-Commiting Aran's fix to human examination. Including dead people not showing up as ghosted.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4838 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
giacomand@gmail.com
2012-10-09 08:09:34 +00:00
parent 7d6fb8fd6a
commit 029429ecc2
@@ -203,6 +203,8 @@
for(var/mob/dead/observer/G in player_list)
if(G.mind == mind)
foundghost = 1
if (G.can_reenter_corpse == 0)
foundghost = 0
break
if(!foundghost)
msg += " and [t_his] soul has departed"
@@ -211,6 +213,9 @@
msg += "<span class='deadsay'>It appears that [t_his] brain is missing...</span>\n"
var/temp = getBruteLoss() //no need to calculate each of these twice
msg += "<span class='warning'>"
if(temp)
if(temp < 30)
msg += "[t_He] [t_has] minor bruising.\n"
@@ -246,9 +251,9 @@
else if(getBrainLoss() >= 60)
msg += "[t_He] [t_has] a stupid expression on [t_his] face.\n"
if(!key && brain_op_stage != 4)
if(!key && brain_op_stage != 4 && stat != DEAD)
msg += "<span class='deadsay'>[t_He] [t_is] totally catatonic. The stresses of life in deep-space must have been too much for [t_him]. Any recovery is unlikely</span>\n"
else if(!client && brain_op_stage != 4)
else if(!client && brain_op_stage != 4 && stat != DEAD)
msg += "[t_He] [t_has] a vacant, braindead stare...\n"
if(digitalcamo)