Bay12 examine overhaul.

This commit overhauls the examine system to baystation's latest system,
including a more efficient verb approach, and a new status panel tab,
which shows more information for pre-defined objects.
This commit is contained in:
Tigercat2000
2015-09-14 11:51:40 -07:00
parent cfbbf104ac
commit 0603f73232
146 changed files with 1381 additions and 1090 deletions
@@ -13,63 +13,63 @@
var/volume_rate = 500 //Needed for borg jetpack transfer
action_button_name = "Toggle Jetpack"
New()
..()
src.ion_trail = new /datum/effect/effect/system/ion_trail_follow()
src.ion_trail.set_up(src)
/obj/item/weapon/tank/jetpack/New()
..()
src.ion_trail = new /datum/effect/effect/system/ion_trail_follow()
src.ion_trail.set_up(src)
return
/obj/item/weapon/tank/jetpack/examine(mob/user)
if(!..(user, 0))
return
examine()
set src in usr
..()
if(air_contents.oxygen < 10)
usr << text("\red <B>The meter on the [src.name] indicates you are almost out of air!</B>")
playsound(usr, 'sound/effects/alert.ogg', 50, 1)
return
if(air_contents.oxygen < 10)
user << text("\red <B>The meter on the [src.name] indicates you are almost out of air!</B>")
playsound(user, 'sound/effects/alert.ogg', 50, 1)
verb/toggle_rockets()
set name = "Toggle Jetpack Stabilization"
set category = "Object"
src.stabilization_on = !( src.stabilization_on )
usr << "You toggle the stabilization [stabilization_on? "on":"off"]."
return
/obj/item/weapon/tank/jetpack/verb/toggle_rockets()
set name = "Toggle Jetpack Stabilization"
set category = "Object"
src.stabilization_on = !( src.stabilization_on )
usr << "You toggle the stabilization [stabilization_on? "on":"off"]."
return
verb/toggle()
set name = "Toggle Jetpack"
set category = "Object"
on = !on
if(on)
icon_state = "[icon_state]-on"
/obj/item/weapon/tank/jetpack/verb/toggle()
set name = "Toggle Jetpack"
set category = "Object"
on = !on
if(on)
icon_state = "[icon_state]-on"
// item_state = "[item_state]-on"
ion_trail.start()
else
icon_state = initial(icon_state)
ion_trail.start()
else
icon_state = initial(icon_state)
// item_state = initial(item_state)
ion_trail.stop()
return
ion_trail.stop()
return
proc/allow_thrust(num, mob/living/user as mob)
if(!(src.on))
return 0
if((num < 0.005 || src.air_contents.total_moles() < num))
src.ion_trail.stop()
return 0
/obj/item/weapon/tank/jetpack/proc/allow_thrust(num, mob/living/user as mob)
if(!(src.on))
return 0
if((num < 0.005 || src.air_contents.total_moles() < num))
src.ion_trail.stop()
return 0
var/datum/gas_mixture/G = src.air_contents.remove(num)
var/datum/gas_mixture/G = src.air_contents.remove(num)
var/allgases = G.carbon_dioxide + G.nitrogen + G.oxygen + G.toxins //fuck trace gases -Pete
if(allgases >= 0.005)
return 1
var/allgases = G.carbon_dioxide + G.nitrogen + G.oxygen + G.toxins //fuck trace gases -Pete
if(allgases >= 0.005)
return 1
qdel(G)
return
qdel(G)
return
ui_action_click()
toggle()
/obj/item/weapon/tank/jetpack/ui_action_click()
toggle()
/obj/item/weapon/tank/jetpack/void
@@ -78,9 +78,9 @@
icon_state = "jetpack-void"
item_state = "jetpack-void"
New()
..()
air_contents.oxygen = (6*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
/obj/item/weapon/tank/jetpack/void/New()
..()
air_contents.oxygen = (6*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
/obj/item/weapon/tank/jetpack/oxygen
@@ -89,9 +89,9 @@
icon_state = "jetpack"
item_state = "jetpack"
New()
..()
air_contents.oxygen = (6*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
/obj/item/weapon/tank/jetpack/oxygen/New()
..()
air_contents.oxygen = (6*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
/obj/item/weapon/tank/jetpack/oxygen/harness
name = "jet harness (oxygen)"
@@ -108,9 +108,9 @@
icon_state = "jetpack-black"
item_state = "jetpack-black"
New()
..()
air_contents.oxygen = (6*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
/obj/item/weapon/tank/jetpack/oxygenblack/New()
..()
air_contents.oxygen = (6*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
/obj/item/weapon/tank/jetpack/carbondioxide
name = "Jetpack (Carbon Dioxide)"
@@ -119,16 +119,16 @@
icon_state = "jetpack-black"
item_state = "jetpack-black"
New()
..()
src.ion_trail = new /datum/effect/effect/system/ion_trail_follow()
src.ion_trail.set_up(src)
air_contents.carbon_dioxide = (6*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
/obj/item/weapon/tank/jetpack/carbondioxide/New()
..()
src.ion_trail = new /datum/effect/effect/system/ion_trail_follow()
src.ion_trail.set_up(src)
air_contents.carbon_dioxide = (6*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
examine()
set src in usr
..()
if(air_contents.carbon_dioxide < 10)
usr << text("\red <B>The meter on the [src.name] indicates you are almost out of air!</B>")
playsound(usr, 'sound/effects/alert.ogg', 50, 1)
/obj/item/weapon/tank/jetpack/carbondioxide/examine(mob/user)
if(!..(0))
return
if(air_contents.carbon_dioxide < 10)
user << text("\red <B>The meter on the [src.name] indicates you are almost out of air!</B>")
playsound(user, 'sound/effects/alert.ogg', 50, 1)
@@ -23,12 +23,11 @@
return
examine()
set src in usr
..()
if(air_contents.oxygen < 10)
usr << text("\red <B>The meter on the [src.name] indicates you are almost out of air!</B>")
//playsound(usr, 'sound/effects/alert.ogg', 50, 1)
examine(mob/user)
if(..(user, 0))
if(air_contents.oxygen < 10)
user << text("\red <B>The meter on the [src.name] indicates you are almost out of air!</B>")
//playsound(usr, 'sound/effects/alert.ogg', 50, 1)
/obj/item/weapon/tank/oxygen/yellow
@@ -69,12 +68,11 @@
icon_state = "oxygen"
examine()
set src in usr
..()
if(air_contents.oxygen < 1 && loc==usr)
usr << "\red <B>The meter on the [src.name] indicates you are almost out of air!</B>"
usr << sound('sound/effects/alert.ogg')
examine(mob/user)
if(..(user, 0))
if(air_contents.oxygen < 1 && loc==usr)
user << "\red <B>The meter on the [src.name] indicates you are almost out of air!</B>"
user << sound('sound/effects/alert.ogg')
/obj/item/weapon/tank/air/New()
..()
@@ -122,12 +120,11 @@
icon_state = "plasma_fr"
distribute_pressure = ONE_ATMOSPHERE*O2STANDARD
/obj/item/weapon/tank/plasma/plasmaman/examine()
set src in usr
..()
if(air_contents.toxins < 0.2 && loc==usr)
usr << text("\red <B>The meter on the [src.name] indicates you are almost out of plasma!</B>")
usr << sound('sound/effects/alert.ogg')
/obj/item/weapon/tank/plasma/plasmaman/examine(mob/user)
if(..(user, 0))
if(air_contents.toxins < 0.2 && loc==usr)
user << text("\red <B>The meter on the [src.name] indicates you are almost out of plasma!</B>")
user << sound('sound/effects/alert.ogg')
/*
* Emergency Oxygen
@@ -150,12 +147,11 @@
return
examine()
set src in usr
..()
if(air_contents.oxygen < 0.2 && loc==usr)
usr << text("\red <B>The meter on the [src.name] indicates you are almost out of air!</B>")
usr << sound('sound/effects/alert.ogg')
examine(mob/user)
if(..(user, 0))
if(air_contents.oxygen < 0.2 && loc==usr)
user << text("\red <B>The meter on the [src.name] indicates you are almost out of air!</B>")
user << sound('sound/effects/alert.ogg')
/obj/item/weapon/tank/emergency_oxygen/engi
name = "extended-capacity emergency oxygen tank"
@@ -192,12 +188,11 @@
src.air_contents.nitrogen = (3*ONE_ATMOSPHERE)*70/(R_IDEAL_GAS_EQUATION*T20C)
return
/obj/item/weapon/tank/nitrogen/examine()
set src in usr
..()
if(air_contents.nitrogen < 10)
usr << text("\red <B>The meter on the [src.name] indicates you are almost out of air!</B>")
//playsound(usr, 'sound/effects/alert.ogg', 50, 1)
/obj/item/weapon/tank/nitrogen/examine(mob/user)
if(..(user, 0))
if(air_contents.nitrogen < 10)
user << text("\red <B>The meter on the [src.name] indicates you are almost out of air!</B>")
//playsound(usr, 'sound/effects/alert.ogg', 50, 1)
/obj/item/weapon/tank/emergency_oxygen/vox
@@ -39,12 +39,12 @@
return ..()
/obj/item/weapon/tank/examine()
/obj/item/weapon/tank/examine(mob/user)
var/obj/icon = src
if (istype(src.loc, /obj/item/assembly))
icon = src.loc
if (!in_range(src, usr))
if (icon == src) usr << "\blue It's \a \icon[icon][src]! If you want any more information you'll need to get closer."
if (!in_range(src, user))
if (icon == src) user << "\blue It's \a \icon[icon][src]! If you want any more information you'll need to get closer."
return
var/celsius_temperature = src.air_contents.temperature-T0C
@@ -63,7 +63,7 @@
else
descriptive = "furiously hot"
usr << "\blue \The \icon[icon][src] feels [descriptive]"
user << "\blue \The \icon[icon][src] feels [descriptive]"
return