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Remove crowbarring sound on blast doors and update the proc (#13282)
* Update pod door crowbarring * remove crowbar volume on all door subtypes
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@@ -179,6 +179,7 @@
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slot_flags = SLOT_BACK
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force_unwielded = 5
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force_wielded = 24
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toolspeed = 0.25
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attack_verb = list("attacked", "chopped", "cleaved", "torn", "cut")
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hitsound = 'sound/weapons/bladeslice.ogg'
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usesound = 'sound/items/crowbar.ogg'
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