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Defining Part 4 - Code cleanup toward defines (... and the rest) (#19388)
* I wasn't done * nits
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@@ -21,7 +21,7 @@
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if(T.mob)
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if(isnewplayer(T.mob))
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targets["(New Player) - [T]"] = T
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else if(istype(T.mob, /mob/dead/observer))
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else if(isobserver(T.mob))
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targets["[T.mob.name](Ghost) - [T]"] = T
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else
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targets["[T.mob.real_name](as [T.mob.name]) - [T]"] = T
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@@ -43,7 +43,7 @@
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if(T.mob)
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if(isnewplayer(T.mob))
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targets["[T] - (New Player)"] = T
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else if(istype(T.mob, /mob/dead/observer))
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else if(isobserver(T.mob))
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targets["[T] - [T.mob.name](Ghost)"] = T
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else
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targets["[T] - [T.mob.real_name](as [T.mob.name])"] = T
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