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https://github.com/ParadiseSS13/Paradise.git
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Merge branch 'ambientocclusion' of https://github.com/Markolie/Paradise into lighting
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@@ -107,6 +107,7 @@
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/datum/action/item_action
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check_flags = AB_CHECK_RESTRAINED|AB_CHECK_STUNNED|AB_CHECK_LYING|AB_CHECK_CONSCIOUS
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var/use_itemicon = TRUE
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/datum/action/item_action/New(Target, custom_icon, custom_icon_state)
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..()
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var/obj/item/I = target
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@@ -136,9 +137,10 @@
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var/obj/item/I = target
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var/old_layer = I.layer
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var/old_plane = I.plane
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I.layer = HUD_LAYER_SCREEN + 1
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I.plane = HUD_PLANE
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current_button.overlays += I
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I.layer = FLOAT_LAYER //AAAH
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I.plane = FLOAT_PLANE //^ what that guy said
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current_button.cut_overlays()
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current_button.add_overlay(I)
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I.layer = old_layer
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I.plane = old_plane
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else
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@@ -18,7 +18,7 @@
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ghost_anonsay,
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exp,
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clientfps,
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atklog,
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atklog
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FROM [format_table_name("player")]
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WHERE ckey='[C.ckey]'"}
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)
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