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switch spawn pools from using IDs to typerefs (#29227)
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commit
04f5a04f32
@@ -10,8 +10,8 @@
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var/unique_picks = FALSE
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/// Guaranteed spawners will always proc, and always proc first.
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var/guaranteed = FALSE
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/// The ID of the spawn pool. Must match the pool's [/datum/spawn_pool/var/id].
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var/spawn_pool_id
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/// The type of the spawn pool.
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var/spawn_pool
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/obj/effect/spawner/random/pool/Initialize(mapload)
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// short-circuit atom init machinery since we won't be around long
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@@ -19,7 +19,7 @@
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stack_trace("Warning: [src]([type]) initialized multiple times!")
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initialized = TRUE
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if(!spawn_pool_id)
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if(!spawn_pool)
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stack_trace("No spawn pool ID provided to [src]([type])")
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if(GLOB.spawn_pool_manager.finalized)
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@@ -29,9 +29,9 @@
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qdel(src)
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return
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var/datum/spawn_pool/pool = GLOB.spawn_pool_manager.get(spawn_pool_id)
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var/datum/spawn_pool/pool = GLOB.spawn_pool_manager.get(spawn_pool)
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if(!pool)
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stack_trace("Could not find spawn pool with ID [spawn_pool_id]")
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stack_trace("Could not find spawn pool [spawn_pool]")
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if(unique_picks && !(type in pool.unique_spawners))
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pool.unique_spawners[type] = loot.Copy()
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@@ -42,9 +42,9 @@
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pool.known_spawners |= src
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/obj/effect/spawner/random/pool/generate_loot_list()
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var/datum/spawn_pool/pool = GLOB.spawn_pool_manager.get(spawn_pool_id)
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var/datum/spawn_pool/pool = GLOB.spawn_pool_manager.get(spawn_pool)
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if(!pool)
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stack_trace("Could not find spawn pool with ID [spawn_pool_id]")
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stack_trace("Could not find spawn pool [spawn_pool]")
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if(unique_picks)
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var/list/unique_loot = pool.unique_spawners[type]
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@@ -62,9 +62,9 @@
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var/is_safe = FALSE
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var/deduct_points = TRUE
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var/datum/spawn_pool/pool = GLOB.spawn_pool_manager.get(spawn_pool_id)
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var/datum/spawn_pool/pool = GLOB.spawn_pool_manager.get(spawn_pool)
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if(!pool)
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stack_trace("Could not find spawn pool with ID [spawn_pool_id]")
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stack_trace("Could not find spawn pool [spawn_pool]")
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if(ispath(type_path_to_make, /obj/effect/spawner/random/pool))
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return TRUE
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