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move all EOL comments on typepath names to dmdoc (#23928)
* move all EOL comments on typepath names to dmdoc * Apply suggestions from code review Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com> * Apply suggestions from code review Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com> --------- Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com> Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
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@@ -55,7 +55,8 @@
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. = ..() //adds some aesthetic randomness to the beach sand
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icon_state = pick("desert", "desert0", "desert1", "desert2", "desert3", "desert4")
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/turf/simulated/floor/beach/away/sand/dense //for boundary "walls"
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/// for boundary "walls"
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/turf/simulated/floor/beach/away/sand/dense
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density = TRUE
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baseturf = /turf/simulated/floor/beach/away/sand/dense
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@@ -71,7 +72,8 @@
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clawfootstep = FOOTSTEP_WATER
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heavyfootstep = FOOTSTEP_WATER
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/turf/simulated/floor/beach/away/coastline/dense //for boundary "walls"
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/// for boundary "walls"
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/turf/simulated/floor/beach/away/coastline/dense
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density = TRUE
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baseturf = /turf/simulated/floor/beach/away/coastline/dense
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@@ -117,7 +119,8 @@
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temperature = 300
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planetary_atmos = TRUE
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/turf/simulated/floor/beach/away/water/dense //for boundary "walls"
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/// for boundary "walls"
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/turf/simulated/floor/beach/away/water/dense
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density = TRUE
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baseturf = /turf/simulated/floor/beach/away/water/dense
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