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Consistency in ERT equipment, give ERT PDA's so they can be messaged privately
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@@ -814,7 +814,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
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M.equip_if_possible(new /obj/item/clothing/gloves/white(M), slot_gloves)
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M.equip_if_possible(new /obj/item/device/radio/headset/heads/hop(M), slot_l_ear)
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var/obj/item/device/pda/heads/pda = new(M)
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var/obj/item/device/pda/ntrep/pda = new(M)
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pda.owner = M.real_name
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pda.ownjob = "Nanotrasen Navy Representative"
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pda.name = "PDA-[M.real_name] ([pda.ownjob])"
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@@ -840,7 +840,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
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M.equip_if_possible(new /obj/item/device/radio/headset/heads/captain(M), slot_l_ear)
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M.equip_if_possible(new /obj/item/clothing/head/beret/centcom/officer(M), slot_head)
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var/obj/item/device/pda/heads/pda = new(M)
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var/obj/item/device/pda/centcom/pda = new(M)
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pda.owner = M.real_name
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pda.ownjob = "Nanotrasen Navy Officer"
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pda.name = "PDA-[M.real_name] ([pda.ownjob])"
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@@ -865,7 +865,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
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M.equip_if_possible(new /obj/item/device/radio/headset/heads/captain(M), slot_l_ear)
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M.equip_if_possible(new /obj/item/clothing/head/beret/centcom/captain(M), slot_head)
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var/obj/item/device/pda/heads/pda = new(M)
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var/obj/item/device/pda/centcom/pda = new(M)
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pda.owner = M.real_name
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pda.ownjob = "Nanotrasen Navy Captain"
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pda.name = "PDA-[M.real_name] ([pda.ownjob])"
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@@ -899,6 +899,34 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
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W.assignment = "Emergency Response Team"
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W.registered_name = M.real_name
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M.equip_to_slot_or_del(W, slot_wear_id)
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var/obj/item/device/pda/centcom/pda = new(M)
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pda.owner = M.real_name
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pda.ownjob = "Emergency Response Team"
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pda.name = "PDA-[M.real_name] ([pda.ownjob])"
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if("emergency response team leader")
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M.equip_to_slot_or_del(new /obj/item/clothing/under/rank/centcom_officer(M), slot_w_uniform)
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M.equip_to_slot_or_del(new /obj/item/clothing/shoes/swat(M), slot_shoes)
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M.equip_to_slot_or_del(new /obj/item/clothing/gloves/swat(M), slot_gloves)
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M.equip_to_slot_or_del(new /obj/item/device/radio/headset/ert(M), slot_l_ear)
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M.equip_to_slot_or_del(new /obj/item/weapon/gun/energy/gun(M), slot_belt)
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M.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses(M), slot_glasses)
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M.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(M), slot_back)
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var/obj/item/weapon/card/id/W = new(M)
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W.name = "[M.real_name]'s ID Card"
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W.icon_state = "centcom"
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W.access = get_all_accesses()
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W.access += get_all_centcom_access()
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W.assignment = "Emergency Response Team Leader"
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W.registered_name = M.real_name
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M.equip_to_slot_or_del(W, slot_wear_id)
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var/obj/item/device/pda/centcom/pda = new(M)
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pda.owner = M.real_name
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pda.ownjob = "Emergency Response Team Leader"
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pda.name = "PDA-[M.real_name] ([pda.ownjob])"
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if("special ops officer")
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M.equip_to_slot_or_del(new /obj/item/clothing/under/syndicate/combat(M), slot_w_uniform)
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@@ -913,13 +941,12 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
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M.equip_to_slot_or_del(new /obj/item/weapon/storage/box/matches(M), slot_r_store)
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M.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(M), slot_back)
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var/obj/item/device/pda/heads/pda = new(M)
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var/obj/item/device/pda/centcom/pda = new(M)
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pda.owner = M.real_name
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pda.ownjob = "Special Operations Officer"
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pda.icon_state = "pda-syndi"
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pda.name = "PDA-[M.real_name] ([pda.ownjob])"
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pda.desc = "A portable microcomputer by Thinktronic Systems, LTD. This is model is a special edition designed for military field work."
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pda.default_cartridge = /obj/item/weapon/cartridge/captain
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M.equip_if_possible(pda, slot_wear_pda)
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@@ -941,13 +968,12 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
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M.equip_to_slot_or_del(new /obj/item/weapon/gun/energy/pulse_rifle/M1911(M), slot_belt)
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M.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(M), slot_back)
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var/obj/item/device/pda/heads/pda = new(M)
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var/obj/item/device/pda/centcom/pda = new(M)
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pda.owner = M.real_name
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pda.ownjob = "Special Operations Officer"
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pda.icon_state = "pda-syndi"
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pda.name = "PDA-[M.real_name] ([pda.ownjob])"
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pda.desc = "A portable microcomputer by Thinktronic Systems, LTD. This is model is a special edition designed for military field work."
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pda.default_cartridge = /obj/item/weapon/cartridge/captain
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M.equip_if_possible(pda, slot_wear_pda)
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