diff --git a/code/game/objects/structures/crates_lockers/crates.dm b/code/game/objects/structures/crates_lockers/crates.dm
index b0bc6cd22c2..4a2dadffcc7 100644
--- a/code/game/objects/structures/crates_lockers/crates.dm
+++ b/code/game/objects/structures/crates_lockers/crates.dm
@@ -5,9 +5,9 @@
icon_state = "crate"
icon_opened = "crateopen"
icon_closed = "crate"
- climbable = 1
+ climbable = TRUE
// mouse_drag_pointer = MOUSE_ACTIVE_POINTER //???
- var/rigged = 0
+ var/rigged = FALSE
var/obj/item/paper/manifest/manifest
// A list of beacon names that the crate will announce the arrival of, when delivered.
var/list/announce_beacons = list()
@@ -23,16 +23,16 @@
overlays += "manifest"
/obj/structure/closet/crate/can_open()
- return 1
+ return TRUE
/obj/structure/closet/crate/can_close()
- return 1
+ return TRUE
/obj/structure/closet/crate/open()
if(src.opened)
- return 0
+ return FALSE
if(!src.can_open())
- return 0
+ return FALSE
if(rigged && locate(/obj/item/radio/electropack) in src)
if(isliving(usr))
@@ -47,18 +47,18 @@
for(var/mob/M in src) //Mobs
M.forceMove(loc)
icon_state = icon_opened
- src.opened = 1
+ src.opened = TRUE
if(climbable)
structure_shaken()
- return 1
+ return TRUE
/obj/structure/closet/crate/close()
if(!src.opened)
- return 0
+ return FALSE
if(!src.can_close())
- return 0
+ return FALSE
playsound(src.loc, 'sound/machines/click.ogg', 15, 1, -3)
var/itemcount = 0
@@ -75,8 +75,8 @@
itemcount++
icon_state = icon_closed
- src.opened = 0
- return 1
+ src.opened = FALSE
+ return TRUE
/obj/structure/closet/crate/attackby(obj/item/W, mob/user, params)
if(istype(W, /obj/item/rcs) && !src.opened)
@@ -105,7 +105,7 @@
return
playsound(E.loc, E.usesound, 50, 1)
to_chat(user, "Teleporting [src.name]...")
- E.teleporting = 1
+ E.teleporting = TRUE
if(!do_after(user, 50 * E.toolspeed, target = src))
E.teleporting = 0
return
@@ -127,9 +127,9 @@
return
playsound(E.loc, E.usesound, 50, 1)
to_chat(user, "Teleporting [src.name]...")
- E.teleporting = 1
+ E.teleporting = TRUE
if(!do_after(user, 50 * E.toolspeed, target = src))
- E.teleporting = 0
+ E.teleporting = FALSE
return
E.teleporting = 0
if(!(E.rcell && E.rcell.use(E.chargecost)))
@@ -160,7 +160,7 @@
return
if(C.use(15))
to_chat(user, "You rig [src].")
- rigged = 1
+ rigged = TRUE
else
to_chat(user, "You need atleast 15 wires to rig [src]!")
return
@@ -174,7 +174,7 @@
if(rigged)
to_chat(user, "You cut away the wiring.")
playsound(loc, W.usesound, 100, 1)
- rigged = 0
+ rigged = FALSE
return
else return attack_hand(user)