diff --git a/code/game/objects/effect_system.dm b/code/game/objects/effect_system.dm index a07810a22f2..eefef5fcb82 100644 --- a/code/game/objects/effect_system.dm +++ b/code/game/objects/effect_system.dm @@ -195,7 +195,7 @@ steam.start() -- spawns the effect if(src.total_sparks > 20) return spawn(0) - if(holder || !istype(holder,/datum)) + if(holder && !istype(holder,/datum)) src.location = get_turf(holder) var/obj/effect/effect/sparks/sparks = new /obj/effect/effect/sparks(src.location) src.total_sparks++