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Refactors DNA Mutations; Refactors Mutations to use Traits (#15483)
* Refactors Mutations * traits * more work * styling fix * yet even more work * oh hush * almost there * it continues yet further * and that's genetics done * and that's it folks * last bit and golem fixup * oof * oops * tweaks and fixes * styling
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@@ -45,7 +45,7 @@
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return ..()
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if(user.zone_selected != "eyes" && user.zone_selected != "head")
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return ..()
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if((CLUMSY in user.mutations) && prob(50))
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if(HAS_TRAIT(user, TRAIT_CLUMSY) && prob(50))
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M = user
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return eyestab(M,user)
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