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Added new trunk.
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+106
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// module datum.
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// this is per-object instance, and shows the condition of the modules in the object
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// actual modules needed is referenced through modulestypes and the object type
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/datum/module
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var/status // bits set if working, 0 if broken
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var/installed // bits set if installed, 0 if missing
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// moduletypes datum
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// this is per-object type, and shows the modules needed for a type of object
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/datum/moduletypes
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var/list/modcount = list() // assoc list of the count of modules for a type
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var/list/modules = list( // global associative list
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"/obj/machinery/power/apc" = "card_reader,power_control,id_auth,cell_power,cell_charge")
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/datum/module/New(var/obj/O)
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var/type = O.type // the type of the creating object
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var/mneed = mods.inmodlist(type) // find if this type has modules defined
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if(!mneed) // not found in module list?
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del(src) // delete self, thus ending proc
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var/needed = mods.getbitmask(type) // get a bitmask for the number of modules in this object
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status = needed
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installed = needed
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/datum/moduletypes/proc/addmod(var/type, var/modtextlist)
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modules += type // index by type text
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modules[type] = modtextlist
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/datum/moduletypes/proc/inmodlist(var/type)
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return ("[type]" in modules)
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/datum/moduletypes/proc/getbitmask(var/type)
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var/count = modcount["[type]"]
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if(count)
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return 2**count-1
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var/modtext = modules["[type]"]
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var/num = 1
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var/pos = 1
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while(1)
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pos = findText(modtext, ",", pos, 0)
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if(!pos)
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break
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else
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pos++
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num++
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modcount += "[type]"
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modcount["[type]"] = num
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return 2**num-1
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/obj/item/weapon/module
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icon = 'module.dmi'
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icon_state = "std_module"
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w_class = 2.0
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s_istate = "electronic"
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flags = FPRINT|DRIVABLE|TABLEPASS
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var/mtype = 1 // 1=electronic 2=hardware
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/obj/item/weapon/module/card_reader
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name = "card reader module"
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icon_state = "card_mod"
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desc = "An electronic module for reading data and ID cards."
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/obj/item/weapon/module/power_control
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name = "power control module"
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icon_state = "power_mod"
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desc = "Heavy-duty switching circuits for power control."
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/obj/item/weapon/module/id_auth
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name = "ID authentication module"
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icon_state = "id_mod"
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desc = "A module allowing secure authorization of ID cards."
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var/access = null
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var/allowed = null
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/obj/item/weapon/module/cell_power
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name = "power cell regulator module"
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icon_state = "power_mod"
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desc = "A converter and regulator allowing the use of power cells."
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/obj/item/weapon/module/cell_power
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name = "power cell charger module"
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icon_state = "power_mod"
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desc = "Charging circuits for power cells."
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