From 047727d575107c2914cb102527fcd15ba7e6b0b4 Mon Sep 17 00:00:00 2001 From: Henri215 <77684085+Henri215@users.noreply.github.com> Date: Thu, 3 Nov 2022 14:58:05 -0300 Subject: [PATCH] safe no longer locked when repaired (#19569) --- code/game/objects/structures/safe.dm | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/code/game/objects/structures/safe.dm b/code/game/objects/structures/safe.dm index 5c9b7dbd3ad..4737561dce2 100644 --- a/code/game/objects/structures/safe.dm +++ b/code/game/objects/structures/safe.dm @@ -182,6 +182,7 @@ GLOBAL_LIST_EMPTY(safes) to_chat(user, "You replace the broken mechanism.") qdel(I) broken = FALSE + locked = FALSE update_icon() else if(I.w_class + space <= maxspace) if(!user.drop_item()) @@ -355,7 +356,7 @@ GLOBAL_LIST_EMPTY(safes) cut_overlay(progress_bar) update_icon() STOP_PROCESSING(SSobj, src) - + /** * # Floor Safe *