ensure some ai behavior procs call parent (#30703)

* ensure some ai behavior procs call parent

* fix slippage
This commit is contained in:
warriorstar-orion
2025-11-19 19:28:45 +00:00
committed by GitHub
parent 846c5de47e
commit 050494fe31
36 changed files with 52 additions and 0 deletions
@@ -61,6 +61,7 @@
return FALSE
/datum/ai_behavior/step_away/perform(seconds_per_tick, datum/ai_controller/controller)
. = ..()
return AI_BEHAVIOR_DELAY | AI_BEHAVIOR_SUCCEEDED
/datum/ai_behavior/step_away/finish_action(datum/ai_controller/controller, succeeded)
@@ -81,6 +82,7 @@
set_movement_target(controller, current_target)
/datum/ai_behavior/pursue_to_range/perform(seconds_per_tick, datum/ai_controller/controller, target_key, range)
. = ..()
var/atom/current_target = controller.blackboard[target_key]
if(!QDELETED(current_target) && get_dist(controller.pawn, current_target) > range)
return AI_BEHAVIOR_INSTANT
@@ -112,4 +114,5 @@
set_movement_target(controller, target = chosen_turf)
/datum/ai_behavior/cover_minimum_distance/perform(seconds_per_tick, datum/ai_controller/controller, target_key)
. = ..()
return AI_BEHAVIOR_DELAY | AI_BEHAVIOR_SUCCEEDED