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switch spawn pools from using IDs to typerefs (#29227)
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@@ -28,7 +28,6 @@ explorer loot to a pool, we first need to create the pool as a distinct
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```dm
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/datum/spawn_pool/space_loot
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id = "space_loot_pool"
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available_points = 200
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```
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@@ -37,7 +36,7 @@ And then we create the spawners we want, all subtypes of
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```dm
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/obj/effect/spawner/random/pool/space_loot
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spawn_pool_id = "space_loot_pool"
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spawn_pool = /datum/spawn_pool/space_loot
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/obj/effect/spawner/random/pool/space_loot/tier1
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point_value = 5
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