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Diona Rework
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@@ -988,10 +988,10 @@
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C.adjustToxLoss(lethality)
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if(ishuman(M))
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var/mob/living/carbon/human/H = M
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if(IS_PLANT in H.dna.species.species_traits) //plantmen take a LOT of damage
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H.adjustToxLoss(50)
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if(IS_PLANT in H.dna.species.species_traits) //plantmen take extra damage
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H.adjustToxLoss(3)
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..()
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else if(istype(M, /mob/living/simple_animal/diona)) //plantmen monkeys (diona) take EVEN MORE damage
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else if(istype(M, /mob/living/simple_animal/diona)) //nymphs take EVEN MORE damage
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var/mob/living/simple_animal/diona/D = M
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D.adjustHealth(100)
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..()
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