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Kills off Object and Fast Object Processes
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@@ -167,7 +167,7 @@
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if(energy <= max_energy)
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if(!recharging)
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recharging = 1
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processing_objects.Add(src)
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START_PROCESSING(SSobj, src)
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if(energy <= 0)
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to_chat(user, "<span class='warning'>You've overused the battery of [src], now it needs time to recharge!</span>")
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recharge_locked = 1
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