TG: (Might very possibly be broken. Didn't port most of the stuff due to it having been rewritten. - Erthilo)

Adds BS12 dismemberment.  Not all features of it are implemented yet, but it
should be equal to our previous system.
Adds greater changeling code, but doesn't change the genome count yet on it.
Renames registered to registered_name on IDs because bs12 had it and it seemed
like a good idea to do last night.  For some reason.
Adds an afterattack to mobs that can be used.  (In fairness, lots of shit in
attack_hand should be in there instead, like stungloves and stuff, to minimize
duplicated code)
Revision: r3537
Author: 	 VivianFoxfoot
This commit is contained in:
Erthilo
2012-05-06 22:53:39 +01:00
parent 0505efb4c4
commit 026074d6c5
43 changed files with 521 additions and 172 deletions
+2 -2
View File
@@ -198,6 +198,7 @@
verbs += /client/proc/toggleadminhelpsound
verbs += /proc/possess
verbs += /proc/release
verbs += /client/proc/make_tajaran
verbs += /client/proc/admin_deny_shuttle
verbs += /client/proc/cmd_admin_christmas
verbs += /client/proc/editappear
@@ -274,7 +275,6 @@
verbs += /client/proc/delbook
verbs += /client/proc/Force_Event_admin
verbs += /client/proc/radioalert
verbs += /client/proc/make_tajaran
verbs += /client/proc/CarbonCopy
verbs += /client/proc/jump_to_dead_group
else return
@@ -431,7 +431,6 @@
verbs -= /client/proc/Force_Event_admin
verbs -= /client/proc/radioalert
verbs -= /client/proc/rnd_check_designs
verbs -= /client/proc/make_tajaran
verbs -= /client/proc/CarbonCopy
verbs -= /proc/possess
verbs -= /proc/release
@@ -451,6 +450,7 @@
verbs -= /client/proc/togglebuildmodeself
verbs -= /client/proc/kill_airgroup
verbs -= /client/proc/debug_master_controller
verbs -= /client/proc/make_tajaran
verbs -= /client/proc/admin_deny_shuttle
verbs -= /client/proc/cmd_admin_christmas
verbs -= /client/proc/editappear
+1
View File
@@ -8,6 +8,7 @@
if(alert("BEGIN THE TOURNAMENT?",,"Yes","No")=="No")
return
//feedback_add_details("admin_verb","TCBOO") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
for(var/mob/living/carbon/human/H in world)
if(H.stat == 2 || !(H.client)) continue
if(is_special_character(H)) continue
+1 -1
View File
@@ -135,7 +135,7 @@ var/global/sent_strike_team = 0
if(!(new_commando.mind in ticker.mode.traitors))//If they weren't already an extra traitor.
ticker.mode.traitors += new_commando.mind//Adds them to current traitor list. Which is really the extra antagonist list.
new_commando.equip_death_commando(leader_selected)
del(spawn_location)
// del(spawn_location)
return new_commando
/mob/living/carbon/human/proc/equip_death_commando(leader_selected = 0)
+55 -45
View File
@@ -735,29 +735,32 @@ datum
del (M:wear_mask)
M << "\red Your mask melts away but protects you from the acid!"
return
if(!M.unacidable)
if(prob(15) && istype(M, /mob/living/carbon/human) && volume >= 30)
if(prob(15) && istype(M, /mob/living/carbon/human) && volume >= 30)
var/datum/organ/external/head/affecting = M:get_organ("head")
if(affecting)
affecting.disfigured = 1
affecting.take_damage(25, 0)
M:UpdateDamageIcon()
M:emote("scream")
M << "\red Your face has become disfigured!"
M.real_name = "Unknown"
M.warn_flavor_changed()
else
M.take_organ_damage(min(15, volume * 2)) // uses min() and volume to make sure they aren't being sprayed in trace amounts (1 unit != insta rape) -- Doohl
var/datum/organ/external/head/affecting = M:get_organ("head")
if(affecting)
affecting.disfigured = 1
affecting.take_damage(25, 0)
M:UpdateDamageIcon()
M:emote("scream")
M << "\red Your face has become disfigured!"
M.real_name = "Unknown"
M.warn_flavor_changed()
else
M.take_organ_damage(min(15, volume * 2)) // uses min() and volume to make sure they aren't being sprayed in trace amounts (1 unit != insta rape) -- Doohl
else
M.take_organ_damage(min(15, volume * 2))
if(!M.unacidable)
M.take_organ_damage(min(15, volume * 2))
reaction_obj(var/obj/O, var/volume)
if((istype(O,/obj/item) || istype(O,/obj/effect/glowshroom)) && prob(10))
var/obj/effect/decal/cleanable/molten_item/I = new/obj/effect/decal/cleanable/molten_item(O.loc)
I.desc = "Looks like this was \an [O] some time ago."
for(var/mob/M in viewers(5, O))
M << "\red \the [O] melts."
del(O)
if(!O.unacidable)
var/obj/effect/decal/cleanable/molten_item/I = new/obj/effect/decal/cleanable/molten_item(O.loc)
I.desc = "Looks like this was \an [O] some time ago."
for(var/mob/M in viewers(5, O))
M << "\red \the [O] melts."
del(O)
pacid
name = "Polytrinic acid"
@@ -788,42 +791,49 @@ datum
else
M << "\red Your helmet protects you from the acid!"
return
var/datum/organ/external/head/affecting = M:get_organ("head")
affecting.take_damage(15, 0)
M:UpdateDamageIcon()
M:emote("scream")
if(prob(15))
M << "\red Your face has become disfigured!"
M.real_name = "Unknown"
M.warn_flavor_changed()
affecting.disfigured = 1
if(!M.unacidable)
var/datum/organ/external/head/affecting = M:get_organ("head")
affecting.take_damage(15, 0)
M:UpdateDamageIcon()
M:emote("scream")
if(prob(15))
M << "\red Your face has become disfigured!"
M.real_name = "Unknown"
M.warn_flavor_changed()
affecting.disfigured = 1
else
if(istype(M, /mob/living/carbon/monkey) && M:wear_mask)
del (M:wear_mask)
M << "\red Your mask melts away but protects you from the acid!"
return
M.take_organ_damage(min(15, volume * 4)) // same deal as sulphuric acid
if(!M.unacidable)
M.take_organ_damage(min(15, volume * 4)) // same deal as sulphuric acid
else
if(istype(M, /mob/living/carbon/human))
var/datum/organ/external/head/affecting = M:get_organ("head")
affecting.take_damage(15, 0)
M:UpdateDamageIcon()
M:emote("scream")
if(prob(15))
M << "\red Your face has become disfigured!"
M.real_name = "Unknown"
M.warn_flavor_changed()
affecting.disfigured = 1
else
M.take_organ_damage(min(15, volume * 4))
if(!M.unacidable)
if(istype(M, /mob/living/carbon/human))
var/datum/organ/external/head/affecting = M:get_organ("head")
affecting.take_damage(15, 0)
M:UpdateDamageIcon()
M:emote("scream")
if(prob(15))
M << "\red Your face has become disfigured!"
M.real_name = "Unknown"
M.warn_flavor_changed()
affecting.disfigured = 1
else
M.take_organ_damage(min(15, volume * 4))
reaction_obj(var/obj/O, var/volume)
if((istype(O,/obj/item) || istype(O,/obj/effect/glowshroom)))
var/obj/effect/decal/cleanable/molten_item/I = new/obj/effect/decal/cleanable/molten_item(O.loc)
I.desc = "Looks like this was \an [O] some time ago."
for(var/mob/M in viewers(5, O))
M << "\red \the [O] melts."
del(O)
if(!O.unacidable)
var/obj/effect/decal/cleanable/molten_item/I = new/obj/effect/decal/cleanable/molten_item(O.loc)
I.desc = "Looks like this was \an [O] some time ago."
for(var/mob/M in viewers(5, O))
M << "\red \the [O] melts."
del(O)
glycerol
name = "Glycerol"
+1 -1
View File
@@ -162,6 +162,6 @@
W.name = "Fake Cyborg Card"
W.access = list(access_theatre)
W.assignment = "Kill all humans! Beep. Boop."
W.registered = name
W.registered_name = name
del(src)
*/
+7 -5
View File
@@ -22,7 +22,12 @@ Contains the procs that control attacking critters
if (user.a_intent == "hurt")
TakeDamage(rand(1,2) * brutevuln)
if(istype(user, /mob/living/carbon/human))
if(istajaran(user))
for(var/mob/O in viewers(src, null))
O.show_message("\red <B>[user] has slashed at [src]!</B>", 1)
playsound(src.loc, 'slice.ogg', 25, 1, -1)
else if(istype(user, /mob/living/carbon/human))
for(var/mob/O in viewers(src, null))
O.show_message("\red <B>[user] has punched [src]!</B>", 1)
playsound(src.loc, pick('punch1.ogg','punch2.ogg','punch3.ogg','punch4.ogg'), 100, 1)
@@ -32,10 +37,7 @@ Contains the procs that control attacking critters
O.show_message("\red <B>[user] has slashed at [src]!</B>", 1)
playsound(src.loc, 'slice.ogg', 25, 1, -1)
else if(user.type == /mob/living/carbon/human/tajaran)
for(var/mob/O in viewers(src, null))
O.show_message("\red <B>[user] has slashed at [src]!</B>", 1)
playsound(src.loc, 'slice.ogg', 25, 1, -1)
else
for(var/mob/O in viewers(src, null))
+11 -6
View File
@@ -1,6 +1,6 @@
/mob/living/carbon/brain
var
obj/item/device/mmi/container = null
obj/item/container = null
timeofhostdeath = 0
New()
@@ -31,9 +31,14 @@
return 1
return ..()
Login()
if(!container)
verbs += /mob/proc/ghost
Logout()
verbs -= /mob/proc/ghost
/mob/living/carbon/brain/Login()
..()
if (!isturf(src.loc))
src.client.eye = src.loc
src.client.perspective = EYE_PERSPECTIVE
if (!container || !istype(container, /obj/item/device/mmi))
src.verbs += /mob/proc/ghost
return
@@ -1,5 +1,5 @@
/mob/living/carbon/brain/death(gibbed)
if(!gibbed && container)//If not gibbed but in a container.
if(!gibbed && container && istype(container, /obj/item/device/mmi))//If not gibbed but in a container.
for(var/mob/O in viewers(container, null))
O.show_message(text("\red <B>[]'s MMI flatlines!</B>", src), 1, "\red You hear something flatline.", 2)
container.icon_state = "mmi_dead"
+4 -1
View File
@@ -40,6 +40,8 @@
clamp_values()
proc
clamp_values()
@@ -318,4 +320,5 @@
if(bodytemperature > 409)
for(var/datum/disease/D in viruses)
D.cure()
return
return
+2 -1
View File
@@ -1,3 +1,4 @@
/mob/living/carbon/brain/say(var/message)
if(!container) return //No container, can't speak, bucko./N
if(!(container && istype(container, /obj/item/device/mmi)))
return //No MMI, can't speak, bucko./N
else ..()
+3 -1
View File
@@ -193,7 +193,6 @@
var/status = ""
var/brutedamage = org.brute_dam
var/burndamage = org.burn_dam
if(halloss > 0)
if(prob(30))
brutedamage += halloss
@@ -215,6 +214,9 @@
status += "blistered"
else if(burndamage > 0)
status += "numb"
if(org.destroyed)
status = "MISSING!"
if(status == "")
status = "OK"
src.show_message(text("\t []My [] is [].",status=="OK"?"\blue ":"\red ",org.getDisplayName(),status),1)
+19 -8
View File
@@ -70,11 +70,17 @@
/mob/living/carbon/human/New()
..()
var/datum/reagents/R = new/datum/reagents(1000)
reagents = R
R.my_atom = src
if(!dna) dna = new /datum/dna(null)
if(!dna)
dna = new /datum/dna(null)
new /datum/organ/external/chest(src)
new /datum/organ/external/groin(src)
@@ -123,19 +129,24 @@
gender = MALE
g = "m"
spawn (1)
if(!stand_icon)
stand_icon = new /icon('human.dmi', "body_[g]_s")
if(!lying_icon)
lying_icon = new /icon('human.dmi', "body_[g]_l")
spawn(1)
stand_icon = new /icon('human.dmi', "body_[g]_s")
lying_icon = new /icon('human.dmi', "body_[g]_l")
icon = stand_icon
update_clothing()
src << "\blue Your icons have been generated!"
spawn(10) // Failsafe for.. weirdness.
update_clothing()
update_body()
vessel = new/datum/reagents(600)
vessel.my_atom = src
vessel.add_reagent("blood",560)
spawn(1) fixblood()
spawn(1)
fixblood()
..()
/*var/known_languages = list()
@@ -267,6 +278,7 @@
var/hungry = (500 - nutrition)/5 // So overeat would be 100 and default level would be 80
if (hungry >= 70) tally += hungry/50
for(var/organ in list("l_leg","l_foot","r_leg","r_foot"))
var/datum/organ/external/o = organs["[organ]"]
if(o.broken)
@@ -1484,7 +1496,6 @@
del(face_standing)
del(face_lying)
return
if(!facial_hair_style || !hair_style) return//Seems people like to lose their icons, this should stop the runtimes for now
del(face_standing)
del(face_lying)
@@ -119,35 +119,36 @@
if("lizard")
attack_verb = "scratch"
if("plant")
attack_verb = "slash"
attack_verb = "whip"
else
attack_verb = "punch"
if(M.type == /mob/living/carbon/human/tajaran)
if(istajaran(M))
attack_verb = "slash"
var/damage = rand(0, 5)
if(!damage)
if(M.mutantrace == "lizard")
playsound(loc, 'slashmiss.ogg', 25, 1, -1)
else if(M.type != /mob/living/carbon/human/tajaran)
playsound(loc, 'punchmiss.ogg', 25, 1, -1)
else if (M.type == /mob/living/carbon/human/tajaran)
playsound(loc, 'slashmiss.ogg', 25, 1, -1)
switch(attack_verb)
if(("slash") || ("scratch"))
playsound(loc, 'slashmiss.ogg', 25, 1, -1)
else
playsound(loc, 'punchmiss.ogg', 25, 1, -1)
visible_message("\red <B>[M] has attempted to [attack_verb] [src]!</B>")
return 0
var/datum/organ/external/affecting = get_organ(ran_zone(M.zone_sel.selecting))
var/armor_block = run_armor_check(affecting, "melee")
if(M.mutations & HULK) damage += 5
if(M.mutantrace == "lizard")
damage += 10
playsound(loc, 'slice.ogg', 25, 1, -1)
else if(M.type != /mob/living/carbon/human/tajaran)
playsound(loc, "punch", 25, 1, -1)
else if (M.type == /mob/living/carbon/human/tajaran)
damage += 10
playsound(loc, 'slice.ogg', 25, 1, -1)
switch(attack_verb)
if(("slash") || ("scratch"))
damage += 10
playsound(loc, 'slice.ogg', 25, 1, -1)
else
playsound(loc, "punch", 25, 1, -1)
visible_message("\red <B>[M] has [attack_verb]ed [src]!</B>")
@@ -157,11 +158,10 @@
apply_effect(2, WEAKEN, armor_block)
UpdateDamageIcon()
if("disarm")
M.attack_log += text("\[[time_stamp()]\] <font color='red'>Disarmed [src.name] ([src.ckey])</font>")
src.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has been disarmed by [M.name] ([M.ckey])</font>")
log_admin("ATTACK: [src] ([src.ckey]) disarmed [M] ([M.ckey]).")
log_attack("<font color='red'>[M.name] ([M.ckey]) disarmed [src.name] ([src.ckey])</font>")
@@ -212,4 +212,7 @@
playsound(loc, 'punchmiss.ogg', 25, 1, -1)
visible_message("\red <B>[M] attempted to disarm [src]!</B>")
update_clothing()
return
/mob/living/carbon/human/proc/afterattack(atom/target as mob|obj|turf|area, mob/living/user as mob|obj, inrange, params)
return
@@ -119,10 +119,9 @@ emp_act
if(!I || !user) return 0
var/datum/organ/external/affecting = get_organ(ran_zone(user.zone_sel.selecting))
var/hit_area = affecting.display_name
if((user != src) && check_shields(I.force, "the [I.name]"))
return 0
+26 -7
View File
@@ -1148,22 +1148,41 @@
if (mutantrace == "lizard" || mutantrace == "metroid")
see_in_dark = 3
see_invisible = 1
else if (istajaran(src))
see_in_dark = 8
else if (druggy) // If drugged~
see_in_dark = 2
//see_invisible regulated by drugs themselves.
else
see_in_dark = 2
var/seer = 0
for(var/obj/effect/rune/R in world)
if(loc==R.loc && R.word1==wordsee && R.word2==wordhell && R.word3==wordjoin)
seer = 1
if(!seer)
see_invisible = 0
else if(istype(head, /obj/item/clothing/head/helmet/welding))
var/seer = 0
for(var/obj/effect/rune/R in world)
if(loc==R.loc && R.word1==wordsee && R.word2==wordhell && R.word3==wordjoin)
seer = 1
if(!seer)
see_invisible = 0
else if(istype(head, /obj/item/clothing/head/helmet/welding)) // wat. This is never fucking called.
if(!head:up && tinted_weldhelh)
see_in_dark = 1
/* HUD shit goes here, as long as it doesn't modify src.sight flags */
// The purpose of this is to stop xray and w/e from preventing you from using huds -- Love, Doohl
if(istype(glasses, /obj/item/clothing/glasses/hud/health))
@@ -1,4 +1,7 @@
/mob/living/carbon/human/say(var/message)
/* if(src.mutantrace == "lizard")
if(copytext(message, 1, 2) != "*")
message = dd_replaceText(message, "s", stutter("ss"))*///Just here for reference. -- Erthilo
if(src.mutantrace == "metroid" && prob(5))
if(copytext(message, 1, 2) != "*")
if(copytext(message, 1, 2) == ";")
+1
View File
@@ -113,6 +113,7 @@
var/canmove = 1.0
var/eye_stat = null//Living, potentially Carbon
var/lastpuke = 0
var/unacidable = 0
var/name_archive //For admin things like possession
+6 -2
View File
@@ -56,7 +56,7 @@
return 0
/proc/iscat(A)
if(istype(A, /mob/living/simple_animal/cat))
if(istype(A, /mob/living/simple_animal/cat/))
return 1
return 0
@@ -115,12 +115,16 @@ proc/hasorgans(A)
return 1
return 0
/proc/hsl2rgb(h, s, l)
return
/proc/check_zone(zone)
if(!zone) return "chest"
if(!zone)
return "chest"
switch(zone)
if("eyes")
zone = "head"
+3 -2
View File
@@ -91,7 +91,8 @@
brute *= 0.66 //~2/3 damage for ROBOLIMBS
burn *= 0.66 //~2/3 damage for ROBOLIMBS
if(owner && !robot) owner.pain(display_name, (brute+burn)*3, 1)
if(owner && !robot)
owner.pain(display_name, (brute+burn)*3, 1)
if(sharp)
var/nux = brute * rand(10,15)
if(brute_dam >= max_damage)
@@ -382,7 +383,7 @@
destspawn = 1
if(!robot)
owner.visible_message("\red [owner.name]'s [display_name] flies off in an arc.",\
"\red <b>Your [display_name] goes flying off!</b>",\
"<span class='moderate'><b>Your [display_name] goes flying off!</b></span>",\
"You hear a terrible sound of ripping tendons and flesh.")
else
owner.visible_message("\red [owner.name]'s [display_name] explodes violently!",\
+13
View File
@@ -84,6 +84,8 @@
min_broken_damage = 15
body_part = HAND_LEFT
obj/item/weapon/organ
icon = 'human.dmi'
@@ -112,6 +114,12 @@ obj/item/weapon/organ/head
var/mob/living/carbon/brain/brainmob
var/brain_op_stage = 0
obj/item/weapon/organ/head/New()
..()
spawn(5)
if(brainmob && brainmob.client)
brainmob.client.screen.len = null //clear the hud
obj/item/weapon/organ/head/proc/transfer_identity(var/mob/living/carbon/human/H)//Same deal as the regular brain proc. Used for human-->head
brainmob = new(src)
brainmob.name = H.real_name
@@ -119,6 +127,11 @@ obj/item/weapon/organ/head/proc/transfer_identity(var/mob/living/carbon/human/H)
brainmob.dna = H.dna
if(H.mind)
H.mind.transfer_to(brainmob)
brainmob.container = src
if (brainmob.client)
spawn(10)
if(brainmob.client)
verbs += /mob/proc/ghost
obj/item/weapon/organ/head/attackby(obj/item/weapon/W as obj, mob/user as mob)
if(istype(W,/obj/item/weapon/scalpel))