diff --git a/code/game/objects/structures/crates_lockers/crates.dm b/code/game/objects/structures/crates_lockers/crates.dm index b0bc6cd22c2..4a2dadffcc7 100644 --- a/code/game/objects/structures/crates_lockers/crates.dm +++ b/code/game/objects/structures/crates_lockers/crates.dm @@ -5,9 +5,9 @@ icon_state = "crate" icon_opened = "crateopen" icon_closed = "crate" - climbable = 1 + climbable = TRUE // mouse_drag_pointer = MOUSE_ACTIVE_POINTER //??? - var/rigged = 0 + var/rigged = FALSE var/obj/item/paper/manifest/manifest // A list of beacon names that the crate will announce the arrival of, when delivered. var/list/announce_beacons = list() @@ -23,16 +23,16 @@ overlays += "manifest" /obj/structure/closet/crate/can_open() - return 1 + return TRUE /obj/structure/closet/crate/can_close() - return 1 + return TRUE /obj/structure/closet/crate/open() if(src.opened) - return 0 + return FALSE if(!src.can_open()) - return 0 + return FALSE if(rigged && locate(/obj/item/radio/electropack) in src) if(isliving(usr)) @@ -47,18 +47,18 @@ for(var/mob/M in src) //Mobs M.forceMove(loc) icon_state = icon_opened - src.opened = 1 + src.opened = TRUE if(climbable) structure_shaken() - return 1 + return TRUE /obj/structure/closet/crate/close() if(!src.opened) - return 0 + return FALSE if(!src.can_close()) - return 0 + return FALSE playsound(src.loc, 'sound/machines/click.ogg', 15, 1, -3) var/itemcount = 0 @@ -75,8 +75,8 @@ itemcount++ icon_state = icon_closed - src.opened = 0 - return 1 + src.opened = FALSE + return TRUE /obj/structure/closet/crate/attackby(obj/item/W, mob/user, params) if(istype(W, /obj/item/rcs) && !src.opened) @@ -105,7 +105,7 @@ return playsound(E.loc, E.usesound, 50, 1) to_chat(user, "Teleporting [src.name]...") - E.teleporting = 1 + E.teleporting = TRUE if(!do_after(user, 50 * E.toolspeed, target = src)) E.teleporting = 0 return @@ -127,9 +127,9 @@ return playsound(E.loc, E.usesound, 50, 1) to_chat(user, "Teleporting [src.name]...") - E.teleporting = 1 + E.teleporting = TRUE if(!do_after(user, 50 * E.toolspeed, target = src)) - E.teleporting = 0 + E.teleporting = FALSE return E.teleporting = 0 if(!(E.rcell && E.rcell.use(E.chargecost))) @@ -160,7 +160,7 @@ return if(C.use(15)) to_chat(user, "You rig [src].") - rigged = 1 + rigged = TRUE else to_chat(user, "You need atleast 15 wires to rig [src]!") return @@ -174,7 +174,7 @@ if(rigged) to_chat(user, "You cut away the wiring.") playsound(loc, W.usesound, 100, 1) - rigged = 0 + rigged = FALSE return else return attack_hand(user)