diff --git a/code/game/objects/items/devices/radio/radio.dm b/code/game/objects/items/devices/radio/radio.dm index 432710a5bea..be7e314193d 100644 --- a/code/game/objects/items/devices/radio/radio.dm +++ b/code/game/objects/items/devices/radio/radio.dm @@ -245,7 +245,7 @@ var/GLOBAL_RADIO_TYPE = 1 // radio type to use //#### Grab the connection datum ####// var/datum/radio_frequency/connection = null - testing("[src]: talk_into([M], [message], [channel])") + //testing("[src]: talk_into([M], [message], [channel])") if(channel == "headset") channel = null if(channel) // If a channel is specified, look for it.