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https://github.com/ParadiseSS13/Paradise.git
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ID card/agent ID rework
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@@ -605,11 +605,11 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
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"blue wizard",
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"red wizard",
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"marisa wizard",
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"emergency response team",
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"emergency response team member",
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"emergency response team leader",
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"nanotrasen officer",
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"nanotrasen captain",
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"singuloth knight"
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)
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var/dostrip = input("Do you want to strip [M] before equipping them? (0=no, 1=yes)", "STRIPTEASE") as null|anything in list(0,1)
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if(isnull(dostrip))
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@@ -820,6 +820,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
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var/obj/item/weapon/card/id/syndicate/W = new(M)
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W.name = "[M.real_name]'s ID Card (Dark Lord)"
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W.icon_state = "syndie"
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W.access = get_all_accesses()
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W.assignment = "Dark Lord"
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W.registered_name = M.real_name
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@@ -837,7 +838,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
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var/obj/item/weapon/storage/secure/briefcase/sec_briefcase = new(M)
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for(var/obj/item/briefcase_item in sec_briefcase)
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del(briefcase_item)
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qdel(briefcase_item)
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for(var/i=3, i>0, i--)
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sec_briefcase.contents += new /obj/item/weapon/spacecash/c1000
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sec_briefcase.contents += new /obj/item/weapon/gun/energy/kinetic_accelerator/crossbow
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@@ -855,6 +856,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
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var/obj/item/weapon/card/id/syndicate/W = new(M)
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W.name = "[M.real_name]'s ID Card (Reaper)"
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W.icon_state = "syndie"
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W.access = get_all_accesses()
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W.assignment = "Reaper"
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W.registered_name = M.real_name
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@@ -889,7 +891,6 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
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W.registered_name = M.real_name
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M.equip_if_possible(W, slot_wear_id)
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if("nanotrasen captain")
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M.equip_if_possible(new /obj/item/clothing/under/rank/centcom/captain(M), slot_w_uniform)
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M.equip_if_possible(new /obj/item/clothing/shoes/centcom(M), slot_shoes)
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@@ -925,7 +926,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
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var/obj/item/weapon/card/id/W = new(M)
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W.name = "[M.real_name]'s ID Card (Emergency Response Team - Member)"
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W.icon_state = "centcom"
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W.icon_state = "ERT_empty"
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W.assignment = "Emergency Response Team Member"
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W.access = get_centcom_access(W.assignment)
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W.registered_name = M.real_name
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@@ -947,7 +948,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
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var/obj/item/weapon/card/id/W = new(M)
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W.name = "[M.real_name]'s ID Card (Emergency Response Team - Leader)"
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W.icon_state = "centcom"
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W.icon_state = "ERT_leader"
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W.assignment = "Emergency Response Team Leader"
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W.access = get_centcom_access(W.assignment)
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W.registered_name = M.real_name
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@@ -982,7 +983,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
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var/obj/item/weapon/card/id/W = new(M)
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W.name = "[M.real_name]'s ID Card"
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W.icon_state = "centcom"
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W.icon_state = "commander"
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W.assignment = "Special Operations Officer"
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W.access = get_centcom_access(W.assignment)
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W.registered_name = M.real_name
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@@ -1015,7 +1016,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
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var/obj/item/weapon/card/id/W = new(M)
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W.name = "[M.real_name]'s ID Card (Special Operations Officer)"
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W.icon_state = "centcom"
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W.icon_state = "commander"
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W.assignment = "Special Operations Officer"
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W.access = get_centcom_access(W.assignment)
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W.registered_name = M.real_name
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@@ -1037,7 +1038,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
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var/obj/item/weapon/card/id/W = new(M)
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W.name = "[M.real_name]'s ID Card (Singuloth Knight)"
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W.icon_state = "centcom"
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W.icon_state = "syndie"
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W.access = get_all_accesses()
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W.access += get_all_centcom_access()
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W.assignment = "Singuloth Knight"
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@@ -1092,7 +1093,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
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M.equip_to_slot_or_del(new /obj/item/clothing/under/soviet(M), slot_w_uniform)
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var/obj/item/weapon/card/id/W = new(M)
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W.name = "[M.real_name]'s ID Card (Admiral)"
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W.icon_state = "centcom"
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W.icon_state = "commander"
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W.access = get_all_accesses()
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W.access += get_all_centcom_access()
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W.assignment = "Admiral"
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