From 01ebc0245b54c83f5bf7fd869bf2d60520accc31 Mon Sep 17 00:00:00 2001 From: Contrabang <91113370+Contrabang@users.noreply.github.com> Date: Fri, 29 Aug 2025 12:42:53 -0400 Subject: [PATCH] Transit tubes are now dense when they have gravity (#30073) --- code/game/objects/structures/transit_tubes/transit_tube.dm | 2 ++ 1 file changed, 2 insertions(+) diff --git a/code/game/objects/structures/transit_tubes/transit_tube.dm b/code/game/objects/structures/transit_tubes/transit_tube.dm index 577d71b93de..772c295f2ed 100644 --- a/code/game/objects/structures/transit_tubes/transit_tube.dm +++ b/code/game/objects/structures/transit_tubes/transit_tube.dm @@ -35,6 +35,8 @@ /obj/structure/transit_tube/CanPass(atom/movable/mover, border_dir) if(istype(mover) && mover.checkpass(PASSGLASS)) return TRUE + if(anchored && has_gravity(src)) + return FALSE return !density // When destroyed by explosions, properly handle contents.