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Refactors DNA Mutations; Refactors Mutations to use Traits (#15483)
* Refactors Mutations * traits * more work * styling fix * yet even more work * oh hush * almost there * it continues yet further * and that's genetics done * and that's it folks * last bit and golem fixup * oof * oops * tweaks and fixes * styling
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@@ -147,10 +147,10 @@
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if(voice_mutation)
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if(H.dna.GetSEState(voice_mutation))
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H.dna.SetSEState(voice_mutation, FALSE)
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genemutcheck(H, voice_mutation, null, MUTCHK_FORCED)
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singlemutcheck(H, voice_mutation, MUTCHK_FORCED)
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else
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H.dna.SetSEState(voice_mutation, TRUE)
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genemutcheck(H, voice_mutation, null, MUTCHK_FORCED)
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singlemutcheck(H, voice_mutation, MUTCHK_FORCED)
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if(voice_choice)
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curse(user)
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