ensure some ai behavior procs call parent (#30703)

* ensure some ai behavior procs call parent

* fix slippage
This commit is contained in:
warriorstar-orion
2025-11-19 19:28:45 +00:00
committed by GitHub
parent 846c5de47e
commit 050494fe31
36 changed files with 52 additions and 0 deletions
@@ -1,6 +1,7 @@
/datum/ai_behavior/find_mineral_wall
/datum/ai_behavior/find_mineral_wall/perform(seconds_per_tick, datum/ai_controller/controller, found_wall_key)
. = ..()
var/mob/living_pawn = controller.pawn
for(var/turf/simulated/mineral/potential_wall in oview(9, living_pawn))
@@ -45,6 +46,7 @@
action_cooldown = 15 SECONDS
/datum/ai_behavior/interact_with_target/mine_wall/perform(seconds_per_tick, datum/ai_controller/controller, target_key)
. = ..()
var/mob/living/basic/living_pawn = controller.pawn
var/turf/simulated/mineral/target = controller.blackboard[target_key]
if(!controller.ai_interact(target = target))