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limit the amount of monkeys spawned from monkey cubes
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@@ -7,6 +7,7 @@ SUBSYSTEM_DEF(mobs)
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var/list/currentrun = list()
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var/static/list/clients_by_zlevel[][]
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var/static/list/dead_players_by_zlevel[][] = list(list()) // Needs to support zlevel 1 here, MaxZChanged only happens when z2 is created and new_players can login before that.
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var/static/list/cubemonkeys = list()
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/datum/controller/subsystem/mobs/stat_entry()
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..("P:[GLOB.mob_list.len]")
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