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TG: Made you able to disassemble a few more computers. These are:
* Arcade * Prison Shuttle Console * Area Air Control * Atmos Alert Computer * Mining Shuttle Console If anybody is not okay with this, feel free to comment out the attackby code of that computer. But keep the circuitboard for future reference. This should make all computers on the station be able to be disassembled. Fixed some error message for cellchargers. Revision: r3683 Author: daniel.cf.hultgren
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@@ -6,22 +6,6 @@
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var/obj/item/weapon/circuitboard/circuit = null //if circuit==null, computer can't disassemble
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/obj/machinery/computer/arcade
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name = "arcade machine"
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desc = "Does not support Pinball."
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icon = 'computer.dmi'
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icon_state = "arcade"
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circuit = "/obj/item/weapon/circuitboard/arcade"
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var/enemy_name = "Space Villian"
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var/temp = "Winners Don't Use Spacedrugs" //Temporary message, for attack messages, etc
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var/player_hp = 30 //Player health/attack points
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var/player_mp = 10
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var/enemy_hp = 45 //Enemy health/attack points
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var/enemy_mp = 20
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var/gameover = 0
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var/blocked = 0 //Player cannot attack/heal while set
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/obj/machinery/computer/station_alert
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name = "Station Alert Computer"
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desc = "Used to access the station's automated alert system."
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