mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-22 19:47:22 +01:00
removes stupid sdisabilities
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+33
-61
@@ -18,8 +18,8 @@
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///////////////////////////////////////
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// Generic mutations:
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#define TK 1
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#define RESIST_COLD 2
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#define TK 1
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#define RESIST_COLD 2
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#define XRAY 3
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#define HULK 4
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#define CLUMSY 5
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@@ -30,78 +30,52 @@
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// Extra powers:
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#define LASER 9 // harm intent - click anywhere to shoot lasers from eyes
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//#define HEAL 10 // (Not implemented) healing people with hands
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//#define SHADOW 11 // (Not implemented) shadow teleportation (create in/out portals anywhere) (25%)
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//#define SCREAM 12 // (Not implemented) supersonic screaming (25%)
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//#define EXPLOSIVE 13 // (Not implemented) exploding on-demand (15%)
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//#define REGENERATION 14 // (Not implemented) superhuman regeneration (30%)
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//#define REPROCESSOR 15 // (Not implemented) eat anything (50%)
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//#define SHAPESHIFTING 16 // (Not implemented) take on the appearance of anything (40%)
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//#define PHASING 17 // (Not implemented) ability to phase through walls (40%)
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//#define SHIELD 18 // (Not implemented) shielding from all projectile attacks (30%)
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//#define SHOCKWAVE 19 // (Not implemented) attack a nearby tile and cause a massive shockwave, knocking most people on their asses (25%)
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//#define ELECTRICITY 20 // (Not implemented) ability to shoot electric attacks (15%)
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//bitflags for mutations
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// Extra powers:
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#define SHADOW (1<<10) // shadow teleportation (create in/out portals anywhere) (25%)
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#define SCREAM (1<<11) // supersonic screaming (25%)
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#define EXPLOSIVE (1<<12) // exploding on-demand (15%)
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#define REGENERATION (1<<13) // superhuman regeneration (30%)
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#define REPROCESSOR (1<<14) // eat anything (50%)
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#define SHAPESHIFTING (1<<15) // take on the appearance of anything (40%)
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#define PHASING (1<<16) // ability to phase through walls (40%)
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#define SHIELD (1<<17) // shielding from all projectile attacks (30%)
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#define SHOCKWAVE (1<<18) // attack a nearby tile and cause a massive shockwave, knocking most people on their asses (25%)
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#define ELECTRICITY (1<<19) // ability to shoot electric attacks (15%)
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//2spooky
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//2spooky
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#define SKELETON 29
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#define PLANT 30
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// Other Mutations:
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#define NO_BREATH 100 // no need to breathe
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#define REMOTE_VIEW 101 // remote viewing
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#define REMOTE_VIEW 101 // remote viewing
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#define REGEN 102 // health regen
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#define RUN 103 // no slowdown
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#define REMOTE_TALK 104 // remote talking
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#define RUN 103 // no slowdown
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#define REMOTE_TALK 104 // remote talking
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#define MORPH 105 // changing appearance
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#define RESIST_HEAT 106 // heat resistance
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#define HALLUCINATE 107 // hallucinations
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#define RESIST_HEAT 106 // heat resistance
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#define HALLUCINATE 107 // hallucinations
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#define FINGERPRINTS 108 // no fingerprints
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#define NO_SHOCK 109 // insulated hands
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#define DWARF 110 // table climbing
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// Goon muts
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#define OBESITY 200 // Decreased metabolism
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#define TOXIC_FARTS 201 // Duh
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#define STRONG 202 // (Nothing)
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#define SOBER 203 // Increased alcohol metabolism
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#define PSY_RESIST 204 // Block remoteview
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#define SUPER_FART 205 // Duh
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#define EMPATH 206 //Read minds
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#define OBESITY 200 // Decreased metabolism
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#define TOXIC_FARTS 201 // Duh
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#define STRONG 202 // (Nothing)
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#define SOBER 203 // Increased alcohol metabolism
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#define PSY_RESIST 204 // Block remoteview
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#define SUPER_FART 205 // Duh
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#define EMPATH 206 //Read minds
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#define COMIC 207 //Comic Sans
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// /vg/ muts
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#define LOUD 208 // CAUSES INTENSE YELLING
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//#define WHISPER 209 // causes quiet whispering
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#define DIZZY 210 // Trippy.
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#define LOUD 208 // CAUSES INTENSE YELLING
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#define DIZZY 210 // Trippy.
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#define LISP 300
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#define RADIOACTIVE 301
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#define CHAV 302
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#define SWEDISH 303
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#define SCRAMBLED 304
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#define HORNS 305
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#define IMMOLATE 306
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#define CLOAK 307
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#define CHAMELEON 308
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#define CRYO 309
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#define EATER 310
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#define LISP 300
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#define RADIOACTIVE 301
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#define CHAV 302
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#define SWEDISH 303
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#define SCRAMBLED 304
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#define HORNS 305
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#define IMMOLATE 306
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#define CLOAK 307
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#define CHAMELEON 308
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#define CRYO 309
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#define EATER 310
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#define JUMPY 400
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#define POLYMORPH 401
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#define JUMPY 400
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#define POLYMORPH 401
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//disabilities
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#define NEARSIGHTED 1
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@@ -109,11 +83,9 @@
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#define COUGHING 4
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#define TOURETTES 8
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#define NERVOUS 16
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//sdisabilities
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#define BLIND 1
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#define MUTE 2
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#define DEAF 4
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#define BLIND 32
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#define MUTE 64
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#define DEAF 128
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//Nutrition levels for humans. No idea where else to put it
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#define NUTRITION_LEVEL_FAT 600
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