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Tweaks wound infection a bit
Conflicts: code/modules/mob/living/carbon/carbon.dm
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@@ -358,13 +358,14 @@ This function completely restores a damaged organ to perfect condition.
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if (W.germ_level > germ_level) //Badly infected wounds raise internal germ levels
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germ_level++
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if(germ_level > GANGREN_LEVEL_ONE && prob(round(germ_level/10))) //aiming for a light infection to become serious after 40 minutes, standing still
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germ_level += 1
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if (prob(50))
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owner.adjustToxLoss(1)
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if(germ_level > GANGREN_LEVEL_TWO)
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germ_level++
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owner.adjustToxLoss(1)
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else if(germ_level > GANGREN_LEVEL_ONE && prob(round(germ_level/10))) //aiming for a light infection to become serious after 40 minutes, standing still
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germ_level += 1
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owner.adjustToxLoss(1)
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/*
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