Keeping up to date.

This commit is contained in:
KasparoVy
2016-07-21 11:57:15 -04:00
375 changed files with 5239 additions and 5218 deletions
@@ -6,17 +6,17 @@
/datum/gear/hat/hhat_yellow
display_name = "hardhat, yellow"
path = /obj/item/clothing/head/hardhat
allowed_roles = list("Chief Engineer", "Engineer", "Mechanic", "Life Support Specialist")
allowed_roles = list("Chief Engineer", "Station Engineer", "Mechanic", "Life Support Specialist")
/datum/gear/hat/hhat_orange
display_name = "hardhat, orange"
path = /obj/item/clothing/head/hardhat/orange
allowed_roles = list("Chief Engineer", "Engineer", "Mechanic", "Life Support Specialist")
allowed_roles = list("Chief Engineer", "Station Engineer", "Mechanic", "Life Support Specialist")
/datum/gear/hat/hhat_blue
display_name = "hardhat, blue"
path = /obj/item/clothing/head/hardhat/dblue
allowed_roles = list("Chief Engineer", "Engineer", "Mechanic", "Life Support Specialist")
allowed_roles = list("Chief Engineer", "Station Engineer", "Mechanic", "Life Support Specialist")
/datum/gear/hat/that
display_name = "top hat"
@@ -0,0 +1,8 @@
/datum/gear/shoes
subtype_path = /datum/gear/shoes
slot = slot_shoes
sort_category = "Shoes"
/datum/gear/shoes/sandals
display_name = "sandals"
path = /obj/item/clothing/shoes/sandal
@@ -39,7 +39,7 @@
/datum/gear/suit/coat/job/engi
display_name = "winter coat, engineering"
path = /obj/item/clothing/suit/hooded/wintercoat/engineering
allowed_roles = list("Chief Engineer", "Engineer", "Mechanic")
allowed_roles = list("Chief Engineer", "Station Engineer", "Mechanic")
/datum/gear/suit/coat/job/atmos
display_name = "winter coat, atmospherics"
@@ -2109,15 +2109,15 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts
if(disabilities & DISABILITY_FLAG_DEAF)
character.dna.SetSEState(DEAFBLOCK,1,1)
character.sdisabilities|=DEAF
character.disabilities|=DEAF
if(disabilities & DISABILITY_FLAG_BLIND)
character.dna.SetSEState(BLINDBLOCK,1,1)
character.sdisabilities|=BLIND
character.disabilities|=BLIND
if(disabilities & DISABILITY_FLAG_MUTE)
character.dna.SetSEState(MUTEBLOCK,1,1)
character.sdisabilities |= MUTE
character.disabilities |= MUTE
S.handle_dna(character)