Refactors DNA Mutations; Refactors Mutations to use Traits (#15483)

* Refactors Mutations

* traits

* more work

* styling fix

* yet even more work

* oh hush

* almost there

* it continues yet further

* and that's genetics done

* and that's it folks

* last bit and golem fixup

* oof

* oops

* tweaks and fixes

* styling
This commit is contained in:
Fox McCloud
2021-02-21 21:25:19 +00:00
committed by GitHub
parent 324af7454c
commit 02b9445b9b
223 changed files with 2908 additions and 3049 deletions
+1 -1
View File
@@ -10,7 +10,7 @@
if(!is_station_level(T.z))
continue
var/armor = H.getarmor(type = "rad")
if((RADIMMUNE in H.dna.species.species_traits) || armor >= 75) // Leave radiation-immune species/rad armored players completely unaffected
if(HAS_TRAIT(H, TRAIT_RADIMMUNE) || armor >= 75) // Leave radiation-immune species/rad armored players completely unaffected
continue
H.AdjustHallucinate(rand(50, 100))