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Refactors DNA Mutations; Refactors Mutations to use Traits (#15483)
* Refactors Mutations * traits * more work * styling fix * yet even more work * oh hush * almost there * it continues yet further * and that's genetics done * and that's it folks * last bit and golem fixup * oof * oops * tweaks and fixes * styling
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@@ -576,9 +576,9 @@
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else
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prot = 1
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if(prot > 0 || (HEATRES in user.mutations))
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if(prot > 0 || HAS_TRAIT(user, TRAIT_RESISTHEAT) || HAS_TRAIT(user, TRAIT_RESISTHEATHANDS))
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to_chat(user, "<span class='notice'>You remove the light [fitting]</span>")
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else if(TK in user.mutations)
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else if(user.dna?.GetSEState(GLOB.teleblock))
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to_chat(user, "<span class='notice'>You telekinetically remove the light [fitting].</span>")
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else
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if(user.a_intent == INTENT_DISARM || user.a_intent == INTENT_GRAB)
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