From 040cb89ff4642dd665f44405c4843c09c17fdd08 Mon Sep 17 00:00:00 2001 From: datlo Date: Tue, 1 Jan 2019 21:58:17 +0000 Subject: [PATCH] change hitsound to bike horn --- code/modules/projectiles/projectile/magic.dm | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/code/modules/projectiles/projectile/magic.dm b/code/modules/projectiles/projectile/magic.dm index 21c46bc9dee..8e71c2fa138 100644 --- a/code/modules/projectiles/projectile/magic.dm +++ b/code/modules/projectiles/projectile/magic.dm @@ -308,7 +308,7 @@ icon_state = "banana" var/slip_stun = 5 var/slip_weaken = 5 - hitsound = null + hitsound = 'sound/items/bikehorn.ogg' /obj/item/projectile/magic/slipping/New() ..() @@ -322,13 +322,11 @@ var/mob/living/silicon/robot/R = target if(!R.incapacitated()) to_chat(target, "You get splatted by [src], HONKING your sensors!") - playsound(target.loc, 'sound/items/bikehorn.ogg', 50, 1, -3) R.Stun(slip_stun) else if(ismob(target)) var/mob/M = target if(!M.stunned) to_chat(target, "You get splatted by [src].") - playsound(target.loc, 'sound/items/bikehorn.ogg', 50, 1, -3) M.Weaken(slip_weaken) M.Stun(slip_stun) . = ..() \ No newline at end of file