinery/pipes{tag = ""; icon_state = "5"; p_dir = 9},/turf/station/floor{icon_state = "Floor2"},/area) +"aNC" = (/obj/grille,/obj/window{icon_state = "rwindow"; dir = 1; reinf = 1},/obj/window{icon_state = "rwindow"; reinf = 1},/obj/machinery/pipes,/turf/station/floor{icon_state = "Floor2"},/area) +"aND" = (/obj/grille,/obj/window{icon_state = "rwindow"; reinf = 1},/obj/window{icon_state = "rwindow"; dir = 4; invisibility = 0; reinf = 1},/obj/machinery/pipes{tag = ""; icon_state = "9"; p_dir = 9},/turf/station/floor{icon_state = "Floor2"},/area) +"aNE" = (/turf/station/command/wall,/area/supply_station) +"aNF" = (/obj/item/weapon/storage/handcuff_kit,/obj/item/weapon/storage/handcuff_kit,/obj/item/weapon/storage/handcuff_kit,/obj/item/weapon/storage/handcuff_kit,/obj/item/weapon/storage/handcuff_kit,/turf/station/command/floor{icon_state = "Floor2"},/area/supply_station) +"aNG" = (/obj/item/weapon/storage/flashbang_kit,/obj/item/weapon/storage/flashbang_kit,/obj/item/weapon/storage/flashbang_kit,/obj/item/weapon/storage/flashbang_kit,/obj/item/weapon/storage/flashbang_kit,/turf/station/command/floor{icon_state = "Floor2"},/area/supply_station) +"aNH" = (/obj/rack,/obj/item/weapon/clothing/suit/swat_suit,/obj/item/weapon/clothing/head/swat_hel,/obj/item/weapon/clothing/shoes/swat,/obj/item/weapon/clothing/gloves/swat,/obj/item/weapon/gun/energy/taser_gun,/obj/item/weapon/clothing/mask/robot/swat,/obj/item/weapon/clothing/under/black,/obj/item/weapon/clothing/glasses/thermal,/turf/station/command/floor{icon_state = "Floor2"},/area/supply_station) +"aNI" = (/turf/station/command/floor,/area/supply_station) +"aNJ" = (/turf/station/command/floor{icon_state = "Floor2"},/area/supply_station) +"aNK" = (/obj/item/weapon/storage/backpack,/turf/station/command/floor{icon_state = "Floor2"},/area/supply_station) +"aNL" = (/obj/machinery/atmoalter/canister/n2canister,/turf/station/command/floor,/area/supply_station) +"aNM" = (/obj/machinery/firealarm{pixel_x = -32},/turf/station/command/floor,/area/supply_station) +"aNN" = (/obj/bedsheetbin,/turf/station/command/floor,/area/supply_station) +"aNO" = (/obj/item/weapon/storage/trackimp_kit,/turf/station/command/floor,/area/supply_station) +"aNP" = (/obj/item/weapon/paper_bin,/obj/item/weapon/game_kit,/turf/station/command/floor,/area/supply_station) +"aNQ" = (/obj/machinery/firealarm{pixel_y = 32},/turf/station/command/floor,/area/supply_station) +"aNR" = (/obj/watertank,/turf/station/command/floor,/area/supply_station) +"aNS" = (/obj/machinery/door/window{icon = 'security.dmi'; dir = 4; access = "4400"},/turf/station/command/floor{icon_state = "Floor2"},/area/supply_station) +"aNT" = (/obj/machinery/door/window{icon = 'security.dmi'; dir = 8; access = "4400"},/turf/station/command/floor{icon_state = "Floor2"},/area/supply_station) +"aNU" = (/obj/closet/l3closet,/turf/station/command/floor,/area/supply_station) +"aNV" = (/obj/machinery/atmoalter/canister/oxygencanister,/turf/station/command/floor,/area/supply_station) +"aNW" = (/obj/item/weapon/storage/toolbox,/obj/item/weapon/storage/backpack,/obj/item/weapon/clothing/glasses/sunglasses,/obj/item/weapon/clothing/ears/earmuffs,/turf/station/command/floor,/area/supply_station) +"aNX" = (/obj/item/weapon/tile,/obj/item/weapon/rods,/turf/station/command/floor,/area/supply_station) +"aNY" = (/obj/table{icon_state = "corners"; dir = 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(/obj/table,/obj/item/weapon/storage/firstaid/syringes,/obj/item/weapon/bottle/toxins,/obj/item/weapon/bottle/s_tox,/obj/item/weapon/bottle/rejuvenators,/obj/item/weapon/bottle/r_epil,/obj/item/weapon/bottle/r_ch_cough,/obj/item/weapon/bottle/antitoxins,/obj/item/weapon/dropper,/turf/station/command/floor,/area/supply_station) +"aOq" = (/obj/item/weapon/camera,/turf/station/command/floor,/area/supply_station) +"aOr" = (/obj/table{icon_state = "corners"; dir = 10},/obj/item/weapon/clothing/glasses/blindfold,/obj/item/weapon/clothing/glasses/blindfold,/obj/item/weapon/handcuffs,/obj/item/weapon/handcuffs,/obj/item/weapon/handcuffs,/obj/item/weapon/clothing/mask/muzzle,/obj/item/weapon/clothing/mask/muzzle,/obj/item/weapon/clothing/head/helmet,/obj/item/weapon/clothing/suit/armor,/obj/item/weapon/flash,/turf/station/command/floor,/area/supply_station) +"aOs" = (/obj/item/weapon/sheet/metal{amount = 5},/turf/station/command/floor,/area/supply_station) +"aOt" = (/obj/machinery/door/window{dir = 4},/turf/station/command/floor,/area/supply_station) +"aOu" = (/obj/move/wall,/turf/space,/area/vehicles/shuttle1) +"aOv" = (/obj/move/floor,/obj/window,/obj/window{dir = 1},/obj/grille,/turf/space,/area/vehicles/shuttle1) +"aOw" = (/obj/closet/emcloset,/turf/station/command/floor,/area/supply_station) +"aOx" = (/obj/move/floor,/obj/window{dir = 1},/turf/space,/area/vehicles/shuttle1) +"aOy" = (/obj/machinery/door/window,/turf/station/command/floor,/area/supply_station) +"aOz" = (/obj/move/floor,/obj/window{dir = 4},/obj/window{dir = 8},/obj/grille,/turf/space,/area/vehicles/shuttle1) +"aOA" = (/obj/move/floor,/obj/window{dir = 8},/turf/space,/area/vehicles/shuttle1) +"aOB" = (/obj/move/floor,/turf/space,/area/vehicles/shuttle1) +"aOC" = (/obj/move/floor,/obj/window{dir = 4},/turf/space,/area/vehicles/shuttle1) +"aOD" = (/obj/move/floor,/obj/window{dir = 4},/obj/grille,/turf/space,/area/vehicles/shuttle1) +"aOE" = (/obj/item/weapon/sheet/glass,/obj/item/weapon/sheet/glass,/turf/station/command/floor,/area/supply_station) +"aOF" = (/turf/station/command/wall{icon_state = "CCWall2"},/area/supply_station) +"aOG" = (/obj/move/floor,/obj/item/weapon/radio/beacon{freq = 140.5},/turf/space,/area/vehicles/shuttle1) +"aOH" = (/obj/move/floor,/obj/shuttle/door,/turf/space,/area/vehicles/shuttle1) +"aOI" = (/obj/machinery/door/airlock,/turf/station/command/floor{icon_state = "Floor2"},/area/supply_station) +"aOJ" = (/obj/grille,/obj/window{dir = 8},/obj/window{dir = 4},/turf/station/command/floor{icon_state = "Floor2"},/area/supply_station) +"aOK" = (/obj/machinery/computer/teleporter,/turf/station/command/floor{icon_state = "Floor2"},/area/supply_station) +"aOL" = (/obj/machinery/teleport/station,/turf/station/command/floor{icon_state = "Floor2"},/area/supply_station) +"aOM" = (/obj/machinery/teleport/hub,/turf/station/command/floor{icon_state = "Floor2"},/area/supply_station) +"aON" = (/obj/item/weapon/hand_tele,/turf/station/command/floor{icon_state = "Floor2"},/area/supply_station) +"aOO" = (/obj/move/floor,/obj/machinery/connector{dir = 4; p_dir = 4},/obj/window{dir = 4},/obj/window,/obj/machinery/atmoalter/canister/oxygencanister{c_status = 1},/turf/space,/area/vehicles/shuttle1) +"aOP" = (/obj/move/floor,/obj/window{dir = 1},/obj/machinery/shuttle/engine/heater,/turf/space,/area/vehicles/shuttle1) +"aOQ" = (/obj/move/floor,/obj/machinery/connector{dir = 8; p_dir = 8},/obj/window{dir = 8},/obj/window,/obj/machinery/atmoalter/canister/poisoncanister{c_status = 1},/turf/space,/area/vehicles/shuttle1) +"aOR" = (/obj/move/floor,/obj/machinery/shuttle/engine/platform,/obj/machinery/pipes/high_capacity{icon_state = "6"; dir = 6; p_dir = 6},/turf/space,/area/vehicles/shuttle1) +"aOS" = (/obj/move/floor,/obj/machinery/shuttle/engine/platform,/obj/machinery/shuttle/engine/router,/turf/space,/area/vehicles/shuttle1) +"aOT" = (/obj/move/floor,/obj/machinery/shuttle/engine/platform,/obj/machinery/pipes/high_capacity{icon_state = "10"; dir = 10; p_dir = 10},/turf/space,/area/vehicles/shuttle1) +"aOU" = (/obj/machinery/computer/pod{name = "Mass Driver"; id = 50},/turf/station/command/floor,/area/supply_station) +"aOV" = (/obj/machinery/mass_driver{dir = 4; id = 50},/obj/machinery/pod{dir = 8},/turf/station/command/floor,/area/supply_station) +"aOW" = (/obj/machinery/door/poddoor{id = 50},/turf/station/command/floor,/area/supply_station) +"aOX" = (/obj/move/wall{icon_state = ""},/obj/machinery/shuttle/engine/platform{dir = 5},/obj/machinery/shuttle/engine/propulsion/burst/left,/turf/space,/area/vehicles/shuttle1) +"aOY" = (/obj/move/wall{icon_state = ""},/obj/machinery/shuttle/engine/platform{dir = 1},/obj/machinery/shuttle/engine/propulsion,/turf/space,/area/vehicles/shuttle1) +"aOZ" = (/obj/move/wall{icon_state = ""},/obj/machinery/shuttle/engine/platform{dir = 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