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Fixes #7089 plus other bugs with spider obj attacks
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@@ -171,8 +171,8 @@ var/global/list/ts_spiderling_list = list()
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visible_message("<span class='notice'>[src] harmlessly nuzzles [target].</span>")
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T.CheckFaction()
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CheckFaction()
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else if(istype(target, /obj/structure/spider/cocoon))
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to_chat(src, "Destroying our own cocoons would not help us.")
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else if(istype(target, /obj/structure/spider)) // Prevents destroying coccoons (exploit), eggs (horrible misclick), etc
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to_chat(src, "Destroying things created by fellow spiders would not help us.")
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else if(istype(target, /obj/machinery/door/firedoor))
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var/obj/machinery/door/firedoor/F = target
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if(F.density)
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