Tank Refactor; Breathing Retool (#15371)

* Tank Refactor Breathing Retool

* missed maps and doc

* just in case
This commit is contained in:
Fox McCloud
2021-01-28 20:57:37 +00:00
committed by GitHub
parent d2e22fb942
commit 003a1f7cba
94 changed files with 597 additions and 609 deletions
@@ -24,8 +24,8 @@
..()
var/obj/item/transfer_valve/V = new(src.loc)
var/obj/item/tank/plasma/PT = new(V)
var/obj/item/tank/oxygen/OT = new(V)
var/obj/item/tank/internals/plasma/PT = new(V)
var/obj/item/tank/internals/oxygen/OT = new(V)
V.tank_one = PT
V.tank_two = OT
@@ -117,8 +117,8 @@
/obj/item/storage/fancy/cigarettes/dromedaryco = 10,
/obj/item/storage/toolbox/mechanical = 10,
/obj/item/screwdriver = 30,
/obj/item/tank/emergency_oxygen = 20,
/obj/item/tank/emergency_oxygen/engi = 10,
/obj/item/tank/internals/emergency_oxygen = 20,
/obj/item/tank/internals/emergency_oxygen/engi = 10,
/obj/item/vending_refill/cola = 10,
/obj/item/weldingtool = 30,
/obj/item/wirecutters = 10,
@@ -320,7 +320,7 @@
/obj/item/storage/belt/utility/chief/full = 25,
/obj/item/rcd/combat = 25,
/obj/item/rpd/bluespace = 25,
/obj/item/tank/emergency_oxygen/double/full = 25,
/obj/item/tank/internals/emergency_oxygen/double = 25,
/obj/item/slimepotion/speed = 25,
/obj/item/storage/backpack/holding = 25,
/obj/item/clothing/glasses/meson/night = 25, // NV mesons
@@ -20,7 +20,7 @@
var/operating = FALSE//cooldown
var/obj/item/weldingtool/weldtool = null
var/obj/item/assembly/igniter/igniter = null
var/obj/item/tank/plasma/ptank = null
var/obj/item/tank/internals/plasma/ptank = null
var/warned_admins = FALSE //for the message_admins() when lit
//variables for prebuilt flamethrowers
var/create_full = FALSE
@@ -89,7 +89,7 @@
update_icon()
return
else if(istype(I, /obj/item/tank/plasma))
else if(istype(I, /obj/item/tank/internals/plasma))
if(ptank)
if(user.drop_item())
I.forceMove(src)
@@ -227,7 +227,7 @@
igniter.secured = FALSE
status = TRUE
if(create_with_tank)
ptank = new /obj/item/tank/plasma/full(src)
ptank = new /obj/item/tank/internals/plasma/full(src)
update_icon()
/obj/item/flamethrower/full
@@ -12,7 +12,7 @@
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 60, "acid" = 50)
var/maxWeightClass = 20 //The max weight of items that can fit into the cannon
var/loadedWeightClass = 0 //The weight of items currently in the cannon
var/obj/item/tank/tank = null //The gas tank that is drawn from to fire things
var/obj/item/tank/internals/tank = null //The gas tank that is drawn from to fire things
var/gasPerThrow = 3 //How much gas is drawn from a tank's pressure to fire
var/list/loadedItems = list() //The items loaded into the cannon that will be fired out
var/pressureSetting = 1 //How powerful the cannon is - higher pressure = more gas but more powerful throws
@@ -34,8 +34,8 @@
/obj/item/pneumatic_cannon/attackby(obj/item/W, mob/user, params)
..()
if(istype(W, /obj/item/tank/) && !tank)
if(istype(W, /obj/item/tank/emergency_oxygen))
if(istype(W, /obj/item/tank/internals/) && !tank)
if(istype(W, /obj/item/tank/internals/emergency_oxygen))
to_chat(user, "<span class='warning'>\The [W] is too small for \the [src].</span>")
return
updateTank(W, 0, user)
+3 -3
View File
@@ -15,7 +15,7 @@
var/click_delay = 1.5
var/fisto_setting = 1
var/gasperfist = 3
var/obj/item/tank/tank = null //Tank used for the gauntlet's piston-ram.
var/obj/item/tank/internals/tank = null //Tank used for the gauntlet's piston-ram.
/obj/item/melee/powerfist/Destroy()
@@ -30,9 +30,9 @@
. += "<span class='notice'>[bicon(tank)] It has [tank] mounted onto it.</span>"
/obj/item/melee/powerfist/attackby(obj/item/W, mob/user, params)
if(istype(W, /obj/item/tank))
if(istype(W, /obj/item/tank/internals))
if(!tank)
var/obj/item/tank/IT = W
var/obj/item/tank/internals/IT = W
if(IT.volume <= 3)
to_chat(user, "<span class='warning'>[IT] is too small for [src].</span>")
return
@@ -44,7 +44,7 @@
..()
contents = list()
new /obj/item/clothing/mask/breath( src )
new /obj/item/tank/emergency_oxygen( src )
new /obj/item/tank/internals/emergency_oxygen( src )
new /obj/item/reagent_containers/hypospray/autoinjector( src )
new /obj/item/flashlight/flare/glowstick/emergency( src )
return
@@ -56,7 +56,7 @@
..()
contents = list()
new /obj/item/clothing/mask/breath/vox(src)
new /obj/item/tank/emergency_oxygen/nitrogen(src)
new /obj/item/tank/internals/emergency_oxygen/nitrogen(src)
new /obj/item/reagent_containers/hypospray/autoinjector(src)
new /obj/item/flashlight/flare/glowstick/emergency(src)
@@ -67,7 +67,7 @@
..()
contents = list()
new /obj/item/clothing/mask/breath(src)
new /obj/item/tank/emergency_oxygen/plasma(src)
new /obj/item/tank/internals/emergency_oxygen/plasma(src)
new /obj/item/reagent_containers/hypospray/autoinjector(src)
new /obj/item/flashlight/flare/glowstick/emergency(src)
@@ -78,7 +78,7 @@
..()
contents = list()
new /obj/item/clothing/mask/breath( src )
new /obj/item/tank/emergency_oxygen/engi( src )
new /obj/item/tank/internals/emergency_oxygen/engi( src )
new /obj/item/reagent_containers/hypospray/autoinjector( src )
new /obj/item/flashlight/flare/glowstick/emergency( src )
return
@@ -90,7 +90,7 @@
..()
contents = list()
new /obj/item/clothing/mask/gas/explorer(src)
new /obj/item/tank/emergency_oxygen/engi(src)
new /obj/item/tank/internals/emergency_oxygen/engi(src)
new /obj/item/crowbar/red(src)
new /obj/item/reagent_containers/hypospray/autoinjector(src)
new /obj/item/flashlight/flare/glowstick/emergency(src)
@@ -102,7 +102,7 @@
..()
contents = list()
new /obj/item/clothing/mask/gas/syndicate(src)
new /obj/item/tank/emergency_oxygen/syndi(src)
new /obj/item/tank/internals/emergency_oxygen/engi/syndi(src)
new /obj/item/reagent_containers/hypospray/autoinjector(src)
new /obj/item/reagent_containers/food/pill/initropidril(src)
new /obj/item/flashlight/flare/glowstick/red(src)
@@ -1006,7 +1006,7 @@
..()
contents = list()
new /obj/item/clothing/mask/breath(src)
new /obj/item/tank/emergency_oxygen/double/full(src)
new /obj/item/tank/internals/emergency_oxygen/double(src)
new /obj/item/flashlight/seclite(src)
new /obj/item/kitchen/knife/combat(src)
@@ -1025,7 +1025,7 @@
/obj/item/storage/box/responseteam/New()
..()
new /obj/item/clothing/mask/breath(src)
new /obj/item/tank/emergency_oxygen/engi/full(src)
new /obj/item/tank/internals/emergency_oxygen/engi(src)
new /obj/item/flashlight/flare(src)
new /obj/item/crowbar/red(src)
new /obj/item/kitchen/knife/combat(src)
@@ -126,7 +126,7 @@
/obj/item/storage/box/syndie_kit/space
name = "Boxed Space Suit and Helmet"
can_hold = list(/obj/item/clothing/suit/space/syndicate/black/red, /obj/item/clothing/head/helmet/space/syndicate/black/red, /obj/item/tank/emergency_oxygen/syndi, /obj/item/clothing/mask/gas/syndicate)
can_hold = list(/obj/item/clothing/suit/space/syndicate/black/red, /obj/item/clothing/head/helmet/space/syndicate/black/red, /obj/item/tank/internals/emergency_oxygen/engi/syndi, /obj/item/clothing/mask/gas/syndicate)
max_w_class = WEIGHT_CLASS_NORMAL
/obj/item/storage/box/syndie_kit/space/New()
@@ -134,19 +134,19 @@
new /obj/item/clothing/suit/space/syndicate/black/red(src)
new /obj/item/clothing/head/helmet/space/syndicate/black/red(src)
new /obj/item/clothing/mask/gas/syndicate(src)
new /obj/item/tank/emergency_oxygen/syndi(src)
new /obj/item/tank/internals/emergency_oxygen/engi/syndi(src)
return
/obj/item/storage/box/syndie_kit/hardsuit
name = "Boxed Blood Red Suit and Helmet"
can_hold = list(/obj/item/clothing/suit/space/hardsuit/syndi, /obj/item/tank/emergency_oxygen/syndi, /obj/item/clothing/mask/gas/syndicate)
can_hold = list(/obj/item/clothing/suit/space/hardsuit/syndi, /obj/item/tank/internals/emergency_oxygen/engi/syndi, /obj/item/clothing/mask/gas/syndicate)
max_w_class = WEIGHT_CLASS_NORMAL
/obj/item/storage/box/syndie_kit/hardsuit/New()
..()
new /obj/item/clothing/suit/space/hardsuit/syndi(src)
new /obj/item/clothing/mask/gas/syndicate(src)
new /obj/item/tank/emergency_oxygen/syndi(src)
new /obj/item/tank/internals/emergency_oxygen/engi/syndi(src)
/obj/item/storage/box/syndie_kit/conversion
name = "box (CK)"
@@ -4,12 +4,21 @@
icon_state = "jetpack"
w_class = WEIGHT_CLASS_BULKY
item_state = "jetpack"
distribute_pressure = ONE_ATMOSPHERE*O2STANDARD
distribute_pressure = ONE_ATMOSPHERE * O2STANDARD
actions_types = list(/datum/action/item_action/set_internals, /datum/action/item_action/toggle_jetpack, /datum/action/item_action/jetpack_stabilization)
var/gas_type = "oxygen"
var/on = 0
var/stabilizers = 0
var/volume_rate = 500 //Needed for borg jetpack transfer
/obj/item/tank/jetpack/populate_gas()
if(gas_type)
switch(gas_type)
if("oxygen")
air_contents.oxygen = ((6 * ONE_ATMOSPHERE) * volume / (R_IDEAL_GAS_EQUATION * T20C))
if("carbon dioxide")
air_contents.carbon_dioxide = ((6 * ONE_ATMOSPHERE) * volume / (R_IDEAL_GAS_EQUATION * T20C))
/obj/item/tank/jetpack/on_mob_move(direction, mob/user)
if(on)
var/turf/T = get_step(src, GetOppositeDir(direction))
@@ -29,14 +38,6 @@
stabilizers = !stabilizers
to_chat(user, "<span class='notice'>You turn [src]'s stabilization [stabilizers ? "on" : "off"].</span>")
/obj/item/tank/jetpack/examine(mob/user)
. = ..()
if(get_dist(user, src) <= 0 && air_contents.oxygen < 10)
. += "<span class='danger'>The meter on [src] indicates you are almost out of air!</span>"
playsound(user, 'sound/effects/alert.ogg', 50, 1)
/obj/item/tank/jetpack/proc/cycle(mob/user)
if(user.incapacitated())
return
@@ -77,16 +78,27 @@
T.assume_air(removed)
return 1
/obj/item/tank/jetpack/improvised
name = "improvised jetpack"
desc = "A jetpack made from two air tanks, a fire extinguisher and some atmospherics equipment. It doesn't look like it can hold much."
icon_state = "jetpack-improvised"
item_state = "jetpack-improvised"
volume = 20 //normal jetpacks have 70 volume
gas_type = null //it starts empty
/obj/item/tank/jetpack/improvised/allow_thrust(num, mob/living/user)
if(rand(0, 250) == 0)
to_chat(user, "<span class='notice'>You feel your jetpack's engines cut out.</span>")
turn_off(user)
return
return ..()
/obj/item/tank/jetpack/void
name = "Void Jetpack (Oxygen)"
desc = "It works well in a void."
icon_state = "jetpack-void"
item_state = "jetpack-void"
/obj/item/tank/jetpack/void/New()
..()
air_contents.oxygen = (6*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
/obj/item/tank/jetpack/void/grey
name = "Void Jetpack (Oxygen)"
icon_state = "jetpack-void-grey"
@@ -95,16 +107,20 @@
name = "Retro Jetpack (Oxygen)"
icon_state = "jetpack-void-gold"
/obj/item/tank/jetpack/oxygen
name = "Jetpack (Oxygen)"
desc = "A tank of compressed oxygen for use as propulsion in zero-gravity areas. Use with caution."
icon_state = "jetpack"
item_state = "jetpack"
/obj/item/tank/jetpack/oxygen/New()
..()
air_contents.oxygen = (6*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
/obj/item/tank/jetpack/oxygen/harness
name = "jet harness (oxygen)"
desc = "A lightweight tactical harness, used by those who don't want to be weighed down by traditional jetpacks."
icon_state = "jetpack-mini"
item_state = "jetpack-mini"
volume = 40
throw_range = 7
w_class = WEIGHT_CLASS_NORMAL
/obj/item/tank/jetpack/oxygen/captain
name = "Captain's jetpack"
@@ -115,24 +131,11 @@
w_class = WEIGHT_CLASS_NORMAL
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | ACID_PROOF //steal objective items are hard to destroy.
/obj/item/tank/jetpack/oxygen/harness
name = "jet harness (oxygen)"
desc = "A lightweight tactical harness, used by those who don't want to be weighed down by traditional jetpacks."
icon_state = "jetpack-mini"
item_state = "jetpack-mini"
volume = 40
throw_range = 8
w_class = WEIGHT_CLASS_NORMAL
/obj/item/tank/jetpack/oxygenblack
name = "Jetpack (Oxygen)"
desc = "A black tank of compressed oxygen for use as propulsion in zero-gravity areas. Use with caution."
icon_state = "jetpack-black"
item_state = "jetpack-black"
/obj/item/tank/jetpack/oxygenblack/New()
..()
air_contents.oxygen = (6*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
/obj/item/tank/jetpack/oxygen/security
name = "security jetpack (oxygen)"
desc = "A tank of compressed oxygen for use as propulsion in zero-gravity areas by security forces."
icon_state = "jetpack-sec"
item_state = "jetpack-sec"
/obj/item/tank/jetpack/carbondioxide
name = "Jetpack (Carbon Dioxide)"
@@ -140,16 +143,7 @@
distribute_pressure = 0
icon_state = "jetpack-black"
item_state = "jetpack-black"
/obj/item/tank/jetpack/carbondioxide/New()
..()
air_contents.carbon_dioxide = (6*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
/obj/item/tank/jetpack/carbondioxide/examine(mob/user)
. = ..()
if(get_dist(user, src) <= 0 && air_contents.carbon_dioxide < 10)
. += "<span class='danger'>The meter on [src] indicates you are almost out of air!</span>"
playsound(user, 'sound/effects/alert.ogg', 50, 1)
gas_type = "carbon dioxide"
/obj/item/tank/jetpack/suit
name = "hardsuit jetpack upgrade"
@@ -161,8 +155,9 @@
actions_types = list(/datum/action/item_action/toggle_jetpack, /datum/action/item_action/jetpack_stabilization)
volume = 1
slot_flags = null
gas_type = null
var/datum/gas_mixture/temp_air_contents
var/obj/item/tank/tank = null
var/obj/item/tank/internals/tank = null
var/mob/living/carbon/human/cur_user
/obj/item/tank/jetpack/suit/New()
@@ -1,250 +1,224 @@
/* Types of tanks!
* Contains:
* Oxygen
* Nitrogen
* Plasma
* Air Mix
* Anesthetic
* Air
* Plasma
* Emergency Oxygen
* Generic
*/
/*
* Oxygen
*/
/obj/item/tank/oxygen
/obj/item/tank/internals/oxygen
name = "oxygen tank"
desc = "A tank of oxygen."
desc = "A tank of oxygen, this one is blue."
icon_state = "oxygen"
distribute_pressure = TANK_DEFAULT_RELEASE_PRESSURE
force = 10
dog_fashion = /datum/dog_fashion/back
/obj/item/tank/oxygen/New()
..()
air_contents.oxygen = (6*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
/obj/item/tank/internals/oxygen/populate_gas()
air_contents.oxygen = (6 * ONE_ATMOSPHERE) * volume / (R_IDEAL_GAS_EQUATION * T20C)
/obj/item/tank/oxygen/examine(mob/user)
. = ..()
if(get_dist(user, src) <= 0 && air_contents.oxygen < 10)
. += "<span class='danger'>The meter on [src] indicates you are almost out of air!</span>"
/obj/item/tank/oxygen/empty/New()
..()
air_contents.oxygen = null
/obj/item/tank/oxygen/yellow
/obj/item/tank/internals/oxygen/yellow
desc = "A tank of oxygen, this one is yellow."
icon_state = "oxygen_f"
dog_fashion = null
/obj/item/tank/oxygen/red
/obj/item/tank/internals/oxygen/red
desc = "A tank of oxygen, this one is red."
icon_state = "oxygen_fr"
dog_fashion = null
/obj/item/tank/emergency_oxygen
/obj/item/tank/internals/oxygen/empty/populate_gas()
return
/*
* Anesthetic
*/
/obj/item/tank/internals/anesthetic
name = "anesthetic tank"
desc = "A tank with an N2O/O2 gas mix."
icon_state = "anesthetic"
item_state = "an_tank"
force = 10
/obj/item/tank/internals/anesthetic/populate_gas()
air_contents.oxygen = (3 * ONE_ATMOSPHERE) * volume / (R_IDEAL_GAS_EQUATION * T20C) * O2STANDARD
air_contents.sleeping_agent = (3 * ONE_ATMOSPHERE) * volume / (R_IDEAL_GAS_EQUATION * T20C) * N2STANDARD
/*
* Plasma
*/
/obj/item/tank/internals/plasma
name = "plasma tank"
desc = "Contains dangerous plasma. Do not inhale. Warning: extremely flammable."
icon_state = "plasma"
flags = CONDUCT
slot_flags = null //they have no straps!
force = 8
/obj/item/tank/internals/plasma/populate_gas()
air_contents.toxins = (3 * ONE_ATMOSPHERE) * volume / (R_IDEAL_GAS_EQUATION * T20C)
/obj/item/tank/internals/plasma/attackby(obj/item/I, mob/user, params)
if(istype(I, /obj/item/flamethrower))
var/obj/item/flamethrower/F = I
if((!F.status)||(F.ptank))
return
master = F
F.ptank = src
user.unEquip(src)
loc = F
F.update_icon()
else
return ..()
/obj/item/tank/internals/plasma/full/populate_gas()
air_contents.toxins = (10 * ONE_ATMOSPHERE) * volume / (R_IDEAL_GAS_EQUATION * T20C)
/obj/item/tank/internals/plasma/empty/populate_gas()
return
/*
* Plasmaman Plasma Tank
*/
/obj/item/tank/internals/plasmaman
name = "plasma internals tank"
desc = "A tank of plasma gas designed specifically for use as internals, particularly for plasma-based lifeforms. If you're not a Plasmaman, you probably shouldn't use this."
icon_state = "plasma_fr"
item_state = "plasma_fr"
force = 10
distribute_pressure = TANK_DEFAULT_RELEASE_PRESSURE
/obj/item/tank/internals/plasmaman/populate_gas()
air_contents.toxins = (3 * ONE_ATMOSPHERE) * volume / (R_IDEAL_GAS_EQUATION * T20C)
/obj/item/tank/internals/plasmaman/full/populate_gas()
air_contents.toxins = (10 * ONE_ATMOSPHERE) * volume / (R_IDEAL_GAS_EQUATION * T20C)
/obj/item/tank/internals/plasmaman/belt
icon_state = "plasmaman_tank_belt"
item_state = "plasmaman_tank_belt"
slot_flags = SLOT_BELT
force = 5
volume = 35
w_class = WEIGHT_CLASS_SMALL
/obj/item/tank/internals/plasmaman/belt/full/populate_gas()
air_contents.toxins = (10 * ONE_ATMOSPHERE) * volume / (R_IDEAL_GAS_EQUATION * T20C)
/obj/item/tank/internals/plasmaman/belt/empty/populate_gas()
return
/obj/item/tank/internals/emergency_oxygen/plasma
name = "emergency plasma tank"
desc = "An emergency tank designed specifically for Plasmamen."
icon_state = "emergency_p"
/obj/item/tank/internals/emergency_oxygen/plasma/populate_gas()
air_contents.toxins = (10 * ONE_ATMOSPHERE) * volume / (R_IDEAL_GAS_EQUATION * T20C)
/*
* Emergency Oxygen
*/
/obj/item/tank/internals/emergency_oxygen
name = "emergency oxygen tank"
desc = "Used for emergencies. Contains very little oxygen, so try to conserve it until you actually need it."
icon_state = "emergency"
flags = CONDUCT
slot_flags = SLOT_BELT
w_class = WEIGHT_CLASS_SMALL
force = 4.0
force = 4
distribute_pressure = TANK_DEFAULT_RELEASE_PRESSURE
volume = 3 //Tiny. Real life equivalents only have 21 breaths of oxygen in them. They're EMERGENCY tanks anyway -errorage (dangercon 2011)
/obj/item/tank/internals/emergency_oxygen/populate_gas()
air_contents.oxygen = (10 * ONE_ATMOSPHERE) * volume / (R_IDEAL_GAS_EQUATION * T20C)
/obj/item/tank/emergency_oxygen/New()
..()
air_contents.oxygen = (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
/obj/item/tank/internals/emergency_oxygen/empty/populate_gas()
return
/obj/item/tank/emergency_oxygen/examine(mob/user)
. = ..()
if(get_dist(user, src) <= 0 && air_contents.oxygen < 0.2)
. += "<span class='danger'>The meter on [src] indicates you are almost out of air!</span>"
playsound(user, 'sound/effects/alert.ogg', 50, 1)
/obj/item/tank/emergency_oxygen/empty/New()
..()
air_contents.oxygen = null
/obj/item/tank/emergency_oxygen/engi
/obj/item/tank/internals/emergency_oxygen/engi
name = "extended-capacity emergency oxygen tank"
icon_state = "emergency_engi"
volume = 6
volume = 6 // should last 24 minutes if full
/obj/item/tank/emergency_oxygen/engi/full/New()
..()
air_contents.oxygen = (10*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
/obj/item/tank/internals/emergency_oxygen/engi/empty/populate_gas()
return
/obj/item/tank/emergency_oxygen/engi/empty/New()
..()
air_contents.oxygen = null
/obj/item/tank/emergency_oxygen/syndi
/obj/item/tank/internals/emergency_oxygen/engi/syndi
name = "suspicious emergency oxygen tank"
icon_state = "emergency_syndi"
desc = "A dark emergency oxygen tank. The label on the back reads \"Original Oxygen Tank Design, Do Not Steal.\""
volume = 6
/obj/item/tank/emergency_oxygen/double
/obj/item/tank/internals/emergency_oxygen/double
name = "double emergency oxygen tank"
icon_state = "emergency_double"
volume = 10
volume = 12 //If it's double of the above, shouldn't it be double the volume??
/obj/item/tank/emergency_oxygen/double/empty/New()
..()
air_contents.oxygen = null
/obj/item/tank/emergency_oxygen/double/full
name = "pressurized double emergency oxygen tank"
desc = "Used for \"emergencies,\" it actually contains a fair amount of oxygen."
/obj/item/tank/emergency_oxygen/double/full/New()
..()
air_contents.oxygen = (10*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
/obj/item/tank/internals/emergency_oxygen/double/empty/populate_gas()
return
/*
* Nitrogen
*/
/obj/item/tank/nitrogen
/obj/item/tank/internals/nitrogen
name = "nitrogen tank"
desc = "A tank of nitrogen."
icon_state = "oxygen_fr"
sprite_sheets = list("Vox Armalis" = 'icons/mob/species/armalis/back.dmi') //Do it for Big Bird.
distribute_pressure = TANK_DEFAULT_RELEASE_PRESSURE
/obj/item/tank/nitrogen/New()
..()
air_contents.nitrogen = (3*ONE_ATMOSPHERE)*70/(R_IDEAL_GAS_EQUATION*T20C)
/obj/item/tank/internals/nitrogen/populate_gas()
air_contents.nitrogen = (6 * ONE_ATMOSPHERE) * volume / (R_IDEAL_GAS_EQUATION * T20C)
/obj/item/tank/nitrogen/examine(mob/user)
. = ..()
if(get_dist(user, src) <= 0 && air_contents.nitrogen < 10)
. += "<span class='danger'>The meter on the [src.name] indicates you are almost out of air!</span>"
/obj/item/tank/emergency_oxygen/vox
name = "vox specialized nitrogen tank"
desc = "A high-tech nitrogen tank designed specifically for Vox."
icon_state = "emergency_vox"
volume = 25
sprite_sheets = list("Vox Armalis" = 'icons/mob/species/armalis/belt.dmi') //Do it for Big Bird.
/obj/item/tank/emergency_oxygen/vox/New()
..()
air_contents.oxygen -= (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
air_contents.nitrogen = (10*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
/obj/item/tank/emergency_oxygen/nitrogen
/obj/item/tank/internals/emergency_oxygen/nitrogen
name = "emergency nitrogen tank"
desc = "An emergency tank designed specifically for Vox."
icon_state = "emergency_nitrogen"
volume = 3
/obj/item/tank/emergency_oxygen/nitrogen/New()
..()
air_contents.oxygen -= (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
air_contents.nitrogen = (10*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
/obj/item/tank/internals/emergency_oxygen/nitrogen/populate_gas()
air_contents.nitrogen = (10 * ONE_ATMOSPHERE) * volume / (R_IDEAL_GAS_EQUATION * T20C)
/*
Plasma
*/
/obj/item/tank/internals/emergency_oxygen/double/vox
name = "vox specialized nitrogen tank"
desc = "A high-tech nitrogen tank designed specifically for Vox."
icon_state = "emergency_vox"
sprite_sheets = list("Vox Armalis" = 'icons/mob/species/armalis/belt.dmi') //Do it for Big Bird.
volume = 35
/obj/item/tank/plasma
name = "plasma tank"
desc = "Contains dangerous plasma. Do not inhale. Warning: extremely flammable."
icon_state = "plasma"
flags = CONDUCT
slot_flags = null //they have no straps!
/obj/item/tank/plasma/New()
..()
air_contents.toxins = (3*ONE_ATMOSPHERE)*70/(R_IDEAL_GAS_EQUATION*T20C)
/obj/item/tank/plasma/attackby(obj/item/W as obj, mob/user as mob, params)
..()
if(istype(W, /obj/item/flamethrower))
var/obj/item/flamethrower/F = W
if((!F.status)||(F.ptank)) return
master = F
F.ptank = src
user.unEquip(src)
loc = F
F.update_icon()
/obj/item/tank/plasma/full/New()
..()
air_contents.toxins = (10*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
/obj/item/tank/plasma/plasmaman
name = "plasma internals tank"
desc = "A tank of plasma gas designed specifically for use as internals, particularly for plasma-based lifeforms. If you're not a Plasmaman, you probably shouldn't use this."
icon_state = "plasmaman_tank"
item_state = "plasmaman_tank"
force = 10
/obj/item/tank/plasma/plasmaman/examine(mob/user)
. = ..()
if(get_dist(user, src) <= 0 && air_contents.toxins < 0.2)
. += "<span class='danger'>The meter on [src] indicates you are almost out of plasma!</span>"
playsound(user, 'sound/effects/alert.ogg', 50, 1)
/obj/item/tank/plasma/plasmaman/belt
icon_state = "plasmaman_tank_belt"
item_state = "plasmaman_tank_belt"
slot_flags = SLOT_BELT
force = 5
volume = 25
w_class = WEIGHT_CLASS_SMALL
/obj/item/tank/plasma/plasmaman/belt/full/New()
..()
air_contents.toxins = (10 * ONE_ATMOSPHERE) * volume / (R_IDEAL_GAS_EQUATION * T20C)
/obj/item/tank/emergency_oxygen/plasma
name = "emergency plasma tank"
desc = "An emergency tank designed specifically for Plasmamen."
icon_state = "emergency_p"
volume = 3
/obj/item/tank/emergency_oxygen/plasma/New()
..()
air_contents.oxygen -= (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
air_contents.toxins = (10*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
/obj/item/tank/internals/emergency_oxygen/double/vox/populate_gas()
air_contents.nitrogen = (10 * ONE_ATMOSPHERE) * volume / (R_IDEAL_GAS_EQUATION * T20C)
/*
* Air Mix
*/
/obj/item/tank/air
/obj/item/tank/internals/air
name = "air tank"
desc = "Mixed anyone?"
icon_state = "air"
item_state = "air"
distribute_pressure = ONE_ATMOSPHERE
/obj/item/tank/air/examine(mob/user)
. = ..()
if(get_dist(user, src) <= 0 && air_contents.oxygen < 1)
. += "<span class='danger'>The meter on [src] indicates you are almost out of air!</span>"
playsound(user, 'sound/effects/alert.ogg', 50, 1)
/obj/item/tank/air/New()
..()
air_contents.oxygen = (6*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) * O2STANDARD
air_contents.nitrogen = (6*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) * N2STANDARD
/obj/item/tank/internals/air/populate_gas()
air_contents.oxygen = (3 * ONE_ATMOSPHERE) * volume / (R_IDEAL_GAS_EQUATION * T20C) * O2STANDARD
air_contents.nitrogen = (3 * ONE_ATMOSPHERE) * volume / (R_IDEAL_GAS_EQUATION * T20C) * N2STANDARD
/*
* Anesthetic
* Generic
*/
/obj/item/tank/anesthetic
name = "anesthetic tank"
desc = "A tank with an N2O/O2 gas mix."
icon_state = "anesthetic"
item_state = "an_tank"
distribute_pressure = ONE_ATMOSPHERE
/obj/item/tank/anesthetic/New()
..()
air_contents.oxygen = (3 * ONE_ATMOSPHERE) * 70 / (R_IDEAL_GAS_EQUATION * T20C) * O2STANDARD
air_contents.sleeping_agent = (3 * ONE_ATMOSPHERE) * 70 / (R_IDEAL_GAS_EQUATION * T20C) * N2STANDARD
/obj/item/tank/internals/generic
name = "gas tank"
desc = "A generic tank used for storing and transporting gasses. Can be used for internals."
icon_state = "generic"
item_state = "generic"
distribute_pressure = TANK_DEFAULT_RELEASE_PRESSURE
force = 10
dog_fashion = /datum/dog_fashion/back
/obj/item/tank/internals/generic/populate_gas()
return
+16 -14
View File
@@ -1,5 +1,3 @@
#define TANK_MAX_RELEASE_PRESSURE (3*ONE_ATMOSPHERE)
/obj/item/tank
name = "tank"
icon = 'icons/obj/tank.dmi'
@@ -8,14 +6,14 @@
hitsound = 'sound/weapons/smash.ogg'
w_class = WEIGHT_CLASS_NORMAL
pressure_resistance = ONE_ATMOSPHERE * 5
force = 5.0
throwforce = 10.0
force = 5
throwforce = 10
throw_speed = 1
throw_range = 4
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 10, "bio" = 0, "rad" = 0, "fire" = 80, "acid" = 30)
actions_types = list(/datum/action/item_action/set_internals)
var/datum/gas_mixture/air_contents = null
var/distribute_pressure = TANK_DEFAULT_RELEASE_PRESSURE
var/distribute_pressure = ONE_ATMOSPHERE
var/integrity = 3
var/volume = 70
@@ -25,6 +23,9 @@
air_contents = new /datum/gas_mixture()
air_contents.volume = volume //liters
air_contents.temperature = T20C
populate_gas()
START_PROCESSING(SSobj, src)
return
@@ -35,6 +36,8 @@
return ..()
/obj/item/tank/proc/populate_gas()
return
/obj/item/tank/ui_action_click(mob/user)
toggle_internals(user)
@@ -82,7 +85,7 @@
. += "<span class='notice'>It's \a [bicon(icon)][src]! If you want any more information you'll need to get closer.</span>"
return
var/celsius_temperature = air_contents.temperature-T0C
var/celsius_temperature = air_contents.temperature - T0C
var/descriptive
if(celsius_temperature < 20)
@@ -147,10 +150,10 @@
/obj/item/tank/ui_data(mob/user)
var/list/data = list()
data["tankPressure"] = round(air_contents.return_pressure() ? air_contents.return_pressure() : 0)
data["releasePressure"] = round(distribute_pressure ? distribute_pressure : 0)
data["tankPressure"] = round(air_contents.return_pressure())
data["releasePressure"] = round(distribute_pressure)
data["defaultReleasePressure"] = round(TANK_DEFAULT_RELEASE_PRESSURE)
data["minReleasePressure"] = round(TANK_DEFAULT_RELEASE_PRESSURE)
data["minReleasePressure"] = round(TANK_MIN_RELEASE_PRESSURE)
data["maxReleasePressure"] = round(TANK_MAX_RELEASE_PRESSURE)
var/mob/living/carbon/C = user
if(!istype(C))
@@ -171,7 +174,7 @@
if(pressure == "reset")
pressure = initial(distribute_pressure)
else if(pressure == "min")
pressure = TANK_DEFAULT_RELEASE_PRESSURE
pressure = TANK_MIN_RELEASE_PRESSURE
else if(pressure == "max")
pressure = TANK_MAX_RELEASE_PRESSURE
else if(text2num(pressure) != null)
@@ -179,7 +182,7 @@
else
. = FALSE
if(.)
distribute_pressure = clamp(round(pressure), TANK_DEFAULT_RELEASE_PRESSURE, TANK_MAX_RELEASE_PRESSURE)
distribute_pressure = clamp(round(pressure), TANK_MIN_RELEASE_PRESSURE, TANK_MAX_RELEASE_PRESSURE)
if("internals")
toggle_internals(usr)
else
@@ -204,10 +207,9 @@
return null
var/tank_pressure = air_contents.return_pressure()
if(tank_pressure < distribute_pressure)
distribute_pressure = tank_pressure
var/actual_distribute_pressure = clamp(tank_pressure, 0, distribute_pressure)
var/moles_needed = distribute_pressure*volume_to_return/(R_IDEAL_GAS_EQUATION*air_contents.temperature)
var/moles_needed = actual_distribute_pressure * volume_to_return / (R_IDEAL_GAS_EQUATION * air_contents.temperature)
return remove_air(moles_needed)
+4 -1
View File
@@ -118,8 +118,11 @@
// null if object handles breathing logic for lifeform
// datum/air_group to tell lifeform to process using that breath return
//DEFAULT: Take air from turf to give to have mob process
if(breath_request > 0)
return remove_air(breath_request)
var/datum/gas_mixture/environment = return_air()
var/breath_percentage = BREATH_VOLUME / environment.return_volume()
return remove_air(environment.total_moles() * breath_percentage)
else
return null
@@ -149,5 +149,5 @@
new /obj/item/clothing/head/soft/blue(src)
new /obj/item/clothing/suit/storage/paramedic(src)
new /obj/item/clothing/suit/storage/paramedic(src)
new /obj/item/tank/emergency_oxygen/engi(src)
new /obj/item/tank/emergency_oxygen/engi(src)
new /obj/item/tank/internals/emergency_oxygen/engi(src)
new /obj/item/tank/internals/emergency_oxygen/engi(src)
@@ -31,7 +31,7 @@
new /obj/item/clothing/suit/bio_suit/virology( src )
new /obj/item/clothing/head/bio_hood/virology( src )
new /obj/item/clothing/mask/breath(src)
new /obj/item/tank/oxygen(src)
new /obj/item/tank/internals/oxygen(src)
/obj/structure/closet/l3closet/security
@@ -35,7 +35,7 @@
new /obj/item/radio/headset/headset_cargo(src)
new /obj/item/clothing/gloves/fingerless(src)
new /obj/item/clothing/suit/fire/firefighter(src)
new /obj/item/tank/emergency_oxygen(src)
new /obj/item/tank/internals/emergency_oxygen(src)
new /obj/item/clothing/mask/gas(src)
new /obj/item/clothing/glasses/meson(src)
new /obj/item/clothing/head/soft(src)
@@ -139,7 +139,7 @@
new /obj/item/grenade/gas/oxygen(src)
new /obj/item/clothing/suit/storage/hazardvest(src)
new /obj/item/clothing/mask/gas(src)
new /obj/item/tank/emergency_oxygen/engi(src)
new /obj/item/tank/internals/emergency_oxygen/engi(src)
new /obj/item/holosign_creator/atmos(src)
new /obj/item/watertank/atmos(src)
new /obj/item/clothing/suit/fire/atmos(src)
@@ -37,9 +37,9 @@
req_access = list(ACCESS_SURGERY)
/obj/structure/closet/secure_closet/medical2/populate_contents()
new /obj/item/tank/anesthetic(src)
new /obj/item/tank/anesthetic(src)
new /obj/item/tank/anesthetic(src)
new /obj/item/tank/internals/anesthetic(src)
new /obj/item/tank/internals/anesthetic(src)
new /obj/item/tank/internals/anesthetic(src)
new /obj/item/clothing/mask/breath/medical(src)
new /obj/item/clothing/mask/breath/medical(src)
new /obj/item/clothing/mask/breath/medical(src)
@@ -18,7 +18,7 @@
new /obj/item/clothing/shoes/white(src)
// new /obj/item/cartridge/signal/toxins(src)
new /obj/item/radio/headset/headset_sci(src)
new /obj/item/tank/air(src)
new /obj/item/tank/internals/air(src)
new /obj/item/clothing/mask/gas(src)
new /obj/item/clothing/shoes/sandal/white(src)
@@ -64,7 +64,7 @@
new /obj/item/clothing/shoes/white(src)
new /obj/item/clothing/gloves/color/latex(src)
new /obj/item/radio/headset/heads/rd(src)
new /obj/item/tank/air(src)
new /obj/item/tank/internals/air(src)
new /obj/item/clothing/mask/gas(src)
new /obj/item/clothing/suit/armor/reactive/teleport(src)
new /obj/item/flash(src)
@@ -32,7 +32,7 @@
new /obj/item/gun/energy/gun(src)
new /obj/item/door_remote/captain(src)
new /obj/item/reagent_containers/food/drinks/mug/cap(src)
new /obj/item/tank/emergency_oxygen/double(src)
new /obj/item/tank/internals/emergency_oxygen/double(src)
/obj/structure/closet/secure_closet/hop
@@ -25,23 +25,23 @@
/obj/structure/closet/emcloset/populate_contents()
switch(pickweight(list("small" = 55, "aid" = 25, "tank" = 10, "both" = 10, "nothing" = 0, "delete" = 0)))
if("small")
new /obj/item/tank/emergency_oxygen(src)
new /obj/item/tank/emergency_oxygen(src)
new /obj/item/tank/internals/emergency_oxygen(src)
new /obj/item/tank/internals/emergency_oxygen(src)
new /obj/item/clothing/mask/breath(src)
new /obj/item/clothing/mask/breath(src)
if("aid")
new /obj/item/tank/emergency_oxygen(src)
new /obj/item/tank/internals/emergency_oxygen(src)
new /obj/item/storage/toolbox/emergency(src)
new /obj/item/clothing/mask/breath(src)
new /obj/item/storage/firstaid/o2(src)
if("tank")
new /obj/item/tank/emergency_oxygen/engi(src)
new /obj/item/tank/internals/emergency_oxygen/engi(src)
new /obj/item/clothing/mask/breath(src)
new /obj/item/tank/emergency_oxygen/engi(src)
new /obj/item/tank/internals/emergency_oxygen/engi(src)
new /obj/item/clothing/mask/breath(src)
if("both")
new /obj/item/storage/toolbox/emergency(src)
new /obj/item/tank/emergency_oxygen/engi(src)
new /obj/item/tank/internals/emergency_oxygen/engi(src)
new /obj/item/clothing/mask/breath(src)
new /obj/item/storage/firstaid/o2(src)
if("nothing")
@@ -57,7 +57,7 @@
qdel(src)*/
/obj/structure/closet/emcloset/legacy/populate_contents()
new /obj/item/tank/oxygen(src)
new /obj/item/tank/internals/oxygen(src)
new /obj/item/clothing/mask/gas(src)
/*
@@ -73,7 +73,7 @@
/obj/structure/closet/firecloset/populate_contents()
new /obj/item/clothing/suit/fire/firefighter(src)
new /obj/item/clothing/mask/gas(src)
new /obj/item/tank/oxygen/red(src)
new /obj/item/tank/internals/oxygen/red(src)
new /obj/item/extinguisher(src)
new /obj/item/clothing/head/hardhat/red(src)
@@ -81,7 +81,7 @@
new /obj/item/clothing/suit/fire/firefighter(src)
new /obj/item/clothing/mask/gas(src)
new /obj/item/flashlight(src)
new /obj/item/tank/oxygen/red(src)
new /obj/item/tank/internals/oxygen/red(src)
new /obj/item/extinguisher(src)
new /obj/item/clothing/head/hardhat/red(src)
@@ -191,7 +191,7 @@
new /obj/item/clothing/suit/fire/firefighter(src)
new /obj/item/clothing/mask/gas(src)
new /obj/item/flashlight(src)
new /obj/item/tank/oxygen/red(src)
new /obj/item/tank/internals/oxygen/red(src)
new /obj/item/extinguisher(src)
new /obj/item/clothing/head/hardhat/red(src)
@@ -23,9 +23,9 @@
icon_opened = "emergopen"
/obj/structure/closet/walllocker/emerglocker/populate_contents()
new /obj/item/tank/emergency_oxygen(src)
new /obj/item/tank/emergency_oxygen(src)
new /obj/item/tank/emergency_oxygen(src)
new /obj/item/tank/internals/emergency_oxygen(src)
new /obj/item/tank/internals/emergency_oxygen(src)
new /obj/item/tank/internals/emergency_oxygen(src)
new /obj/item/clothing/mask/breath(src)
new /obj/item/clothing/mask/breath(src)
new /obj/item/clothing/mask/breath(src)
@@ -30,11 +30,11 @@
/obj/structure/dispenser/proc/initialize_tanks()
for(var/I in 1 to starting_plasma_tanks)
var/obj/item/tank/plasma/P = new(src)
var/obj/item/tank/internals/plasma/P = new(src)
stored_plasma_tanks.Add(P)
for(var/I in 1 to starting_oxygen_tanks)
var/obj/item/tank/oxygen/O = new(src)
var/obj/item/tank/internals/oxygen/O = new(src)
stored_oxygen_tanks.Add(O)
/obj/structure/dispenser/update_icon()
@@ -89,11 +89,11 @@
return TRUE
/obj/structure/dispenser/attackby(obj/item/I, mob/user, params)
if(istype(I, /obj/item/tank/oxygen) || istype(I, /obj/item/tank/air) || istype(I, /obj/item/tank/anesthetic))
if(istype(I, /obj/item/tank/internals/oxygen) || istype(I, /obj/item/tank/internals/air) || istype(I, /obj/item/tank/internals/anesthetic))
try_insert_tank(user, stored_oxygen_tanks, I)
return
if(istype(I, /obj/item/tank/plasma))
if(istype(I, /obj/item/tank/internals/plasma))
try_insert_tank(user, stored_plasma_tanks, I)
return
@@ -112,7 +112,7 @@
if(!LAZYLEN(tank_list))
return // There are no tanks left to withdraw.
var/obj/item/tank/T = tank_list[1]
var/obj/item/tank/internals/T = tank_list[1]
tank_list.Remove(T)
if(!user.put_in_hands(T))