Iiiiit's merge conflict time!

Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into space_allocation
This commit is contained in:
Crazylemon64
2016-08-07 23:42:02 -07:00
100 changed files with 1166 additions and 700 deletions
@@ -276,8 +276,8 @@
slowdown = 1
/obj/item/weapon/storage/backpack/duffel/syndie
name = "suspicious looking dufflebag"
desc = "A large dufflebag for holding extra tactical supplies."
name = "suspicious looking duffelbag"
desc = "A large duffelbag for holding extra tactical supplies."
icon_state = "duffel-syndi"
item_state = "duffel-syndimed"
origin_tech = "syndicate=1"
@@ -297,7 +297,7 @@
item_state = "duffel-syndiammo"
/obj/item/weapon/storage/backpack/duffel/syndie/ammo/loaded
desc = "A large dufflebag, packed to the brim with Bulldog shotgun ammo."
desc = "A large duffelbag, packed to the brim with Bulldog shotgun ammo."
/obj/item/weapon/storage/backpack/duffel/syndie/ammo/loaded/New()
..()
@@ -312,10 +312,10 @@
new /obj/item/ammo_box/magazine/m12g/dragon(src)
/obj/item/weapon/storage/backpack/duffel/syndie/surgery
name = "surgery dufflebag"
desc = "A suspicious looking dufflebag for holding surgery tools."
name = "surgery duffelbag"
desc = "A suspicious looking duffelbag for holding surgery tools."
icon_state = "duffel-syndimed"
item_state = "duffle-syndimed"
item_state = "duffel-syndimed"
/obj/item/weapon/storage/backpack/duffel/syndie/surgery/New()
..()
@@ -333,10 +333,10 @@
new /obj/item/device/mmi/syndie(src)
/obj/item/weapon/storage/backpack/duffel/syndie/surgery_fake //for maint spawns
name = "surgery dufflebag"
desc = "A suspicious looking dufflebag for holding surgery tools."
name = "surgery duffelbag"
desc = "A suspicious looking duffelbag for holding surgery tools."
icon_state = "duffel-syndimed"
item_state = "duffle-syndimed"
item_state = "duffel-syndimed"
/obj/item/weapon/storage/backpack/duffel/syndie/surgery_fake/New()
..()
+5 -5
View File
@@ -140,7 +140,7 @@
if(get_dist(src,user) > 1)
return 0
if(H != null)
user.visible_message("<span class='notice'>[src.name] is too cumbersome to carry in one hand!</span>")
to_chat(user, "<span class='notice'>[src.name] is too cumbersome to carry in one hand!</span>")
return
var/obj/item/weapon/twohanded/offhand/O = new(user)
user.put_in_inactive_hand(O)
@@ -693,7 +693,7 @@
Z.ex_act(2)
charged = 3
playsound(user, 'sound/weapons/marauder.ogg', 50, 1)
// Energized Fire axe
/obj/item/weapon/twohanded/energizedfireaxe
name = "energized fire axe"
@@ -711,7 +711,7 @@
attack_verb = list("attacked", "chopped", "cleaved", "torn", "cut")
hitsound = 'sound/weapons/bladeslice.ogg'
var/charged = 1
/obj/item/weapon/twohanded/energizedfireaxe/update_icon()
if(wielded)
icon_state = "fireaxe2"
@@ -719,7 +719,7 @@
icon_state = "fireaxe0"
/obj/item/weapon/twohanded/energizedfireaxe/afterattack(atom/A, mob/user, proximity)
if(!proximity)
if(!proximity)
return
if(wielded)
if(istype(A, /mob/living))
@@ -732,7 +732,7 @@
var/datum/effect/system/spark_spread/sparks = new /datum/effect/system/spark_spread
sparks.set_up(1, 1, src)
sparks.start()
if(A && wielded && (istype(A, /obj/structure/window) || istype(A, /obj/structure/grille)))
if(istype(A, /obj/structure/window))
var/obj/structure/window/W = A