diff --git a/code/modules/projectiles/guns/magic/staff.dm b/code/modules/projectiles/guns/magic/staff.dm index 85b483b8363..9ef7de7f369 100644 --- a/code/modules/projectiles/guns/magic/staff.dm +++ b/code/modules/projectiles/guns/magic/staff.dm @@ -1,21 +1,22 @@ -obj/item/weapon/gun/magic/staff/ +/obj/item/weapon/gun/magic/staff slot_flags = SLOT_BACK + ammo_type = /obj/item/ammo_casing/magic -obj/item/weapon/gun/magic/staff/change +/obj/item/weapon/gun/magic/staff/change name = "staff of change" desc = "An artefact that spits bolts of coruscating energy which cause the target's very form to reshape itself" ammo_type = /obj/item/ammo_casing/magic/change icon_state = "staffofchange" item_state = "staffofchange" -obj/item/weapon/gun/magic/staff/animate +/obj/item/weapon/gun/magic/staff/animate name = "staff of animation" desc = "An artefact that spits bolts of life-force which causes objects which are hit by it to animate and come to life! This magic doesn't affect machines." ammo_type = /obj/item/ammo_casing/magic/animate icon_state = "staffofanimation" item_state = "staffofanimation" -obj/item/weapon/gun/magic/staff/healing +/obj/item/weapon/gun/magic/staff/healing name = "staff of healing" desc = "An artefact that spits bolts of restoring magic which can remove ailments of all kinds and even raise the dead." ammo_type = /obj/item/ammo_casing/magic/heal @@ -25,7 +26,7 @@ obj/item/weapon/gun/magic/staff/healing /obj/item/weapon/gun/magic/staff/healing/handle_suicide() //Stops people trying to commit suicide to heal themselves return -obj/item/weapon/gun/magic/staff/chaos +/obj/item/weapon/gun/magic/staff/chaos name = "staff of chaos" desc = "An artefact that spits bolts of chaotic magic that can potentially do anything." ammo_type = /obj/item/ammo_casing/magic/chaos @@ -35,7 +36,7 @@ obj/item/weapon/gun/magic/staff/chaos recharge_rate = 2 no_den_usage = 1 -obj/item/weapon/gun/magic/staff/door +/obj/item/weapon/gun/magic/staff/door name = "staff of door creation" desc = "An artefact that spits bolts of transformative magic that can create doors in walls." ammo_type = /obj/item/ammo_casing/magic/door @@ -55,7 +56,7 @@ obj/item/weapon/gun/magic/staff/door max_charges = 4 recharge_rate = 8 -obj/item/weapon/gun/magic/staff/focus +/obj/item/weapon/gun/magic/staff/focus name = "mental focus" desc = "An artefact that channels the will of the user into destructive bolts of force. If you aren't careful with it, you might poke someone's brain out." icon = 'icons/obj/wizard.dmi'