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ensure some ai behavior procs call parent (#30703)
* ensure some ai behavior procs call parent * fix slippage
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@@ -27,6 +27,7 @@
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set_movement_target(controller, target)
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/datum/ai_behavior/enter_exit_hive/perform(seconds_per_tick, datum/ai_controller/controller, target_key, attack_key)
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. = ..()
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var/obj/structure/beebox/current_home = controller.blackboard[target_key]
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var/atom/attack_target = controller.blackboard[attack_key]
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@@ -47,6 +48,7 @@
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set_movement_target(controller, target)
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/datum/ai_behavior/inhabit_hive/perform(seconds_per_tick, datum/ai_controller/controller, target_key)
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. = ..()
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var/obj/structure/beebox/potential_home = controller.blackboard[target_key]
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var/mob/living/bee_pawn = controller.pawn
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