▫ Telecommunications is finally live. There's just too much to explain so I'm going to recommend you visit the wiki article on Telecommunications.

▫ AI satellite replaced with Communications Satellite.
▫ Some turret tweaks. Gave "AI" turrets a variable that controls what type of lethal shots they shoot.
▫ New job access level, Telecommunications Satellite. The CE, RD, and Captain get this access level.


▫ Some icon tweaks and stuff.
▫ Faster chem machine energy regeneration rate.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2959 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
vageyenaman@gmail.com
2012-01-16 01:14:19 +00:00
parent 112b352bbf
commit 00119e0b4a
23 changed files with 2310 additions and 1766 deletions
+5 -3
View File
@@ -1,4 +1,4 @@
var/GLOBAL_RADIO_TYPE = 0 // radio type to use
var/GLOBAL_RADIO_TYPE = 1 // radio type to use
// 0 = old radios
// 1 = new radios (subspace technology)
@@ -290,7 +290,8 @@ var/GLOBAL_RADIO_TYPE = 0 // radio type to use
"message" = message, // the actual sent message
"connection" = connection, // the radio connection to use
"radio" = src, // stores the radio used for transmission
"slow" = 0 // how much to sleep() before broadcasting - simulates net lag
"slow" = 0, // how much to sleep() before broadcasting - simulates net lag
"traffic" = 0 // dictates the total traffic sum that the signal went through
)
signal.frequency = connection.frequency // Quick frequency set
@@ -333,7 +334,8 @@ var/GLOBAL_RADIO_TYPE = 0 // radio type to use
"message" = message, // the actual sent message
"connection" = connection, // the radio connection to use
"radio" = src, // stores the radio used for transmission
"slow" = 0
"slow" = 0,
"traffic" = 0
)
signal.frequency = connection.frequency // Quick frequency set