From 01bbf00d2c838e8eb7145d15d0bb90fc1d6f6a63 Mon Sep 17 00:00:00 2001 From: ZomgPonies Date: Sun, 27 Apr 2014 18:20:59 -0400 Subject: [PATCH] Ability to upgrade powercells in energy weapons --- code/modules/projectiles/guns/energy.dm | 29 +++++++++++++++++++++++++ 1 file changed, 29 insertions(+) diff --git a/code/modules/projectiles/guns/energy.dm b/code/modules/projectiles/guns/energy.dm index dfc41f945c8..a02eb3f921d 100644 --- a/code/modules/projectiles/guns/energy.dm +++ b/code/modules/projectiles/guns/energy.dm @@ -42,3 +42,32 @@ icon_state = "[modifystate][ratio]" else icon_state = "[initial(icon_state)][ratio]" + + + attackby(obj/item/weapon/W, mob/user) + if(istype(W, /obj/item/weapon/cell)) + if(!power_supply) + user.drop_item() + W.loc = src + power_supply = W + user << "You install a cell in [src]." + update_icon() + else + user << "[src] already has a cell." + + else if(istype(W, /obj/item/weapon/screwdriver)) + if(power_supply) + power_supply.updateicon() + power_supply.loc = get_turf(src.loc) + power_supply = null + user << "You remove the cell from the [src]." + update_icon() + return + ..() + return + + examine() + set src in view(1) + ..() + if(!power_supply) + usr <<"The weapon does not have a power source installed." \ No newline at end of file