diff --git a/code/game/objects/structures/railings.dm b/code/game/objects/structures/railings.dm index 2707d5953f1..82eb1335d10 100644 --- a/code/game/objects/structures/railings.dm +++ b/code/game/objects/structures/railings.dm @@ -75,6 +75,7 @@ if(mover.throwing) return TRUE mover_dir = get_dir(loc, target) + //Due to how the other check is done, it would always return density for ordinal directions no matter what if(ordinal_direction_check()) return FALSE if(mover_dir != dir)