diff --git a/code/modules/mob/dead/observer/observer.dm b/code/modules/mob/dead/observer/observer.dm index dfd4e1e3332..0151899de49 100644 --- a/code/modules/mob/dead/observer/observer.dm +++ b/code/modules/mob/dead/observer/observer.dm @@ -8,23 +8,23 @@ var/list/image/ghost_darkness_images = list() //this is a list of images for thi desc = "It's a g-g-g-g-ghooooost!" //jinkies! icon = 'icons/mob/mob.dmi' icon_state = "ghost" - layer = 4 + layer = GHOST_LAYER stat = DEAD - density = 0 - canmove = 0 + density = FALSE + canmove = FALSE alpha = 127 move_resist = INFINITY // don't get pushed around invisibility = INVISIBILITY_OBSERVER var/can_reenter_corpse - var/bootime = 0 + var/bootime = FALSE var/started_as_observer //This variable is set to 1 when you enter the game as an observer. //If you died in the game and are a ghsot - this will remain as null. //Note that this is not a reliable way to determine if admins started as observers, since they change mobs a lot. - universal_speak = 1 + universal_speak = TRUE var/atom/movable/following = null var/image/ghostimage = null //this mobs ghost image, for deleting and stuff - var/ghostvision = 1 //is the ghost able to see things humans can't? - var/seedarkness = 1 + var/ghostvision = TRUE //is the ghost able to see things humans can't? + var/seedarkness = TRUE var/data_hud_seen = FALSE //this should one of the defines in __DEFINES/hud.dm var/ghost_orbit = GHOST_ORBIT_CIRCLE