From 9ec9689cba5762568539ca65595c03b21538b909 Mon Sep 17 00:00:00 2001 From: hobnob13 Date: Mon, 28 Apr 2008 05:22:44 +0000 Subject: [PATCH] Continue fixing bug #1952091 as per shadowlord13. Removed some redundant syntax/formatting. --- main-src/Code/items.dm | 399 ++++++++++++++++++++--------------------- 1 file changed, 197 insertions(+), 202 deletions(-) diff --git a/main-src/Code/items.dm b/main-src/Code/items.dm index 1565b36..1fcd596 100644 --- a/main-src/Code/items.dm +++ b/main-src/Code/items.dm @@ -21,7 +21,7 @@ else return -/proc/get_turf(turf/T as turf) +/proc/get_turf(turf/T) while((!( istype(T, /turf) ) && T)) T = T.loc @@ -50,16 +50,16 @@ else return -/obj/proc/hear_talk(mob/M as mob, text) +/obj/proc/hear_talk(mob/M, text) return -/obj/item/weapon/table_parts/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/item/weapon/table_parts/attackby(obj/item/weapon/W, mob/user) if (istype(W, /obj/item/weapon/wrench)) new /obj/item/weapon/sheet/metal( src.loc ) //SN src = null del(src) -/obj/item/weapon/table_parts/attack_self(mob/user as mob) +/obj/item/weapon/table_parts/attack_self(mob/user) var/state = input(user, "What type of table?", "Assembling Table", null) in list( "sides", "corners", "alone" ) var/direct = SOUTH @@ -77,7 +77,7 @@ return return -/obj/item/weapon/rack_parts/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/item/weapon/rack_parts/attackby(obj/item/weapon/W, mob/user) if (istype(W, /obj/item/weapon/wrench)) new /obj/item/weapon/sheet/metal( src.loc ) @@ -87,7 +87,7 @@ return return -/obj/item/weapon/rack_parts/attack_self(mob/user as mob) +/obj/item/weapon/rack_parts/attack_self(mob/user) var/obj/rack/R = new /obj/rack( user.loc ) R.add_fingerprint(user) @@ -101,7 +101,7 @@ src.icon_state = text("paper_bin[]", ((src.amount || locate(/obj/item/weapon/paper, src)) ? "1" : null)) return -/obj/item/weapon/paper_bin/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/item/weapon/paper_bin/attackby(obj/item/weapon/W, mob/user) if (istype(W, /obj/item/weapon/paper)) user.drop_item() @@ -126,7 +126,7 @@ /obj/item/weapon/paper_bin/burn(fi_amount) flick("paper_binb", src) - for(var/atom/movable/A as mob|obj in src) + for(var/atom/movable/A in src) A.burn(fi_amount) //Foreach goto(23) if (fi_amount >= 900000.0) @@ -134,7 +134,7 @@ src.update() return -/obj/item/weapon/paper_bin/MouseDrop(mob/user as mob) +/obj/item/weapon/paper_bin/MouseDrop(mob/user) if ((user == usr && (!( usr.restrained() ) && (!( usr.stat ) && (usr.contents.Find(src) || get_dist(src, usr) <= 1))))) if (usr.hand) @@ -149,12 +149,12 @@ return return -/obj/item/weapon/paper_bin/attack_paw(mob/user as mob) +/obj/item/weapon/paper_bin/attack_paw(mob/user) return src.attack_hand(user) return -/obj/item/weapon/paper_bin/attack_hand(mob/user as mob, unused, flag) +/obj/item/weapon/paper_bin/attack_hand(mob/user, unused, flag) if (flag) return ..() @@ -217,12 +217,12 @@ src.selected = "CR" return -/obj/item/weapon/game_kit/attack_paw(mob/user as mob) +/obj/item/weapon/game_kit/attack_paw(mob/user) return src.attack_hand(user) return -/obj/item/weapon/game_kit/MouseDrop(mob/user as mob) +/obj/item/weapon/game_kit/MouseDrop(mob/user) if ((user == usr && !( usr.restrained() ) && !( usr.stat ) && (usr.contents.Find(src) || get_dist(src, usr) <= 1))) if (usr.hand) @@ -277,7 +277,7 @@ var/counter = null counter = 1 while(counter <= 8) - dat += text("\n\t\n\t\n\t\n\t\n\t\n\t\n\t\n\t\n\t", + dat += text("\n\t\n\t\n\t\n\t\n\t\n\t\n\t\n\t\n\t", src, counter, copytext(src.board_stat, ((counter - 1) * 8 + 1) * 2 - 1, ((counter - 1) * 8 + 1) * 2 + 1), ((counter + 1) % 2 ? "W" : "B"), src, counter, copytext(src.board_stat, ((counter - 1) * 8 + 2) * 2 - 1, ((counter - 1) * 8 + 2) * 2 + 1), ((counter + 2) % 2 ? "W" : "B"), src, counter, copytext(src.board_stat, ((counter - 1) * 8 + 3) * 2 - 1, ((counter - 1) * 8 + 3) * 2 + 1), ((counter + 3) % 2 ? "W" : "B"), @@ -288,26 +288,26 @@ src, counter, copytext(src.board_stat, ((counter - 1) * 8 + 8) * 2 - 1, ((counter - 1) * 8 + 8) * 2 + 1), ((counter + 8) % 2 ? "W" : "B")) counter++ dat += "
Chips: " - dat += text("
", src) - dat += text("", src) + dat += text("", src) + dat += text("", src) dat += "
Chess pieces:
" - dat += text("", src) - dat += text("", src) - dat += text("", src) - dat += text("", src) - dat += text("", src) - dat += text("
", src) - dat += text("", src) - dat += text("", src) - dat += text("", src) - dat += text("", src) - dat += text("", src) - dat += text("
", src) + dat += text("", src) + dat += text("", src) + dat += text("", src) + dat += text("", src) + dat += text("", src) + dat += text("
", src) + dat += text("", src) + dat += text("", src) + dat += text("", src) + dat += text("", src) + dat += text("", src) + dat += text("
", src) dat += text("Using Internet for pictures", src) src.data = dat return -/obj/item/weapon/game_kit/attack_hand(mob/user as mob, unused, flag) +/obj/item/weapon/game_kit/attack_hand(mob/user, unused, flag) if (flag) return ..() @@ -419,8 +419,6 @@ return -//*****RM - /obj/item/weapon/verb/move_to_top() set src in oview(1) @@ -434,22 +432,19 @@ src.loc = T -//***** - - /obj/item/weapon/proc/attack_self() return -/obj/item/weapon/proc/talk_into(mob/M as mob, text) +/obj/item/weapon/proc/talk_into(mob/M, text) return -/obj/item/weapon/proc/moved(mob/user as mob, old_loc as turf) +/obj/item/weapon/proc/moved(mob/user, turf/oldloc) return -/obj/item/weapon/proc/dropped(mob/user as mob) +/obj/item/weapon/proc/dropped(mob/user) return @@ -458,7 +453,7 @@ return return -/obj/item/weapon/proc/attack(mob/M as mob, mob/user as mob, def_zone) +/obj/item/weapon/proc/attack(mob/M, mob/user, def_zone) for(var/mob/O in viewers(M, null)) O.show_message(text("\red [] has been attacked with [][] ", M, src, (user ? text(" by [].", user) : ".")), 1) @@ -563,7 +558,7 @@ return return -/obj/item/weapon/bedsheet/attack_self(mob/user as mob) +/obj/item/weapon/bedsheet/attack_self(mob/user) user.drop_item() src.layer = 5 @@ -593,7 +588,7 @@ usr << text("There is about [] square units of paper left!", src.amount) return -/obj/item/weapon/wrapping_paper/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/item/weapon/wrapping_paper/attackby(obj/item/weapon/W, mob/user) if (!( locate(/obj/table, src.loc) )) user << "\blue You MUST put the paper on a table!" @@ -626,7 +621,7 @@ user << "\blue The object is FAR too large!" return -/obj/item/weapon/gift/attack_self(mob/user as mob) +/obj/item/weapon/gift/attack_self(mob/user) src.gift.loc = user if (user.hand) @@ -655,7 +650,7 @@ return return -/obj/item/weapon/a_gift/attack_self(mob/M as mob) +/obj/item/weapon/a_gift/attack_self(mob/M) switch(pick("pill", "flash", "t_gun", "l_gun", "shield", "sword")) if("pill") @@ -727,7 +722,7 @@ else return -/obj/item/weapon/flashbang/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/item/weapon/flashbang/attackby(obj/item/weapon/W, mob/user) if (istype(W, /obj/item/weapon/screwdriver)) if (src.det_time == 30) @@ -741,7 +736,7 @@ src.add_fingerprint(user) return -/obj/item/weapon/flashbang/afterattack(atom/target as mob|obj|turf|area, mob/user as mob) +/obj/item/weapon/flashbang/afterattack(atom/target, mob/user) if (user.equipped() == src) if (!( src.state )) @@ -758,7 +753,7 @@ src.add_fingerprint(user) return -/obj/item/weapon/flashbang/attack_paw(mob/user as mob) +/obj/item/weapon/flashbang/attack_paw(mob/user) return src.attack_hand(user) @@ -861,7 +856,7 @@ return return -/obj/item/weapon/flashbang/attack_self(mob/user as mob) +/obj/item/weapon/flashbang/attack_self(mob/user) if (!( src.state )) user << "\red You prime the flashbang! [det_time/10] seconds!" @@ -873,7 +868,7 @@ return return -/obj/item/weapon/flash/attack(mob/M as mob, mob/user as mob) +/obj/item/weapon/flash/attack(mob/M, mob/user) if (src.shots > 0) var/safety = null @@ -903,7 +898,7 @@ src.attack_self(user, 1) return -/obj/item/weapon/flash/attack_self(mob/user as mob, flag) +/obj/item/weapon/flash/attack_self(mob/user, flag) if ( (world.time + 600) > src.l_time) src.shots = 5 @@ -936,7 +931,7 @@ //Foreach goto(160) return -/obj/item/weapon/locator/attack_self(mob/user as mob) +/obj/item/weapon/locator/attack_self(mob/user) user.machine = src var/dat @@ -1032,7 +1027,7 @@ var/zone = 4 if ((U.y <= T.y + 2 && U.y >= T.y - 2 && U.x <= T.x + 2 && U.x >= T.x - 2)) zone = 3 - for(var/atom/A as mob|obj|turf|area in U) + for(var/atom/A in U) A.ex_act(zone) //Foreach goto(209) U.ex_act(zone) @@ -1045,7 +1040,7 @@ return return -/obj/item/weapon/syndicate_uplink/attack_self(mob/user as mob) +/obj/item/weapon/syndicate_uplink/attack_self(mob/user) user.machine = src var/dat @@ -1119,14 +1114,14 @@ //Foreach goto(488) return -/obj/item/weapon/sword/attack(target as mob, mob/user as mob) +/obj/item/weapon/sword/attack(mob/target, mob/user) ..() if (user.key == "Exadv1") user.next_move = 1 return -/obj/item/weapon/sword/attack_self(mob/user as mob) +/obj/item/weapon/sword/attack_self(mob/user) src.active = !( src.active ) if (src.active) @@ -1142,7 +1137,7 @@ src.add_fingerprint(user) return -/obj/item/weapon/shield/attack_self(mob/user as mob) +/obj/item/weapon/shield/attack_self(mob/user) src.active = !( src.active ) if (src.active) @@ -1156,7 +1151,7 @@ src.add_fingerprint(user) return -/obj/item/weapon/cloaking_device/attack_self(mob/user as mob) +/obj/item/weapon/cloaking_device/attack_self(mob/user) src.active = !( src.active ) if (src.active) @@ -1187,7 +1182,7 @@ ..() return -/obj/item/weapon/gun/revolver/attackby(obj/item/weapon/ammo/a357/A as obj, mob/user as mob) +/obj/item/weapon/gun/revolver/attackby(obj/item/weapon/ammo/a357/A, mob/user) if (istype(A, /obj/item/weapon/ammo/a357)) if (src.bullets >= 7) @@ -1208,7 +1203,7 @@ return 1 return -/obj/item/weapon/gun/revolver/afterattack(atom/target as mob|obj|turf|area, mob/user as mob, flag) +/obj/item/weapon/gun/revolver/afterattack(atom/target, mob/user, flag) if (flag) return @@ -1248,7 +1243,7 @@ return return -/obj/item/weapon/gun/revolver/attack(mob/M as mob, mob/user as mob) +/obj/item/weapon/gun/revolver/attack(mob/M, mob/user) src.add_fingerprint(user) var/mob/human/H = M @@ -1296,7 +1291,7 @@ src.icon_state = text("gun[]", ratio) return -/obj/item/weapon/gun/energy/laser_gun/afterattack(atom/target as mob|obj|turf|area, mob/user as mob, flag) +/obj/item/weapon/gun/energy/laser_gun/afterattack(atom/target, mob/user, flag) if (flag) return @@ -1334,7 +1329,7 @@ return return -/obj/item/weapon/gun/energy/laser_gun/attack(mob/M as mob, mob/user as mob) +/obj/item/weapon/gun/energy/laser_gun/attack(mob/M, mob/user) ..() src.add_fingerprint(user) @@ -1366,7 +1361,7 @@ src.icon_state = text("t_gun[]", ratio) return -/obj/item/weapon/gun/energy/taser_gun/afterattack(atom/target as mob|obj|turf|area, mob/user as mob, flag) +/obj/item/weapon/gun/energy/taser_gun/afterattack(atom/target, mob/user, flag) if (flag) return @@ -1403,7 +1398,7 @@ return return -/obj/item/weapon/gun/energy/taser_gun/attack(mob/M as mob, mob/user as mob) +/obj/item/weapon/gun/energy/taser_gun/attack(mob/M, mob/user) src.add_fingerprint(user) var/mob/human/H = M @@ -1517,13 +1512,13 @@ usr << "\blue It looks empty!" return -/obj/item/weapon/pill_canister/attack_paw(mob/user as mob) +/obj/item/weapon/pill_canister/attack_paw(mob/user) if ((ticker && ticker.mode == "monkey")) return src.attack_hand(user) return -/obj/item/weapon/pill_canister/attack_hand(mob/user as mob) +/obj/item/weapon/pill_canister/attack_hand(mob/user) if ((user.r_hand == src || user.l_hand == src)) var/obj/item/weapon/m_pill/P = pick(src.contents) @@ -1544,7 +1539,7 @@ return ..() return -/obj/item/weapon/pill_canister/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/item/weapon/pill_canister/attackby(obj/item/weapon/W, mob/user) if (istype(W, /obj/item/weapon/m_pill)) var/pills = 0 @@ -1579,7 +1574,7 @@ src.name = "Pill Canister" return -/obj/item/weapon/m_pill/proc/ingest(mob/M as mob) +/obj/item/weapon/m_pill/proc/ingest(mob/M) src.amount-- if (src.amount <= 0) @@ -1588,7 +1583,7 @@ return return -/obj/item/weapon/m_pill/attack_hand(mob/user as mob) +/obj/item/weapon/m_pill/attack_hand(mob/user) if ((user.r_hand == src || user.l_hand == src)) src.add_fingerprint(user) @@ -1609,7 +1604,7 @@ ..() return -/obj/item/weapon/m_pill/attack(mob/M as mob, mob/user as mob) +/obj/item/weapon/m_pill/attack(mob/M, mob/user) if ((user != M && istype(M, /mob/human))) for(var/mob/O in viewers(M, null)) @@ -1631,7 +1626,7 @@ ingest(M) return -/obj/item/weapon/m_pill/superpill/ingest(mob/M as mob) +/obj/item/weapon/m_pill/superpill/ingest(mob/M) M.fireloss = 0 M.toxloss = 0 @@ -1644,7 +1639,7 @@ ..() return -/obj/item/weapon/m_pill/sleep/ingest(mob/M as mob) +/obj/item/weapon/m_pill/sleep/ingest(mob/M) if (M.drowsyness < 600) M.drowsyness += 600 @@ -1657,7 +1652,7 @@ ..() return -/obj/item/weapon/m_pill/cyanide/ingest(mob/M as mob) +/obj/item/weapon/m_pill/cyanide/ingest(mob/M) if (M.health > -50.0) M.toxloss += M.health + 50 @@ -1665,7 +1660,7 @@ ..() return -/obj/item/weapon/m_pill/antitoxin/ingest(mob/M as mob) +/obj/item/weapon/m_pill/antitoxin/ingest(mob/M) if ((prob(50) && M.drowsyness < 600)) M.drowsyness += 60 @@ -1680,7 +1675,7 @@ ..() return -/obj/item/weapon/m_pill/cough/ingest(mob/M as mob) +/obj/item/weapon/m_pill/cough/ingest(mob/M) if ((prob(75) && M.drowsyness < 600)) M.drowsyness += 60 @@ -1689,7 +1684,7 @@ ..() return -/obj/item/weapon/m_pill/epilepsy/ingest(mob/M as mob) +/obj/item/weapon/m_pill/epilepsy/ingest(mob/M) if (M.drowsyness < 600) M.drowsyness += rand(2, 3) * 60 @@ -1698,7 +1693,7 @@ ..() return -/obj/item/weapon/m_pill/Tourette/ingest(mob/M as mob) +/obj/item/weapon/m_pill/Tourette/ingest(mob/M) if (M.drowsyness < 600) M.drowsyness += rand(3, 5) * 60 @@ -1714,7 +1709,7 @@ usr << text("\blue There are [] pills left on the stack!", src.amount) return -/obj/item/weapon/m_pill/attackby(obj/item/weapon/m_pill/W as obj, mob/user as mob) +/obj/item/weapon/m_pill/attackby(obj/item/weapon/m_pill/W, mob/user) if (!( istype(W, src.type) )) return @@ -1730,7 +1725,7 @@ return return -/obj/item/weapon/handcuffs/attack(mob/M as mob, mob/user as mob) +/obj/item/weapon/handcuffs/attack(mob/M, mob/user) if ((!( istype(usr, /mob/human) ) && (!( ticker ) || (ticker && ticker.mode != "monkey")))) user << "\red You don't have the dexterity to do this!" @@ -1788,7 +1783,7 @@ ..() return -/obj/item/weapon/attack_hand(mob/user as mob) +/obj/item/weapon/attack_hand(mob/user) if (istype(src.loc, /obj/item/weapon/storage)) for(var/mob/M in range(1, src.loc)) @@ -1809,7 +1804,7 @@ user.UpdateClothing() return -/obj/item/weapon/attack_paw(mob/user as mob) +/obj/item/weapon/attack_paw(mob/user) if (istype(src.loc, /obj/item/weapon/storage)) for(var/mob/M in range(1, src.loc)) @@ -1839,7 +1834,7 @@ src.desc = "This is just a simple piece of regular insulated wire." return -/obj/item/weapon/wire/attack_self(mob/user as mob) +/obj/item/weapon/wire/attack_self(mob/user) if (src.laying) src.laying = 0 @@ -1858,7 +1853,7 @@ src.add_fingerprint(usr) return -/obj/item/weapon/card/id/attack_self(mob/user as mob) +/obj/item/weapon/card/id/attack_self(mob/user) for(var/mob/O in viewers(user, null)) O.show_message(text("[] shows you: \icon[] []: assignment: []", user, src, src.name, src.assignment), 1) @@ -1909,7 +1904,7 @@ -/obj/item/weapon/rods/attack_hand(mob/user as mob) +/obj/item/weapon/rods/attack_hand(mob/user) if ((user.r_hand == src || user.l_hand == src)) src.add_fingerprint(user) @@ -1930,7 +1925,7 @@ ..() return -/obj/item/weapon/rods/attackby(obj/item/weapon/rods/W as obj, mob/user as mob) +/obj/item/weapon/rods/attackby(obj/item/weapon/rods/W, mob/user) if (!( istype(W, /obj/item/weapon/rods) )) return @@ -1953,7 +1948,7 @@ usr << text("There are [] rod\s left on the stack.", src.amount) return -/obj/item/weapon/rods/attack_self(mob/user as mob) +/obj/item/weapon/rods/attack_self(mob/user) if (locate(/obj/grille, usr.loc)) for(var/obj/grille/G in usr.loc) @@ -1977,7 +1972,7 @@ src.add_fingerprint(user) return -/obj/item/weapon/sheet/metal/attack_hand(mob/user as mob) +/obj/item/weapon/sheet/metal/attack_hand(mob/user) if ((user.r_hand == src || user.l_hand == src)) src.add_fingerprint(user) @@ -1999,7 +1994,7 @@ src.force = 5 return -/obj/item/weapon/sheet/metal/attackby(obj/item/weapon/sheet/metal/W as obj, mob/user as mob) +/obj/item/weapon/sheet/metal/attackby(obj/item/weapon/sheet/metal/W, mob/user) if (!( istype(W, /obj/item/weapon/sheet/metal) )) return @@ -2022,7 +2017,7 @@ usr << text("There are [] metal sheet\s on the stack.", src.amount) return -/obj/item/weapon/sheet/metal/attack_self(mob/user as mob) +/obj/item/weapon/sheet/metal/attack_self(mob/user) var/t1 = text("Amount Left: []
", src.amount) var/counter = 1 @@ -2147,7 +2142,7 @@ return return -/obj/item/weapon/sheet/glass/attack_hand(mob/user as mob) +/obj/item/weapon/sheet/glass/attack_hand(mob/user) if ((user.r_hand == src || user.l_hand == src)) src.add_fingerprint(user) @@ -2223,7 +2218,7 @@ usr << text("There are [] glass sheet\s on the stack.", src.amount) return -/obj/item/weapon/sheet/glass/attack_self(mob/user as mob) +/obj/item/weapon/sheet/glass/attack_self(mob/user) if (!( istype(usr.loc, /turf/station) )) return @@ -2253,7 +2248,7 @@ return return -/obj/item/weapon/sheet/rglass/attack_hand(mob/user as mob) +/obj/item/weapon/sheet/rglass/attack_hand(mob/user) if ((user.r_hand == src || user.l_hand == src)) src.add_fingerprint(user) @@ -2275,7 +2270,7 @@ src.force = 5 return -/obj/item/weapon/sheet/rglass/attackby(obj/item/weapon/sheet/rglass/W as obj, mob/user as mob) +/obj/item/weapon/sheet/rglass/attackby(obj/item/weapon/sheet/rglass/W, mob/user) if (!( istype(W, /obj/item/weapon/sheet/rglass) )) return @@ -2298,7 +2293,7 @@ usr << text("There are [] reinforced glass sheet\s on the stack.", src.amount) return -/obj/item/weapon/sheet/rglass/attack_self(mob/user as mob) +/obj/item/weapon/sheet/rglass/attack_self(mob/user) if (!( istype(usr.loc, /turf/station) )) return @@ -2331,7 +2326,7 @@ return -/obj/item/weapon/clipboard/attack_self(mob/user as mob) +/obj/item/weapon/clipboard/attack_self(mob/user) var/dat = "Clipboard
" if (src.pen) @@ -2409,12 +2404,12 @@ return return -/obj/item/weapon/clipboard/attack_paw(mob/user as mob) +/obj/item/weapon/clipboard/attack_paw(mob/user) return src.attack_hand(user) return -/obj/item/weapon/clipboard/attack_hand(mob/user as mob) +/obj/item/weapon/clipboard/attack_hand(mob/user) if ((locate(/obj/item/weapon/paper, src) && (!( user.equipped() ) && (user.l_hand == src || user.r_hand == src)))) var/obj/item/weapon/paper/P @@ -2440,7 +2435,7 @@ return ..() return -/obj/item/weapon/clipboard/attackby(obj/item/weapon/P as obj, mob/user as mob) +/obj/item/weapon/clipboard/attackby(obj/item/weapon/P, mob/user) if (istype(P, /obj/item/weapon/paper)) if (src.contents.len < 15) @@ -2470,7 +2465,7 @@ src.icon_state = text("clipboard[][]", (locate(/obj/item/weapon/paper, src) ? "1" : "0"), (locate(/obj/item/weapon/pen, src) ? "1" : "0")) return -/obj/item/weapon/fcardholder/attack_self(mob/user as mob) +/obj/item/weapon/fcardholder/attack_self(mob/user) var/dat = "Clipboard
" for(var/obj/item/weapon/f_card/P in src) @@ -2518,12 +2513,12 @@ return return -/obj/item/weapon/fcardholder/attack_paw(mob/user as mob) +/obj/item/weapon/fcardholder/attack_paw(mob/user) return src.attack_hand(user) return -/obj/item/weapon/fcardholder/attack_hand(mob/user as mob) +/obj/item/weapon/fcardholder/attack_hand(mob/user) if (user.contents.Find(src)) spawn( 0 ) @@ -2534,7 +2529,7 @@ return ..() return -/obj/item/weapon/fcardholder/attackby(obj/item/weapon/P as obj, mob/user as mob) +/obj/item/weapon/fcardholder/attackby(obj/item/weapon/P, mob/user) if (istype(P, /obj/item/weapon/f_card)) if (src.contents.len < 30) @@ -2648,7 +2643,7 @@ return ..() return -/obj/item/weapon/extinguisher/attack_self(mob/user as mob) +/obj/item/weapon/extinguisher/attack_self(mob/user) if (src.icon_state == "fire_extinguisher0") src.icon_state = "fire_extinguisher1" @@ -2658,7 +2653,7 @@ src.desc = "The safety is on." return -/obj/item/weapon/pen/sleepypen/attack_paw(mob/user as mob) +/obj/item/weapon/pen/sleepypen/attack_paw(mob/user) return src.attack_hand(user) return @@ -2673,7 +2668,7 @@ ..() return -/obj/item/weapon/pen/sleepypen/attack(mob/M as mob, mob/user as mob) +/obj/item/weapon/pen/sleepypen/attack(mob/M, mob/user) if (!( istype(M, /mob) )) return @@ -2688,7 +2683,7 @@ src.desc = "It's a normal black ink pen." return -/obj/item/weapon/paint/attack_self(mob/user as mob) +/obj/item/weapon/paint/attack_self(mob/user) var/t1 = input(user, "Please select a color:", "Locking Computer", null) in list( "red", "blue", "green", "yellow", "black", "white", "neutral" ) if ((user.equipped() != src || user.stat || user.restrained())) @@ -2720,7 +2715,7 @@ src.pixel_x = 0 return -/obj/item/weapon/paper/photograph/attack_self(mob/user as mob) +/obj/item/weapon/paper/photograph/attack_self(mob/user) var/n_name = input(user, "What would you like to label the photo?", "Paper Labelling", null) as text n_name = copytext(n_name, 1, 32) @@ -2756,7 +2751,7 @@ . = ..() return -/obj/item/weapon/paper/flag/attack_self(mob/user as mob) +/obj/item/weapon/paper/flag/attack_self(mob/user) var/n_name = input(user, "What would you like to label the paper?", "Paper Labelling", null) as text n_name = copytext(n_name, 1, 32) @@ -2765,7 +2760,7 @@ src.add_fingerprint(user) return -/obj/item/weapon/paper/flag/attackby(P as obj, mob/user as mob) +/obj/item/weapon/paper/flag/attackby(P, mob/user) if (istype(P, /obj/item/weapon/pen)) ..() @@ -2786,7 +2781,7 @@ src.pixel_x = rand(1, 16) return -/obj/item/weapon/paper/attack_self(mob/user as mob) +/obj/item/weapon/paper/attack_self(mob/user) var/n_name = input(user, "What would you like to label the paper?", "Paper Labelling", null) as text n_name = copytext(n_name, 1, 32) @@ -2795,7 +2790,7 @@ src.add_fingerprint(user) return -/obj/item/weapon/paper/attackby(obj/item/weapon/P as obj, mob/user as mob) +/obj/item/weapon/paper/attackby(obj/item/weapon/P, mob/user) if (istype(P, /obj/item/weapon/pen)) var/t = input(user, "What text do you wish to add?", text("[]", src.name), null) as message @@ -2890,7 +2885,7 @@ return "There are no fingerprints on this card." return -/obj/item/weapon/f_card/attack_hand(mob/user as mob) +/obj/item/weapon/f_card/attack_hand(mob/user) if ((user.r_hand == src || user.l_hand == src)) src.add_fingerprint(user) @@ -2911,7 +2906,7 @@ ..() return -/obj/item/weapon/f_card/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/item/weapon/f_card/attackby(obj/item/weapon/W, mob/user) if (istype(W, /obj/item/weapon/f_card)) if ((src.fingerprints || W.fingerprints)) @@ -2955,7 +2950,7 @@ src.icon_state = "f_print_card1" return -/obj/item/weapon/f_print_scanner/attackby(obj/item/weapon/f_card/W as obj, mob/user as mob) +/obj/item/weapon/f_print_scanner/attackby(obj/item/weapon/f_card/W, mob/user) if (istype(W, /obj/item/weapon/f_card)) if (W.fingerprints) @@ -2974,14 +2969,14 @@ W.add_fingerprint(user) return -/obj/item/weapon/f_print_scanner/attack_self(mob/user as mob) +/obj/item/weapon/f_print_scanner/attack_self(mob/user) src.printing = !( src.printing ) src.icon_state = text("f_print_scanner[]", src.printing) add_fingerprint(user) return -/obj/item/weapon/f_print_scanner/attack(mob/human/M as mob, mob/user as mob) +/obj/item/weapon/f_print_scanner/attack(mob/human/M, mob/user) if ((!( ismob(M) ) || !( istype(M.primary, /obj/dna) ) || !( istype(M, /mob/human) ) || M.gloves)) user << text("\blue Unable to locate any fingerprints on []!", M) @@ -3002,7 +2997,7 @@ user << text("\blue []'s Fingerprints: []", M, md5(M.primary.uni_identity)) return -/obj/item/weapon/f_print_scanner/afterattack(atom/A as mob|obj|turf|area, mob/user as mob) +/obj/item/weapon/f_print_scanner/afterattack(atom/A, mob/user) src.add_fingerprint(user) if (!( A.fingerprints )) @@ -3027,7 +3022,7 @@ //Foreach goto(186) return -/obj/item/weapon/healthanalyzer/attack(mob/M as mob, mob/user as mob) +/obj/item/weapon/healthanalyzer/attack(mob/M, mob/user) if ((!( istype(usr, /mob/human) ) && (!( ticker ) || (ticker && ticker.mode != "monkey")))) user << "\red You don't have the dexterity to do this!" @@ -3044,7 +3039,7 @@ return return -/obj/item/weapon/analyzer/attack_self(mob/user as mob) +/obj/item/weapon/analyzer/attack_self(mob/user) if (user.stat) return @@ -3113,7 +3108,7 @@ return L return -/obj/item/weapon/storage/proc/show_to(mob/user as mob) +/obj/item/weapon/storage/proc/show_to(mob/user) user.client.screen -= src.boxes user.client.screen -= src.closer @@ -3124,7 +3119,7 @@ user.s_active = src return -/obj/item/weapon/storage/proc/hide_from(mob/user as mob) +/obj/item/weapon/storage/proc/hide_from(mob/user) if(!user.client) return @@ -3133,7 +3128,7 @@ user.client.screen -= src.contents return -/obj/item/weapon/storage/proc/close(mob/user as mob) +/obj/item/weapon/storage/proc/close(mob/user) src.hide_from(user) user.s_active = null @@ -3155,7 +3150,7 @@ src.closer.screen_loc = text("[],[]", mx, my) return -/obj/item/weapon/storage/proc/orient2hud(mob/user as mob) +/obj/item/weapon/storage/proc/orient2hud(mob/user) if (src == user.l_hand) src.orient_objs(3, 11, 3, 4) @@ -3293,7 +3288,7 @@ ..() return -/obj/item/weapon/storage/backpack/MouseDrop(obj/over_object as obj) +/obj/item/weapon/storage/backpack/MouseDrop(obj/over_object) if (src.loc != usr) return @@ -3315,7 +3310,7 @@ src.add_fingerprint(usr) return -/obj/item/weapon/storage/backpack/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/item/weapon/storage/backpack/attackby(obj/item/weapon/W, mob/user) if (src.contents.len >= 7) return @@ -3341,7 +3336,7 @@ //Foreach goto(206) return -/obj/item/weapon/storage/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/item/weapon/storage/attackby(obj/item/weapon/W, mob/user) if (src.contents.len >= 7) return @@ -3359,7 +3354,7 @@ //Foreach goto(139) return -/obj/item/weapon/storage/dropped(mob/user as mob) +/obj/item/weapon/storage/dropped(mob/user) src.orient_objs(7, 8, 10, 7) return @@ -3373,12 +3368,12 @@ src.show_to(usr) return -/obj/item/weapon/storage/attack_paw(mob/user as mob) +/obj/item/weapon/storage/attack_paw(mob/user) return src.attack_hand(user) return -/obj/item/weapon/storage/attack_hand(mob/user as mob) +/obj/item/weapon/storage/attack_hand(mob/user) if (src.loc == user) if (user.s_active) @@ -3436,7 +3431,7 @@ return -/obj/item/weapon/storage/toolbox/attack(mob/M as mob, mob/user as mob) +/obj/item/weapon/storage/toolbox/attack(mob/M, mob/user) ..() if ((prob(30) && M.stat < 2)) @@ -3521,7 +3516,7 @@ new /obj/item/weapon/healthanalyzer( src ) return -/obj/item/weapon/storage/firstaid/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/item/weapon/storage/firstaid/attackby(obj/item/weapon/W, mob/user) if (src.contents.len >= 7) return @@ -3536,7 +3531,7 @@ src.pixel_y = rand(1, 14) return -/obj/item/weapon/tile/attack_hand(mob/user as mob) +/obj/item/weapon/tile/attack_hand(mob/user) if ((user.r_hand == src || user.l_hand == src)) src.add_fingerprint(user) @@ -3557,7 +3552,7 @@ ..() return -/obj/item/weapon/tile/proc/build(turf/S as turf) +/obj/item/weapon/tile/proc/build(turf/S) var/area/A = S.loc var/turf/station/floor/W = new /turf/station/floor( locate(S.x, S.y, S.z) ) @@ -3574,7 +3569,7 @@ W.health = 100 return -/obj/item/weapon/tile/attack_self(mob/user as mob) +/obj/item/weapon/tile/attack_self(mob/user) if (usr.stat) return @@ -3598,7 +3593,7 @@ src.add_fingerprint(user) return -/obj/item/weapon/tile/attackby(obj/item/weapon/tile/W as obj, mob/user as mob) +/obj/item/weapon/tile/attackby(obj/item/weapon/tile/W, mob/user) if (!( istype(W, /obj/item/weapon/tile) )) return @@ -3622,7 +3617,7 @@ usr << text("There are [] tile\s left on the stack.", src.amount) return -/obj/item/weapon/igniter/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/item/weapon/igniter/attackby(obj/item/weapon/W, mob/user) if ((istype(W, /obj/item/weapon/radio/signaler) && !( src.status ))) var/obj/item/weapon/radio/signaler/S = W @@ -3715,7 +3710,7 @@ src.add_fingerprint(user) return -/obj/item/weapon/igniter/attack_self(mob/user as mob) +/obj/item/weapon/igniter/attack_self(mob/user) src.add_fingerprint(user) spawn( 5 ) @@ -3762,12 +3757,12 @@ usr << "\blue The electric pads are exposed!" return -/obj/item/weapon/radio/electropack/attack_paw(mob/user as mob) +/obj/item/weapon/radio/electropack/attack_paw(mob/user) return src.attack_hand(user) return -/obj/item/weapon/radio/electropack/attack_hand(mob/user as mob) +/obj/item/weapon/radio/electropack/attack_hand(mob/user) if (src == user.back) user << "\blue You need help taking this off!" @@ -3776,7 +3771,7 @@ ..() return -/obj/item/weapon/radio/electropack/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/item/weapon/radio/electropack/attackby(obj/item/weapon/W, mob/user) if (istype(W, /obj/item/weapon/screwdriver)) src.e_pads = !( src.e_pads ) @@ -3855,7 +3850,7 @@ return return -/obj/item/weapon/radio/electropack/accept_rad(obj/item/weapon/radio/signaler/R as obj, message) +/obj/item/weapon/radio/electropack/accept_rad(obj/item/weapon/radio/signaler/R, message) if ((istype(R, /obj/item/weapon/radio/signaler) && R.freq == src.freq && R.code == src.code)) return 1 @@ -3884,7 +3879,7 @@ src.master:r_signal(1) return -/obj/item/weapon/radio/electropack/attack_self(mob/user as mob, flag1) +/obj/item/weapon/radio/electropack/attack_self(mob/user, flag1) if (!( istype(user, /mob/human) )) return @@ -3893,7 +3888,7 @@ user << browse(dat, "window=radio") return -/obj/item/weapon/radio/proc/accept_rad(obj/item/weapon/radio/R as obj, message) +/obj/item/weapon/radio/proc/accept_rad(obj/item/weapon/radio/R, message) if ((R.freq == src.freq && message)) return 1 @@ -3928,7 +3923,7 @@ usr.show_message("\blue The radio can not be modified or attached!") return -/obj/item/weapon/radio/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/item/weapon/radio/attackby(obj/item/weapon/W, mob/user) user.machine = src if (!( istype(W, /obj/item/weapon/screwdriver) )) @@ -3970,7 +3965,7 @@ src.add_fingerprint(usr) return -/obj/item/weapon/radio/signaler/accept_rad(obj/item/weapon/radio/signaler/R as obj, message) +/obj/item/weapon/radio/signaler/accept_rad(obj/item/weapon/radio/signaler/R, message) if ((istype(R, /obj/item/weapon/radio/signaler) && R.freq == src.freq && R.code == src.code)) return 1 @@ -3989,7 +3984,7 @@ usr.show_message("\blue The signaler can not be modified or attached!") return -/obj/item/weapon/radio/signaler/attack_self(mob/user as mob, flag1) +/obj/item/weapon/radio/signaler/attack_self(mob/user, flag1) user.machine = src var/t1 @@ -4133,13 +4128,13 @@ return return -/obj/item/weapon/radio/intercom/attack_paw(mob/user as mob) +/obj/item/weapon/radio/intercom/attack_paw(mob/user) if ((ticker && ticker.mode == "monkey")) return src.attack_hand(user) return -/obj/item/weapon/radio/intercom/attack_hand(mob/user as mob) +/obj/item/weapon/radio/intercom/attack_hand(mob/user) src.add_fingerprint(user) spawn( 0 ) @@ -4159,7 +4154,7 @@ return hearers(7, src.loc) return -/obj/item/weapon/radio/attack_self(mob/user as mob) +/obj/item/weapon/radio/attack_self(mob/user) user.machine = src var/t1 @@ -4233,7 +4228,7 @@ return return -/obj/item/weapon/radio/talk_into(mob/M as mob, msg) +/obj/item/weapon/radio/talk_into(mob/M, msg) if (!( src.wires & 4 )) return @@ -4286,7 +4281,7 @@ //Foreach goto(585) return -/obj/item/weapon/radio/hear_talk(mob/M as mob, msg) +/obj/item/weapon/radio/hear_talk(mob/M, msg) if (src.broadcasting) talk_into(M, msg) @@ -4339,7 +4334,7 @@ return -/obj/item/weapon/Bump(mob/M as mob) +/obj/item/weapon/Bump(mob/M) spawn( 0 ) ..() @@ -4385,7 +4380,7 @@ src.pixel_y = rand(0, 16) return -/obj/item/weapon/dropper/attack_paw(mob/user as mob) +/obj/item/weapon/dropper/attack_paw(mob/user) return src.attack_hand(user) return @@ -4431,7 +4426,7 @@ ..() return -/obj/item/weapon/dropper/attack(mob/M as mob, mob/user as mob) +/obj/item/weapon/dropper/attack(mob/M, mob/user) if (!( istype(M, /mob) )) return @@ -4456,7 +4451,7 @@ src.icon_state = "implantcase-0" return -/obj/item/weapon/implantcase/attackby(obj/item/weapon/I as obj, mob/user as mob) +/obj/item/weapon/implantcase/attackby(obj/item/weapon/I, mob/user) if (istype(I, /obj/item/weapon/pen)) var/t = input(user, "What would you like the label to be?", text("[]", src.name), null) as text @@ -4505,7 +4500,7 @@ src.icon_state = "implantpad-0" return -/obj/item/weapon/implantpad/attack_hand(mob/user as mob) +/obj/item/weapon/implantpad/attack_hand(mob/user) if ((src.case && (user.l_hand == src || user.r_hand == src))) if (user.hand) @@ -4528,7 +4523,7 @@ return ..() return -/obj/item/weapon/implantpad/attackby(obj/item/weapon/implantcase/C as obj, mob/user as mob) +/obj/item/weapon/implantpad/attackby(obj/item/weapon/implantcase/C, mob/user) if (istype(C, /obj/item/weapon/implantcase)) if (!( src.case )) @@ -4540,7 +4535,7 @@ src.update() return -/obj/item/weapon/implantpad/attack_self(mob/user as mob) +/obj/item/weapon/implantpad/attack_self(mob/user) user.machine = src var/dat = "Implant Mini-Computer:
" @@ -4594,7 +4589,7 @@ return return -/obj/item/weapon/implant/proc/trigger(emote, source as mob) +/obj/item/weapon/implant/proc/trigger(emote, source) return @@ -4604,7 +4599,7 @@ ..() return -/obj/item/weapon/implant/freedom/trigger(emote, mob/source as mob) +/obj/item/weapon/implant/freedom/trigger(emote, mob/source) if (src.uses < 1) return 0 @@ -4630,7 +4625,7 @@ src.icon_state = "implanter0" return -/obj/item/weapon/implanter/attack(mob/M as mob, mob/user as mob) +/obj/item/weapon/implanter/attack(mob/M, mob/user) if (!( istype(M, /mob) )) return @@ -4645,7 +4640,7 @@ src.icon_state = "implanter0" return -/obj/item/weapon/syringe/attack_paw(mob/user as mob) +/obj/item/weapon/syringe/attack_paw(mob/user) return src.attack_hand(user) return @@ -4669,7 +4664,7 @@ src.s_istate = text("syringe_[]", t1) return -/obj/item/weapon/syringe/proc/inject(mob/M as mob) +/obj/item/weapon/syringe/proc/inject(mob/M) var/amount = 5 var/volume = src.chem.volume() @@ -4705,7 +4700,7 @@ ..() return -/obj/item/weapon/syringe/attack(mob/M as mob, mob/user as mob) +/obj/item/weapon/syringe/attack(mob/M, mob/user) if (!( istype(M, /mob) )) return @@ -4735,7 +4730,7 @@ user.show_message(text("\red You inject [] units into the []. The syringe contains [] millimeters.", amount, M, src.chem.volume())) return -/obj/item/weapon/brutepack/attack_hand(mob/user as mob) +/obj/item/weapon/brutepack/attack_hand(mob/user) if ((user.r_hand == src || user.l_hand == src)) src.add_fingerprint(user) @@ -4756,7 +4751,7 @@ ..() return -/obj/item/weapon/brutepack/attack(mob/M as mob, mob/user as mob) +/obj/item/weapon/brutepack/attack(mob/M, mob/user) if (M.health < 0) return @@ -4801,7 +4796,7 @@ return return -/obj/item/weapon/brutepack/attackby(obj/item/weapon/brutepack/W as obj, mob/user as mob) +/obj/item/weapon/brutepack/attackby(obj/item/weapon/brutepack/W, mob/user) if (!( istype(W, /obj/item/weapon/brutepack) )) return @@ -4816,7 +4811,7 @@ del(W) return -/obj/item/weapon/hand_tele/attack_self(mob/user as mob) +/obj/item/weapon/hand_tele/attack_self(mob/user) var/list/L = list( ) for(var/obj/machinery/teleport/hub/R in world) @@ -4836,7 +4831,7 @@ src.add_fingerprint(user) return -/obj/item/weapon/ointment/attack_hand(mob/user as mob) +/obj/item/weapon/ointment/attack_hand(mob/user) if ((user.r_hand == src || user.l_hand == src)) src.add_fingerprint(user) @@ -4857,7 +4852,7 @@ ..() return -/obj/item/weapon/ointment/attack(mob/M as mob, mob/user as mob) +/obj/item/weapon/ointment/attack(mob/M, mob/user) if (M.health < 0) return @@ -4901,7 +4896,7 @@ usr << text("\blue there are [] ointment pack\s left on the stack!", src.amount) return -/obj/item/weapon/ointment/attackby(obj/item/weapon/ointment/W as obj, mob/user as mob) +/obj/item/weapon/ointment/attackby(obj/item/weapon/ointment/W, mob/user) if (!( istype(W, /obj/item/weapon/ointment) )) return @@ -4929,7 +4924,7 @@ ..() return -/obj/item/weapon/bottle/attackby(obj/item/weapon/B as obj, mob/user as mob) +/obj/item/weapon/bottle/attackby(obj/item/weapon/B, mob/user) if (istype(B, /obj/item/weapon/bottle)) var/t1 = src.chem.maximum @@ -5062,7 +5057,7 @@ usr << text("\icon[] [] contains [] units of fuel left!", src, src.name, src.weldfuel) return -/obj/item/weapon/weldingtool/afterattack(O as obj, mob/user as mob) +/obj/item/weapon/weldingtool/afterattack(obj/O, mob/user) if (src.welding) src.weldfuel-- @@ -5078,7 +5073,7 @@ location.firelevel = location.poison + 1 return -/obj/item/weapon/weldingtool/attack_self(mob/user as mob) +/obj/item/weapon/weldingtool/attack_self(mob/user) src.welding = !( src.welding ) if (src.welding) @@ -5123,12 +5118,12 @@ src.master:close(usr) return -/obj/screen/storage/attackby(W, mob/user as mob) +/obj/screen/storage/attackby(W, mob/user) src.master.attackby(W, user) return -/obj/bedsheetbin/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/bedsheetbin/attackby(obj/item/weapon/W, mob/user) if (istype(W, /obj/item/weapon/bedsheet)) //W = null @@ -5136,12 +5131,12 @@ src.amount++ return -/obj/bedsheetbin/attack_paw(mob/user as mob) +/obj/bedsheetbin/attack_paw(mob/user) return src.attack_hand(user) return -/obj/bedsheetbin/attack_hand(mob/user as mob) +/obj/bedsheetbin/attack_hand(mob/user) if (src.amount >= 1) src.amount-- @@ -5187,12 +5182,12 @@ new /obj/item/weapon/table_parts( src.loc ) del(src) -/obj/table/hand_p(mob/user as mob) +/obj/table/hand_p(mob/user) return src.attack_paw(user) return -/obj/table/attack_paw(mob/user as mob) +/obj/table/attack_paw(mob/user) if (!( locate(/obj/table, user.loc) )) step(user, get_dir(user, src)) @@ -5203,7 +5198,7 @@ //Foreach goto(69) return -/obj/table/CheckPass(atom/movable/O as mob|obj, target as turf) +/obj/table/CheckPass(atom/movable/O, turf/target) if ((O.flags & 2 || istype(O, /obj/meteor))) return 1 @@ -5211,7 +5206,7 @@ return 0 return -/obj/table/MouseDrop_T(obj/O as obj, mob/user as mob) +/obj/table/MouseDrop_T(obj/O, mob/user) if ((!( istype(O, /obj/item/weapon) ) || user.equipped() != O)) return @@ -5220,7 +5215,7 @@ step(O, get_dir(O, src)) return -/obj/table/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/table/attackby(obj/item/weapon/W, mob/user) if (istype(W, /obj/item/weapon/wrench)) new /obj/item/weapon/table_parts( src.loc ) @@ -5258,7 +5253,7 @@ src.density = 0 -/obj/rack/CheckPass(atom/movable/O as mob|obj, target as turf) +/obj/rack/CheckPass(atom/movable/O, turf/target) if (O.flags & 2) return 1 @@ -5266,7 +5261,7 @@ return 0 return -/obj/rack/MouseDrop_T(obj/O as obj, mob/user as mob) +/obj/rack/MouseDrop_T(obj/O, mob/user) if ((!( istype(O, /obj/item/weapon) ) || user.equipped() != O)) return @@ -5275,7 +5270,7 @@ step(O, get_dir(O, src)) return -/obj/rack/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/rack/attackby(obj/item/weapon/W, mob/user) if (istype(W, /obj/item/weapon/wrench)) new /obj/item/weapon/rack_parts( src.loc ) @@ -5288,14 +5283,14 @@ step(W, get_dir(W, src)) return -/obj/rack/meteorhit(obj/O as obj) +/obj/rack/meteorhit(obj/O) if (O.icon_state == "flaming") src.icon_state = "rackbroken" src.density = 0 return -/obj/weldfueltank/attackby(obj/item/weapon/weldingtool/W as obj, mob/user as mob) +/obj/weldfueltank/attackby(obj/item/weapon/weldingtool/W, mob/user) if (!( istype(W, /obj/item/weapon/weldingtool) )) return @@ -5335,7 +5330,7 @@ T.oxygen += 1600000 del(src) -/obj/watertank/attackby(obj/item/weapon/extinguisher/W as obj, mob/user as mob) +/obj/watertank/attackby(obj/item/weapon/extinguisher/W, mob/user) if (!( istype(W, /obj/item/weapon/extinguisher) )) return @@ -5372,7 +5367,7 @@ del(src) -/obj/d_girders/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/d_girders/attackby(obj/item/weapon/W, mob/user) if (istype(W, /obj/item/weapon/sheet/metal)) if (W:amount < 1) @@ -5408,14 +5403,14 @@ return return -/obj/portal/Bumped(mob/M as mob|obj) +/obj/portal/Bumped(atom/movable/M) spawn( 0 ) src.teleport(M) return return -/obj/portal/HasEntered(AM as mob|obj) +/obj/portal/HasEntered(atom/movable/AM) spawn( 0 ) src.teleport(AM) @@ -5431,7 +5426,7 @@ return return -/obj/portal/proc/teleport(atom/movable/M as mob|obj) +/obj/portal/proc/teleport(atom/movable/M) if (M.anchored) return @@ -5497,7 +5492,7 @@ .=..() -/mob/attackby(obj/item/weapon/W as obj, mob/user as mob) +/mob/attackby(obj/item/weapon/W, mob/user) var/shielded = 0 for(var/obj/item/weapon/shield/S in src) @@ -5527,27 +5522,27 @@ return -/atom/proc/attack_hand(mob/user as mob) +/atom/proc/attack_hand(mob/user) return -/atom/proc/attack_paw(mob/user as mob) +/atom/proc/attack_paw(mob/user) return -/atom/proc/hand_h(mob/user as mob) +/atom/proc/hand_h(mob/user) return -/atom/proc/hand_p(mob/user as mob) +/atom/proc/hand_p(mob/user) return -/atom/proc/hitby(obj/item/weapon/W as obj) +/atom/proc/hitby(obj/item/weapon/W) return -/atom/proc/attackby(obj/item/weapon/W as obj, mob/user as mob) +/atom/proc/attackby(obj/item/weapon/W, mob/user) if (istype(W, /obj/item/weapon/f_print_scanner)) for(var/mob/O in viewers(src, null)) @@ -5562,7 +5557,7 @@ //Foreach goto(102) return -/atom/proc/add_fingerprint(mob/human/M as mob) +/atom/proc/add_fingerprint(mob/human/M) if ((!( istype(M, /mob/human) ) || !( istype(M.primary, /obj/dna) ))) return 0 @@ -5581,7 +5576,7 @@ src.fingerprints = list2params(L) return -/atom/MouseDrop(atom/over_object as mob|obj|turf|area) +/atom/MouseDrop(atom/over_object) spawn( 0 ) if (istype(over_object, /atom)) @@ -5684,13 +5679,13 @@ ok = 1 else else - if (src.loc.Enter(D, src)) + if (turfLoc.Enter(D, src)) ok = 1 else if ((src.flags & 512 && get_dir(src, usr) & src.dir)) ok = 1 if (usr.loc != turfLoc) - for(var/atom/A as mob|obj|turf|area in usr.loc) + for(var/atom/A in usr.loc) if ((!A.CheckExit(usr, src.loc)) && A != usr) ok = 0 del(D)