ensure some ai behavior procs call parent (#30703)

* ensure some ai behavior procs call parent

* fix slippage
This commit is contained in:
warriorstar-orion
2025-11-19 19:28:45 +00:00
committed by GitHub
parent 846c5de47e
commit 050494fe31
36 changed files with 52 additions and 0 deletions
@@ -67,6 +67,7 @@
var/scan_range = 3
/datum/ai_behavior/goliath_find_diggable_turf/perform(seconds_per_tick, datum/ai_controller/controller)
. = ..()
var/turf/target_turf = controller.blackboard[target_key]
if(is_valid_turf(target_turf))
return AI_BEHAVIOR_DELAY | AI_BEHAVIOR_FAILED
@@ -110,6 +111,7 @@
set_movement_target(controller, target_turf)
/datum/ai_behavior/goliath_dig/perform(seconds_per_tick, datum/ai_controller/controller, target_key)
. = ..()
var/turf/target_turf = controller.blackboard[target_key]
var/mob/living/basic/basic_mob = controller.pawn
if(!basic_mob.can_reach(target_turf))