diff --git a/code/game/machinery/doors/windowdoor.dm b/code/game/machinery/doors/windowdoor.dm index 3838a52325f..755c70d393b 100644 --- a/code/game/machinery/doors/windowdoor.dm +++ b/code/game/machinery/doors/windowdoor.dm @@ -214,7 +214,7 @@ return attack_hand(user) /obj/machinery/door/window/attack_hand(mob/user) - return bumpopen(user) + return try_to_activate_door(user) /obj/machinery/door/window/emag_act(mob/user, obj/weapon) if(!operating && density && !emagged) @@ -228,7 +228,6 @@ return 1 /obj/machinery/door/window/attackby(obj/item/I, mob/living/user, params) - //If it's in the process of opening/closing, ignore the click if(operating) return