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Kills off Object and Fast Object Processes
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@@ -138,7 +138,7 @@ Gunshots/explosions/opening doors/less rare audio (done)
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if(target.client)
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target.client.images |= flood_images
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next_expand = world.time + FAKE_FLOOD_EXPAND_TIME
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processing_objects += src
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START_PROCESSING(SSobj, src)
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/obj/effect/hallucination/fake_flood/process()
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if(next_expand <= world.time)
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@@ -162,7 +162,7 @@ Gunshots/explosions/opening doors/less rare audio (done)
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target.client.images |= flood_images
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/obj/effect/hallucination/fake_flood/Destroy()
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processing_objects -= src
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STOP_PROCESSING(SSobj, src)
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flood_turfs.Cut()
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if(target.client)
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target.client.images.Remove(flood_images)
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