diff --git a/code/game/mecha/mecha.dm b/code/game/mecha/mecha.dm
index 4c1a875e11c..225318a9b86 100644
--- a/code/game/mecha/mecha.dm
+++ b/code/game/mecha/mecha.dm
@@ -18,7 +18,7 @@
unacidable = 1 //and no deleting hoomans inside
layer = MOB_LAYER //icon draw layer
infra_luminosity = 15 //byond implementation is bugged.
- var/initial_icon = "" //Mech type for resetting icon.
+ var/initial_icon = null //Mech type for resetting icon. Only used for reskinning kits (see custom items)
var/can_move = 1
var/mob/living/carbon/occupant = null
var/step_in = 10 //make a step in step_in/10 sec.
@@ -1655,7 +1655,10 @@
return 0
/obj/mecha/proc/reset_icon()
- icon_state = initial_icon
+ if (initial_icon)
+ icon_state = initial_icon
+ else
+ icon_state = initial(icon_state)
return icon_state
//////////////////////////////////////////
diff --git a/code/modules/mob/living/carbon/brain/posibrain.dm b/code/modules/mob/living/carbon/brain/posibrain.dm
index 3539b4342c5..b6894719a10 100644
--- a/code/modules/mob/living/carbon/brain/posibrain.dm
+++ b/code/modules/mob/living/carbon/brain/posibrain.dm
@@ -4,7 +4,7 @@
icon = 'icons/obj/assemblies.dmi'
icon_state = "posibrain"
w_class = 3
- origin_tech = "engineering=4;materials=4;bluespace=2;programming=6"
+ origin_tech = "engineering=4;materials=4;bluespace=2;programming=4"
var/list/construction_cost = list("metal"=500,"glass"=500,"silver"=200,"gold"=200,"plasma"=100,"diamond"=10)
var/construction_time = 75
@@ -68,7 +68,8 @@
src.brainmob << "You are a positronic brain, brought into existence on [station_name()]."
src.brainmob << "As a synthetic intelligence, you answer to all crewmembers, as well as the AI."
- src.brainmob << "Use say :b to speak to other artificial intelligences on the station."
+ src.brainmob << "Remember, the purpose of your existence is to serve the crew and the station. Above all else, do no harm."
+ src.brainmob << "Use say :b to speak to other artificial intelligences."
src.brainmob.mind.assigned_role = "Positronic Brain"
var/turf/T = get_turf_or_move(src.loc)