From 02ef03a24f3ed787eb02a3644a943e550dbef7c3 Mon Sep 17 00:00:00 2001 From: Mikhail Dzianishchyts Date: Tue, 19 Mar 2024 13:46:01 +0300 Subject: [PATCH] Fix flying bayonet/seclight overlay (#24676) * Fix flying bayonet overlay * Make it simpler --- code/modules/projectiles/gun.dm | 1 + 1 file changed, 1 insertion(+) diff --git a/code/modules/projectiles/gun.dm b/code/modules/projectiles/gun.dm index 312f883bfa0..d4b5bbfdb41 100644 --- a/code/modules/projectiles/gun.dm +++ b/code/modules/projectiles/gun.dm @@ -75,6 +75,7 @@ . = ..() build_zooming() ADD_TRAIT(src, TRAIT_CAN_POINT_WITH, ROUNDSTART_TRAIT) + appearance_flags |= KEEP_TOGETHER /obj/item/gun/Destroy() QDEL_NULL(bayonet)